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2012-07-11, 12:03 PM | [Ignore Me] #46 | ||
Sergeant Major
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I'm not sure if you guys just get shafted on prices or if you have really high standards for decency (or both).
I got my mouse for I think less than $10 USD and it works quite well for my gaming needs. Granted this was a while ago, haven't accounted for inflation. Basic Optical from Microsoft. *shrug* On the topic of console controls: Mouse control is always superior to game-pads, simply due to additional precision. However, I can perfectly understand a given person being used to playing the game on a controller and thus feeling like they are better than mouse/keyboard. Personally, the only console FPS I played at any length was Golden Eye and Perfect Dark on N64. It'd take getting used to, but if I could play them with mouse/keyboard I would. I did mess around with Halo at a friends house once, and I can say I prefer the PC port simply for the controls. Last edited by Flaropri; 2012-07-11 at 12:07 PM. |
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2012-07-11, 12:05 PM | [Ignore Me] #47 | |||
Sergeant
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There's only articles like this: http://techcrunch.com/2010/07/21/did...-were-too-bad/ Lots of them... eveywhere. There seems to be a general concensus everywhere that the mouse and keyboard crushes the gamepad, but still it hasn't been really tested. To most people, it's really obvious. Just watch footage of any FPS on PC and compare it to footage on the xBox. I can instantly tell the difference and detect the imprecise movement of the controller on the console. Speaking from my experience... Within the L4D2 scavenge community, which will kick you from a game without hesitation if you are slow or inept in any way, nobody plays with a gamepad. EVER. Why? Because they'll be slow and inept and will get kicked without hesitation. I think we need to do a more substantial study with several users before we can draw a true conclusion. |
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2012-07-11, 12:08 PM | [Ignore Me] #48 | |||
Sergeant Major
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Shit, I even have a friend trying PS2 who has NEVER played a PC game and has used a controller all his life. Considering he may not be a planetside 'lifer' like some in here, it doesn't make sense for him to learn a new format when he'll move on in less than a year. Unless planetside really does change the industry, that is . I hate it when someone asks a simple qeustion, and instead of being helpful, everyone tries to turn it into elitism. To answer OP's question, I don't think support is confirmed yet, but I can't imagine a modern game NOT having support. And I'll take anything that increases that player base, because at this point its more important to me for PS2 to be popular at launch than elite Last edited by OnexBigxHebrew; 2012-07-11 at 12:09 PM. |
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2012-07-11, 12:10 PM | [Ignore Me] #49 | |||
Captain
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My thread
http://www.planetside-universe.com/s...ad.php?t=40618 Original thread with dev comment http://www.planetside-universe.com/s...ght=Controller
Cheers! Kush out |
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2012-07-11, 12:16 PM | [Ignore Me] #50 | ||||
Sergeant Major
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Also, to quote the article posted above:
Last edited by Envenom; 2012-07-11 at 12:18 PM. |
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2012-07-11, 12:23 PM | [Ignore Me] #52 | ||
Sergeant
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Here is a good comparison, although still biased.
He turned off aim assist and turned up sensitivity on the controller to 10. I think he should have left aim assist on. The mouse and keyboard still would have won. And this: To quote Fatality. "A console with a controller has no control." Last edited by Luieburger; 2012-07-11 at 12:26 PM. |
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2012-07-11, 12:27 PM | [Ignore Me] #53 | |||
Sergeant Major
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2012-07-11, 12:30 PM | [Ignore Me] #54 | |||
Brigadier General
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But a controller is better in Halo? Better as a personal preference maybe, but a keyboard and mouse will have no problem keeping up with a controller in Halo. FPS games are essentially point and click. Why not use a controller for everything on a PC? Web browsing, Photoshop, etc. A controller will never be better for controlling an FPS game unless they deliberately gimp the keyboard and mouse artificially. But there will be games where they are closer to even. In Planetside 2's case, from what I've seen I'd argue that it's somewhere in between. Controllers won't be completely disenfranchised (especially with all of the F2P noobs that will probably be running around making for easy targets), but keyboard and mouse still will have an advantage, especially on faster paced classes like Light Assault. |
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2012-07-11, 12:30 PM | [Ignore Me] #55 | |||||
Captain
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2012-07-11, 12:39 PM | [Ignore Me] #56 | |||
Brigadier General
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All of the gameplay footage and personal experience I've had is enough to convince me though. FPS games may sometimes be more fun on a controller (if they play like shit with a keyboard and mouse), but I've never seen one where a keyboard and mouse couldn't have kept up just as well. I can't say the same for all keyboard and mouse based shooters being viable on a controller, which is more than enough evidence for me. |
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2012-07-11, 12:53 PM | [Ignore Me] #57 | |||
Captain
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2012-07-11, 12:57 PM | [Ignore Me] #58 | |||
Sergeant
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Yet, we don't have a good study. This sounds like a study for a user interface design grad student to take up and publish results. I can understand some people picking the controller because of personal preference, but they do need to realize that they will be nerfing themselves. I think we've made that clear to the OP. Heck... I use a non-gas push mower to mow my lawn, but I understand that I use it because of personal preference. The gas or electric mowers get the job done a lot better, much faster, and come with a lot of nice features. Yet, I still chose the old squeaky non-gas push mower because of personal preference. I'm not stupid. I realize the difference. I think the same thing goes for controller preference, and yes... even for the console vs PC arguments. I'm ok with people choosing to use inferior hardware, but I'll definitely take the time to let them know that there are better options out there and explain why those options are better. |
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2012-07-11, 01:01 PM | [Ignore Me] #59 | ||
Private
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To the people claiming that you need to be able to press 10 keys at once, I ask: why? I can't think of any reason why a person would need more than three or four keys pressed at any given time. Sprinting forward while zig-zagging with the strafe keys is about the most multiple inputs I can think of, and that's only three buttons at a time. Most good-quality keyboards can handle at least three simultaneous keys, so it's a non-issue.
In any case, the OP's question about whether gamepads will be usable. Since they are simply joysticks in a different configuration, the answer is yes. How playable the game is when you're using one is a different story, and highly dependent on the gamepad, the actions bound to it, how it's used, and the player. |
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2012-07-11, 01:06 PM | [Ignore Me] #60 | |||
Brigadier General
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An FPS that plays shitty with a keyboard and mouse can still be successfully played competitively against a gamepad, it's just an annoying experience. The same can't be said for a gamepad in the opposite scenario. That should be a pretty strong indication right there. You have to put a lot of effort to make a gamepad be a viable FPS control method. A lot of effort into making the game play into a gamepads strengths, and a lot of effort towards making the gamepads software interface have the right balance of sensitivity. I can play well with a shitty mouse, regardless of software, and while I won't be as good as when I'm playing with a better mouse, and software that is more comfortable and familiar, it still will be viable. I could design an FPS that is specifically designed to be controlled well by those bongo drums from the N64, but that wouldn't make it a superior FPS control method. |
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