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PSU: Ima hunt down Sporkfire, an' Ima get 'em
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2013-01-30, 07:20 AM | [Ignore Me] #46 | ||
I've made a short compilation condensed from about 20 minutes of gameplay defending Crossroads Watchtower.
Some "One Salvo Kills" and a good demonstration of how tough a MAX is (survived a Scythe strafing attack, that killed few nearby team mates, with barely a scratch, and some fire from a Magrider and a Light Assault in a tree), and how unreliable this loadout is for CQC (I had to flee). Also some long range vehicle kills; deployed Sunderers are easy prey. Don't die often at all with this loadaout; as long as I play to the strengths of the Falcons, use cover, and keep my distance a bit, I usually survive quite a while. Commonest cause of death this last 2 days has been making the noob mistake of crossing a vehicle pad and having a tank spawn on top of me! Last edited by psijaka; 2013-01-30 at 07:25 AM. |
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2013-01-30, 07:27 AM | [Ignore Me] #47 | |||
Do you find that people are able to dodge your projectiles at medium range? |
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2013-01-30, 07:44 AM | [Ignore Me] #48 | |||
Sergeant
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Your kills and suppressive fire in that situation are way too unreliable. You're basically farming a couple of kills, high and dry, while your base is flipping. The ideal situation to use that loadout, for example, is at the Crown, picking off TR that are coming up the steep hairpin road. In that situation you're actually keeping them out of the base. |
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2013-01-30, 08:19 AM | [Ignore Me] #49 | ||
Might have guessed that I would get some comments like the above. The whole point of the clip was to show features of the MAX + dual Falcons, not dual Scattercannons.
Edit - looking at the first part of the video again, I see that I didn't notice a Sunderer behind B (I think). I would have been after that had I realised! Last edited by psijaka; 2013-01-30 at 08:29 AM. |
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2013-01-30, 12:11 PM | [Ignore Me] #51 | ||
Private
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Wow didn't realize comet is weak, I have dual comet and rarely ever get kills unless I have a dumb Lightning in front of me showing his butt. I also spent a good amount of time in the TR MAX and I'll tell you the blast radius of that is smaller than a dinner plate and difficult to land accurately past 100m. NC Falcon is pretty decent but takes a little practice with its mortar projectile drop.
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PlanetSide 1 vet |
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2013-01-30, 05:38 PM | [Ignore Me] #54 | ||
Contributor Lieutenant Colonel
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One thing I have noticed recently in the AV MAX and it may include the other varieties.
I can stand on various balconies or flight pads at say the Cross Roads and not be able to render what is constantly hitting me. They are obviously seeing me with no issues but I see nothing to return fire at. This is only against infantry, I can see the turrets and vehicles no problems but the small arms fire seems like its coming from no where. Other classes next to me are not taking the same fire. If I change class and move to the same spots I am not coping the same amount of fire until I move closer and I render them as they render me. I also noticed when advancing on a position that I was able to render the MAX's before the other infantry. I wonder if they have changed something recently or its just me (not)seeing things. I'll have to try to get some footage if I can ever reliably get my video to work and not tell me its exceeding its memory limit. |
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2013-01-30, 06:31 PM | [Ignore Me] #55 | |||
Colonel
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2013-01-30, 07:07 PM | [Ignore Me] #57 | ||||
Major
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So the Pounder ends up being the remedial version of Scorpion Special Assault launcher trigonometry
From psijaka video, the Falcon has a WAY straighter flight arc then the Pounder, and the Comet shouldn't have ANY... Is the slow projectile speed THAT much of a hindrance to you guys? I mean, you don't have to deal with hovering SUPER tanks or anything... So are MAXes officially Vehicles now? Last edited by Whiteagle; 2013-01-30 at 07:09 PM. |
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2013-01-31, 12:42 AM | [Ignore Me] #60 | ||
Major
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Yeah despite highest DPS Pounder is probably the worst since the arc makes it more difficult to use at range. Good for killing a vehicle that just rushes into the base I guess. But then so is C4.
In general my feelings is AV MAX is underpowered in their intended role. Damage being less the problem an it more being they don't hit distant targets very well. But since you bring it up it's probably true they don't want to buff them as they worry they will be used as AI units. |
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