Does the Prowler really need a nerf? - Page 4 - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: COMMENCE THE JIGGLING!
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2013-03-04, 09:01 AM   [Ignore Me] #46
psijaka
Contributor
Major
 
psijaka's Avatar
 
Re: Does the Prowler really need a nerf?


Well, HE is getting a nerf AND the Prowler is getting a nerf. Good thing too.

Glad that you posted this Pella; really emphasises the fact that stats like XP/minute and k/d are meaningless.
psijaka is offline  
Reply With Quote
Old 2013-03-04, 09:18 AM   [Ignore Me] #47
JeffBeefjaw
Corporal
 
JeffBeefjaw's Avatar
 
Re: Does the Prowler really need a nerf?


Pella, from today when we met, so amusing but it has to be changed

Admittedly this was done at the notorious TI Alloys spot.



Incase it's too small that's 202/0

http://img827.imageshack.us/img827/4...1303041415.jpg

Last edited by JeffBeefjaw; 2013-03-04 at 09:30 AM.
JeffBeefjaw is offline  
Reply With Quote
Old 2013-03-04, 09:22 AM   [Ignore Me] #48
Maarvy
Master Sergeant
 
Maarvy's Avatar
 
Re: Does the Prowler really need a nerf?


I think the tank nerfs are all taken from current game whines without taking in to account the evolution of other parts of the game .

For example the Magriders mountain goat ability was nerfed big time , but that happened right at the same time as anihilator rockets were becoming available and other lockons fixed . If the magrider could climb those hills today would you still see 5 of them perched over the spawn room at westhighlands , seabed , etc etc etc .... I dont think so .

The he splash needs to be 1/2 damage per shell like Direct damage is , other than that I have no problem with prowlers .

Mag needs a little something something movement wise .


And vanguard needs its toys fixed bigtime + maybe a extra AT rounds worth of front and side armour .

Last edited by Maarvy; 2013-03-04 at 09:47 AM.
Maarvy is offline  
Reply With Quote
Old 2013-03-04, 11:52 AM   [Ignore Me] #49
Shamrock
Contributor
First Sergeant
 
Shamrock's Avatar
 
Re: Does the Prowler really need a nerf?


I could never understand the dev logic of, hey guys the TR are getting owned in their prowlers by Mags so lets buff HE/HEAT so they can farm infantry even more effectively and have even less reason to engage Mags.

Plus the whole argument of Prowlers being so awful versus Mags is magnified by the fact that most TR spec them for anti-infantry whereas 90% of the VS go with anti-armour/Saron so its a no-brainer that they will have an edge.
__________________



Last edited by Shamrock; 2013-03-04 at 11:54 AM.
Shamrock is offline  
Reply With Quote
Old 2013-03-04, 11:55 AM   [Ignore Me] #50
MrBloodworth
Lieutenant Colonel
 
Re: Does the Prowler really need a nerf?


When was HE/Heat buffed for TR only exactly?

Using the stock gun is not "Specing for Infantry".

Is the Vulcan an anti Infantry gun now?

Also, the notion that its only TR that shell buildings, towers and spawns is completely false. Its the standard mode of play of the game. Because of many base layouts, its the first thing to happen.

Last edited by MrBloodworth; 2013-03-04 at 12:02 PM.
MrBloodworth is offline  
Reply With Quote
Old 2013-03-04, 12:14 PM   [Ignore Me] #51
ChipMHazard
Contributor
PSU Moderator
 
ChipMHazard's Avatar
 
Re: Does the Prowler really need a nerf?


The HE round was never buffed and the HEAT rounds only had their direct damage buffed, so I agree with MrBlood.
__________________
Any sufficiently advanced bug is indistinguishable from a feature

*Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
ChipMHazard is offline  
Reply With Quote
Old 2013-03-04, 12:38 PM   [Ignore Me] #52
Bags
Lieutenant General
 
Bags's Avatar
 
Re: Does the Prowler really need a nerf?


how is the prowler over powered?
__________________
Bags is offline  
Reply With Quote
Old 2013-03-04, 12:39 PM   [Ignore Me] #53
Assist
Contributor
Major
 
Re: Does the Prowler really need a nerf?


