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Old 2013-02-15, 12:16 PM   [Ignore Me] #46
MercDT
Sergeant
 
Re: New Weapon Tweets via Jimmy Whisenhunt


Welp. the Phoenix looks pretty much the same as the default HA launcher.

Awesome.
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Old 2013-02-15, 12:25 PM   [Ignore Me] #47
MrBloodworth
Lieutenant Colonel
 
Re: New Weapon Tweets via Jimmy Whisenhunt


More launchers for the HA.

Id like to see some more stuff for other classes.
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Old 2013-02-15, 12:29 PM   [Ignore Me] #48
Tatwi
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Re: New Weapon Tweets via Jimmy Whisenhunt


Will the real Jimmy Whisenhunt please stand up? Seriously, why does every picture of him look like a different person? I feel like I am in bazaroworld or something! Lol....
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Old 2013-02-15, 09:05 PM   [Ignore Me] #49
sylphaen
Lieutenant Colonel
 
Re: New Weapon Tweets via Jimmy Whisenhunt


I guess they are happy and excited to finally bring back in Planetside some iconic weapons from Planetside.

Why do I think they are the Lancer/Phoenix/Striker ?
They look like PS2 AV weapons, they are empire specific but ABOVE ALL, the screenshots show... PS1 ammo counts !

When a fan is down to ammo counts/empire combinations to recognize iconic weapons, it's hard to tell what devs are trying to do.

Shared feelings:
Originally Posted by Gonefshn View Post
LANCER!?!?!?
Except I think it looks kinda dumb.... please don't be the lancer.... yet.... be the lancer.
Originally Posted by Gatekeeper View Post
Ugh. That is not the Lancer. They can call it a Lancer, but that does make it so.
Past the nostalgia factor, here is a good concern:
PS2 tanks are not PS1 tanks just like PS2 map layout is nothing like PS1's. The whole weapon ecosystem and weapon certification system are different too.
Originally Posted by Ghodere View Post
But, by God, these weapons would break the game if they were just ports.

So... Nostalgia for the sake of nostalgia ? Future rebalancing moves to shift PS2 more towards PS1 style ? Simply 3 extra new weapons to collect for the sake of increasing the weapons catalog size ?

I guess I will know as I read future patch notes and people's opinions. In the end, PS1, PSU and forumside proved to be more addictive for me than PS2 ever was.
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Old 2013-02-15, 09:21 PM   [Ignore Me] #50
Xaine
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Re: New Weapon Tweets via Jimmy Whisenhunt


Love the Vanu.
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Old 2013-02-16, 06:36 PM   [Ignore Me] #51
Shamrock
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Re: New Weapon Tweets via Jimmy Whisenhunt


Originally Posted by Gonefshn View Post
LANCER!?!?!?

Except I think it looks kinda dumb.... please don't be the lancer.... yet.... be the lancer.
Lol my thoughts exactly, please make the Lancer...err ...look and sound like a Lancer, or there will be trouble "shakes fist"
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Old 2013-02-16, 08:16 PM   [Ignore Me] #52
SGOniell
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Re: New Weapon Tweets via Jimmy Whisenhunt


Pretty slick looking.
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Old 2013-02-16, 09:52 PM   [Ignore Me] #53
Sifer2
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Re: New Weapon Tweets via Jimmy Whisenhunt


I find myself more interested in the VR training reveal lol.

Though I agree if these weapons are straight ports of the PS1 launchers it's going to make the Annihilator look balanced in comparison.
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Old 2013-02-17, 02:44 AM   [Ignore Me] #54
StraitDumpinSMF
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Re: New Weapon Tweets via Jimmy Whisenhunt


Sweet, they fixed cloaking! You can barely see it, but there is a cloaker in the backround holding a Boomer. Fucking awesome!

/mydreams
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Old 2013-02-17, 06:07 AM   [Ignore Me] #55
EVILoHOMER
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Re: New Weapon Tweets via Jimmy Whisenhunt


Looks like any other bland generic weapon the in the game.

Put the fucking underslung MCG back in!
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Old 2013-02-17, 06:18 AM   [Ignore Me] #56
Mox
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Second Lieutenant
 
Re: New Weapon Tweets via Jimmy Whisenhunt


It seems to me they only deliver new things for the shop. Everthing else is unimportant now.
Dear SOE, what about meta game? what about more conts?
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Old 2013-02-17, 07:21 AM   [Ignore Me] #57
EVILoHOMER
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Re: New Weapon Tweets via Jimmy Whisenhunt


Originally Posted by Mox View Post
It seems to me they only deliver new things for the shop. Everthing else is unimportant now.
Dear SOE, what about meta game? what about more conts?
It's like SWG TCG all over again Screw the crafters, lets put all the cool items in that.
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Old 2013-02-17, 12:50 PM   [Ignore Me] #58
ringring
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Re: New Weapon Tweets via Jimmy Whisenhunt


As I understand it the Penix is again going to be camera guided.

So, when I am sitting in my tank will I have any idea where I am being shot from so that I can take evasive action. . . e.g. the missile is tracked on the mini-map?

Or will it be a 'oh look I'm dead kind of thing'.
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Old 2013-02-19, 02:58 AM   [Ignore Me] #59
Kon
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Re: New Weapon Tweets via Jimmy Whisenhunt


to many people QQ'd about phoenix on the roadmap it will probably be the only ESL that is nothing like the original i would hate for it to be a rocket launcher version of the AV turret. i didnt see an issue just do what needs to be done and make it so rockets cant be shot out of spawn room / teleporter rooms as you shouldn't be able to. i don't think any explosive type weapon ie even grenades should travel through shields, i mean no one should be able to instagib someone from complete safety shooting phoenix out in open isn't complete safety

n the roadmap i pondered how the phoenix would work camera guided , i figured it would track like a lock on ie, the pilot / tank operator would get a beeping and LOCK signal while im zeroed in on him all he has to do it outfly my, i don't know many pilots that use flares before LOCK is established i usually wait till just after lock ( but im not a good pilot) i figured if the damage was similar to annihilator also so it wouldn't be OP? i used annihilator for scouting and just having fun. if it has no semblence of beign liek PS1 i dont think id bother buying it annihilator aim-bot is alot more accurate

Last edited by Kon; 2013-02-19 at 03:03 AM.
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Old 2013-02-21, 04:54 PM   [Ignore Me] #60
Killjaeden
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Re: New Weapon Tweets via Jimmy Whisenhunt


NC weapon looks like a shrike with a different sight screwed on the rail... exciting. Not. Because the crow/hawk are also just shrikes with different sights. *sigh* Oh hey, but let's look at the bright sight. It'll only cost 7 bucks. Errr wait...

Last edited by Killjaeden; 2013-02-21 at 04:56 PM.
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