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PSU: Hasn't anyone heard of camo?
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2012-07-09, 10:39 AM | [Ignore Me] #46 | ||
First Sergeant
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I love the high lethality, if you shoot someone they should die or it doesn't feel right. High lethality and better accuracy on weapons also means that we will see more long range combat which is nice or else the large map would we wasted. Also the visual range seems to be really long!
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2012-07-09, 04:59 PM | [Ignore Me] #47 | ||||
First Sergeant
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2012-07-09, 05:02 PM | [Ignore Me] #48 | ||
Cus-tuh-my-za-shun. FTW.
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Doctors kill people one at a time. Engineers do it in batches. Interior Crocodile Aviator IronFist After Dark |
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2012-07-11, 11:21 AM | [Ignore Me] #56 | ||
Brigadier General
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What do I already love about PS2? Let me explain:
No. There is too much. Let me sum up: I like pretty much 100% the the things that they are keeping the same from the first game, and I like 95% of the changes that they have made from the first game. The increased scale of everything, the sped up pacing, the customization, the F2P promise of high populations for years to come... The game looks like it's going to be a lot of fun for me. Another big thing I love about PS2 is how responsive the developers are to the community. They always address community concerns, but at the same time they don't just bend down to every whim of the players either. This attitude really keeps me hopeful that some of the few things that I'm still not too keen on will either get changed during beta when they prove to be a problem, or they will turn out not to be a problem after all and the devs will be vindicated for sticking to their vision. As for a few specific things that are new to the game which I love, Light Assault and the Scythe! I've wanted an empire specific fighter (especially for the VS) since 2003, so this is a lock time dream come true. As for LA, I'll miss our MAXes having jump jets, but I always tend to prefer lighter classes anyways, so LA will be an excellent consolation prize. |
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2012-07-11, 11:56 AM | [Ignore Me] #58 | ||
Staff Sergeant
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1) Forgelight
1a) beautiful textures & models 1b) beautiful lighting & landscapes 2) Massive battles 3) Asymmetrical balance throughout the factions 4) Locational damage 5) persistent battles 6) The only fair kill-cam I've seen 7) Massive customization options 7a) certification system 8) TTK is now more inline with other FPSs 9) Liberator 10) Light assault jump-jets- actually on second thought, this should be #1 11) no 3rd person 12) resource limited grenades (and/or C4 as well?) 13) The Lore 14) Galaxies 15) Platoon system 16) Day - Night cycles 17) The complete lack of sleep I will soon have Last edited by PlaceboCyanide; 2012-07-11 at 11:57 AM. |
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