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2012-07-13, 09:19 AM | [Ignore Me] #46 | ||
First Lieutenant
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EA/DICE are worried because of falling stock shares and population declines in their lead titles. Are they worried about PS2 specifically...well, most likely they are because it is going to grab part of their base BF/MOH player and is on a much larger scale than anything they can deliver.
To those who are saying PS1 did not affect BF1942, to be honest...I knew nothing about PS1 because I was neck deep in BF1942 and never put my head up to look around, if I did heck yea I would have tried PS1 and probably loved it from what I have see. With the failure of BF3 appealing to the BF vets it opened the door to find PS2 and we are super excited to try it. The shear size and scope and ambition of the game squishes BF3. If SOE really wanted to take a swipe at DICE/EA & Activision they should do a WW3 game with 2,000 players, 3 factions, fighting all over the globe, with all modern vehicles & weapons, and a not as robust unlock system as PS2. Heck they could even do a WW2 game, imagine storming the beach at Normandy, fighting through the hedgerows, and into a town all in 1 64km map? SOE is in the driver seat for the next 12 months if PS2 is what it looks to be and I don't think EA investors what to see an investment in hundreds of millions of dollars to develope a Frostbite 3 engine that can handle thousands of players. Maybe the new EA CEO will feel different? |
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2012-07-13, 09:20 AM | [Ignore Me] #48 | ||
Private
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If you look at the comments, I find it hilarious that there are so many begging BF3 to expand the number of players on the server.....to 32.
I don't want to be overconfident, but let's face it, PS2 will be a radical departure from the "brown & bloom" shooters, and I think people are ready for that. Ready, waiting, and begging for a playtest. |
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2012-07-13, 09:24 AM | [Ignore Me] #49 | |||
Second Lieutenant
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"What do you guys think about this: Instead of the AMS we now have the Gal as a mobile spawnpoint, and the main gun on the Mag is now controlled by the driver... comments?" A CoD or BF player that's never heard of PS wont give useful feedback on that! That is exactly why we, the ones that know PS, are the most useful tools they have in the development of this game, m'kay?
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2012-07-13, 09:25 AM | [Ignore Me] #50 | |||
Colonel
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Do you know of any AAA games that are/were brand new on the scene and are doing/did better than PS2 for hype? |
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2012-07-13, 09:26 AM | [Ignore Me] #51 | ||
Master Sergeant
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planetside soe is going to eat battlefields lunch and i think cod fans as well. youtube is here folks. it wasn't when ps1 first launched. the game design is much crisper on ps2 it appears than ps1 overall. i expect a lot of people to defect. we will have to put up with more bs but the servers should be packed with cod/bf noobs who will be padding vet kill counts for a few months BF3 was a pretty big dissappointment to me, i actually think overall BC2 was a superior game to bf3 in it's gameplay and mechanics. BF3 had potential but I feel like they kinda squandered it some. that game really shoulda been something more.
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2012-07-13, 09:26 AM | [Ignore Me] #52 | |||
Private
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As for the OP: they already announced that one of the five(!) DLC packs would offer larger maps. Battlefield 3 isn't a bad game (awful linear singleplayer though) but its server browsing wasn't perfect, it didn't evolve much in the FPS multiplayer area (aside from insane destructability). Something was off with the game after a while (also balance-wise), still, it was money well spent as Dice pushed PC tech with it. You have to applaud that. It's also one of those games where too much detail hurts the experience. You rarely actually saw your opponents and from where they shot you. While that may be realistic, it wasn't exactly fun. This doesn't seem to be the case with PS2 as it offers very vibrant colours in the character details and environments. As others have said: Battlefield is a lot more popular than PlanetSide could ever hope to be. Even after the past E3 I don't see the same buzz surrounding PS2 as BF3 got pre-release. Has something to do with being PC-exclusive and being free-to-play. As long as PS2 itself excels at what it aims to do (à la LoL) then Dice will feel the hurt in the long end, yes. Others will have to take note and start making large MMOFPSs themselves. A perfect PlanetSide with the right meta-game could take on any multiplayer FPS experience. So I am not talking about a PS1 remake, that won't be good enough if SOE leaves it at that. Last edited by SwiftRanger; 2012-07-13 at 09:33 AM. |
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2012-07-13, 09:39 AM | [Ignore Me] #53 | ||
First Sergeant
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I love how people are saying next generation consoles are going to make a massive leap in hardware..lol
Consoles will never beat the PC. When next generation comes out, Nividia will already be working on 900 series cards, and intel will still be owning in the processor market. Child please. |
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2012-07-13, 09:45 AM | [Ignore Me] #54 | |||
Sergeant Major
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Put simply: BF3 on console can only handle 32 player matches, whereas PC can handle Planetside 2. The next gen of consoles will be able to handle Planetside 2... You do the math. |
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2012-07-13, 09:51 AM | [Ignore Me] #55 | ||||
Staff Sergeant
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Someone in another thread a while back posted this excellent presentation. I would link to that post and poster to give them credit, but I cant find it right now. I urge you to take a look. Listening to forum posters is a mistake. When it comes to specific advice on weapons etc: isnt that what people like Mr Whisenhunt are hired for?
Last edited by TAA; 2012-07-13 at 09:58 AM. |
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2012-07-13, 09:51 AM | [Ignore Me] #56 | |||
First Sergeant
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2012-07-13, 09:56 AM | [Ignore Me] #58 | |||
Colonel
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Teamwork tools, for example, that BF vets were asking for. That would have hurt no one to include. Proper sized large maps instead of maps that they called large, but were really mockeries of the term since they were flag-packed. Having a couple of properly large maps would not have hurt the Metro lovers, Metro would still have existed for them. And as far as large maps go, the original post of this thread links an article that proves DICE finally realized the need for proper sized maps. |
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2012-07-13, 10:00 AM | [Ignore Me] #59 | |||
Staff Sergeant
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Finally? It never occurred to you that the plan was to get all the hardcore players to pay for the game up front, then appease them by making them pay again for the DLC for the style of play they want? Do you think that the hardcore playerbase would have been ok with that suggestion up front? |
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2012-07-13, 10:03 AM | [Ignore Me] #60 | |||
Private
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tl;dr consoles won't catch PCs because tech advances too fast for a stock console to keep up. |
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