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Old 2012-05-23, 07:12 PM   [Ignore Me] #46
acosmo
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Re: ironsig-- oh, i mean LIGHT-sights


im glad im not the only one. first page of responses had me a little nervous there.
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Old 2012-05-23, 07:42 PM   [Ignore Me] #47
IMMentat
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Re: ironsig-- oh, i mean LIGHT-sights


Not one to claim credit often.
I think the visual evidence helped the "too bright" side of the argument.
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Old 2012-05-23, 08:04 PM   [Ignore Me] #48
captainkapautz
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Re: ironsig-- oh, i mean LIGHT-sights


Originally Posted by Serpent View Post
If you looked closely, you would know I was referring to the hexagons and not the actual crosshairs. Look again. Sheesh.

And why not have them bright when not zoomed in? People don't stare at their guns when they aren't aiming down the sights, they look forward at the hip-fire crosshairs. It wouldn't make sense to dim them just because.

Hexagons are still part of the sights, and I never once said crosshair anywhere.

And about the not not making sense part, does it make sense to have a bright sight on your gun that dims when you bring it up to aim?

No, it doesn't, it does however make sense to have a sight that stays the same brightness at all times.
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Old 2012-05-23, 08:34 PM   [Ignore Me] #49
Serpent
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Re: ironsig-- oh, i mean LIGHT-sights


The difference between whether or not you can see with the holographic sight when it's at hip level is so small it really makes little to no difference. Here:



That's the iron sights. In all honestly, let's take this to a different route: Why have the hexagons there at all?
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Old 2012-05-23, 08:46 PM   [Ignore Me] #50
captainkapautz
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Re: ironsig-- oh, i mean LIGHT-sights


Originally Posted by Serpent View Post
The difference between whether or not you can see with the holographic sight when it's at hip level is so small it really makes little to no difference. Here:



That's the iron sights. In all honestly, let's take this to a different route: Why have the hexagons there at all?
So, what are you actually trying to say?

Fuck VS, they don't need cool sights and only get their standard ironsights?

Because at the moment I don't quite follow.
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Old 2012-05-23, 09:04 PM   [Ignore Me] #51
IMMentat
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Re: ironsig-- oh, i mean LIGHT-sights


I kinda like that version.
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Old 2012-05-23, 09:23 PM   [Ignore Me] #52
Serpent
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Re: ironsig-- oh, i mean LIGHT-sights


All I am saying is a re-design might actually be better. The Holographic sights SHOULD stay, (I actually am planning to play as VS) but this should clear it up:

I never said take away the holographic sights, that's just an assumption.

Also- If you're familiar with Halo's Plasma Rifle, an example (JUST an example mind you) could be those sights with a circle surrounding it. A windmill could also somehow be incorporated. There are a lot of different ways to do it, and it would be easy to do so because of how blocky those hexes are. They can be improved easily.
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Old 2012-05-24, 02:41 AM   [Ignore Me] #53
Brusi
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Re: ironsig-- oh, i mean LIGHT-sights


Jesus guys... This is the future! To put it simply, as long as the idea is cool then we can make up whatever functional reality we like... USING SCIENCE FICTION!!!

Don't forget, we have...

__________________

”You can have hundreds of players fighting against hundreds of players fighting against hundreds of players in these massive cluster-fuck battles

Matt Higby on the scope of Planetside 2
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Old 2012-05-24, 03:13 AM   [Ignore Me] #54
Mr DeCastellac
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Re: ironsig-- oh, i mean LIGHT-sights


Originally Posted by Toppopia View Post
I second this.

And i want fully customisable sights, like in COD Black Ops, actually combine all the customisation from all games, then you can never have anyone unhappy with the sights because they can choose one that they like out of the thousands of options. But that sounds like too much work for the developers.
You had me until "...like in COD Black Ops".

I'm going to go take a shower.
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