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Old 2012-07-02, 05:51 AM   [Ignore Me] #46
Joe
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Re: Anyone else feel night isn't dark enough?


I think it was on TB's stream that i saw it get really dark it was darker then them pics, also i wonder if it will be really dark like Dayz where there are no bases with lights
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Old 2012-07-02, 05:57 AM   [Ignore Me] #47
Otleaz
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Re: Anyone else feel night isn't dark enough?


Originally Posted by Joe View Post
I think it was on TB's stream that i saw it get really dark it was darker then them pics, also i wonder if it will be really dark like Dayz where there are no bases with lights
Those pictures are from TBs night video if that is what you mean. If you mean the E3 videos, they were being streamed through 3 computers so it is expected to be much lower quality than it is.

Night in this game is just going to be day with a dark blue haze over it.
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Old 2012-07-02, 07:22 AM   [Ignore Me] #48
BillyBob
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Re: Anyone else feel night isn't dark enough?


If there's anything that probably could be tweaked in detail before launch, it's this.

Exactly how dark the nights will get at their darkest, is probably something that Beta will help sort out.

While I like the idea of the nights being really dark (motivating the use of various equipment etc), I'll wait to make any calls on this until I've (hopefully) experienced it myself in Beta.

/BB
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Old 2012-07-02, 07:25 AM   [Ignore Me] #49
ChipMHazard
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Re: Anyone else feel night isn't dark enough?


Well if you make it really, really dark then players will simply up their brightness.
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Old 2012-07-02, 07:28 AM   [Ignore Me] #50
The noob
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Re: Anyone else feel night isn't dark enough?


Originally Posted by ChipMHazard View Post
Well if you make it really, really dark then players will simply up their brightness.
Well, there have been suggestions of using Splinter Cell's system in regards to shadows and darkness. Simply raising the brightness would simply make the darkness and shadows grey instead of black, but otherwise change nothing. That might be a fix if people raising their brightness at night gets out of hand.
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Old 2012-07-02, 07:32 AM   [Ignore Me] #51
Otleaz
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Re: Anyone else feel night isn't dark enough?


Originally Posted by The noob View Post
Well, there have been suggestions of using Splinter Cell's system in regards to shadows and darkness. Simply raising the brightness would simply make the darkness and shadows grey instead of black, but otherwise change nothing. That might be a fix if people raising their brightness at night gets out of hand.
That only works for pitch black scenarios.
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Old 2012-07-02, 10:54 AM   [Ignore Me] #52
wasdie
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Re: Anyone else feel night isn't dark enough?


Didn't TBS even say that the night he was seeing wasn't as dark as some of the continents are going to get?
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Old 2012-07-02, 11:09 AM   [Ignore Me] #53
The Degenatron
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Re: Anyone else feel night isn't dark enough?


The main thing to remember is that this is an easy tweak for the devs. They can literally change 1 number and it sets to night-time ambient light level. I believe I remember Higby saying that they were going to be tweaking this during the beta for the best balance possible. They have also said that they do want it to be dark at night.

It's this kind of over reaction that causes the trickle of ingame footage at leaked imaged to dry up.
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Old 2012-07-02, 11:26 AM   [Ignore Me] #54
CutterJohn
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Re: Anyone else feel night isn't dark enough?


The idea of a war with this level of technology where night vision is not omnipresent is just silly.

Since night vision would be issued to everyone and everything, night itself loses meaning.

Which, in the end, means.. Why bother with making night, then brightening everything up with a green screen shader? Just makes the game look bad.

Soo.. Go bright nights!


Plus, as others have pointed out, people will pump their card settings anyway, and everyone else will too, if they want to not be disadvantaged. I guarantee the game will not be as dark as that DayZ night time, because they have actual shareholders to worry about, whereas Rocket does not, and can make things painful. So the game will be playable at night without NV. And then people will crank their gamma/brightness/contrast to make things visible, and night time is, once again, rendered moot.


Some things you simply cannot do effectively in video games.
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