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2012-05-23, 08:04 PM | [Ignore Me] #48 | |||
First Lieutenant
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Hexagons are still part of the sights, and I never once said crosshair anywhere. And about the not not making sense part, does it make sense to have a bright sight on your gun that dims when you bring it up to aim? No, it doesn't, it does however make sense to have a sight that stays the same brightness at all times. |
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2012-05-23, 08:34 PM | [Ignore Me] #49 | ||
Staff Sergeant
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The difference between whether or not you can see with the holographic sight when it's at hip level is so small it really makes little to no difference. Here:
That's the iron sights. In all honestly, let's take this to a different route: Why have the hexagons there at all? |
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2012-05-23, 08:46 PM | [Ignore Me] #50 | |||
First Lieutenant
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Fuck VS, they don't need cool sights and only get their standard ironsights? Because at the moment I don't quite follow. |
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2012-05-23, 09:23 PM | [Ignore Me] #52 | ||
Staff Sergeant
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All I am saying is a re-design might actually be better. The Holographic sights SHOULD stay, (I actually am planning to play as VS) but this should clear it up:
I never said take away the holographic sights, that's just an assumption. Also- If you're familiar with Halo's Plasma Rifle, an example (JUST an example mind you) could be those sights with a circle surrounding it. A windmill could also somehow be incorporated. There are a lot of different ways to do it, and it would be easy to do so because of how blocky those hexes are. They can be improved easily. |
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2012-05-24, 03:13 AM | [Ignore Me] #54 | |||
First Sergeant
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I'm going to go take a shower. |
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