Originally Posted by ChipMHazard View Post
The HE round was never buffed and the HEAT rounds only had their direct damage buffed, so I agree with MrBlood.
HEAT had overall damage buffed in GU02 not just direct damage, and had their projectile speed increased as well in that patch.
__________________
Assist is offline  
Reply With Quote
Old 2013-03-04, 12:45 PM   [Ignore Me] #54
ChipMHazard
Contributor
PSU Moderator
 
ChipMHazard's Avatar
 
Re: Does the Prowler really need a nerf?


Originally Posted by Assist View Post
HEAT had overall damage buffed in GU02 not just direct damage, and had their projectile speed increased as well in that patch.
Nope, the indirect damage was never buffed. Just the direct.

"Direct hit damage only. Splash damage is unchanged." http://www.reddit.com/r/Planetside/c...es_via_mhigby/

Edit: Added link for those wondering where I got the quote.
__________________
Any sufficiently advanced bug is indistinguishable from a feature

*Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.

Last edited by ChipMHazard; 2013-03-04 at 01:03 PM.
ChipMHazard is offline  
Reply With Quote
Old 2013-03-04, 12:55 PM   [Ignore Me] #55
Satanam
Sergeant
 
Re: Does the Prowler really need a nerf?


Originally Posted by Baneblade View Post
The Prowler doesn't need a nerf. HE needs a nerf... and along with that, ESF rockets. Tanks should need to use their secondary weapon to engage infantry effectively.

The Vanguard needs something though, but I'm not sure what to buff about it without making it the new FOTMBT.
Rocket Pods don't need a nerf, HE does (I hope not an exaggerated nerf). Nothing in ESFs need a nerf.

Originally Posted by ChipMHazard View Post
The HE round was never buffed and the HEAT rounds only had their direct damage buffed, so I agree with MrBlood.
Originally Posted by ChipMHazard View Post
Nope, the indirect damage was never buffed. Just the direct.

"Direct hit damage only. Splash damage is unchanged." http://www.reddit.com/r/Planetside/c...es_via_mhigby/

Edit: Added link for those wondering where I got the quote.
Nice quote. By the way, Prowler is already meant to be nerfed on GU04, not a big problem anymore. I hope they stop complaining about it, and I hope they don't nerf it until it's useless. One thing I don't like here is that (sometimes) they make it overpowered and then underpowered, instead of adjusting it by nerfing a bit each time until it's balanced. Let's hope it's really balanced by now.

Last edited by Satanam; 2013-03-04 at 03:10 PM.
Satanam is offline  
Reply With Quote
Old 2013-03-04, 09:03 PM   [Ignore Me] #56
JeffBeefjaw
Corporal
 
JeffBeefjaw's Avatar
 
Re: Does the Prowler really need a nerf?


The boil of this is true artillery and they will make it. The OS replacement, empire specific and the mobile unit, cheeky
JeffBeefjaw is offline  
Reply With Quote
Old 2013-03-04, 09:52 PM   [Ignore Me] #57
Bunk
Corporal
 
Bunk's Avatar
 
Re: Does the Prowler really need a nerf?


If you want to nerf the prowler nerf the rocket pods as well, farmers will just switch to that.
Bunk is offline  
Reply With Quote
Old 2013-03-04, 11:11 PM   [Ignore Me] #58
Empra
Private
 
Re: Does the Prowler really need a nerf?


I do think the Prowler needs the nerf, it's just to stop the one shot instakills with 2 bullet in the chamber. It's pretty simple.

If anything I think a good prowler fix would be to tweak the way it shoots a little rather than adjust any stats. Except the upcoming nerf. As long as the Prowler can get two shots off in enough time it shouldnt make a huge difference except less kills vs infantry.

I do pretty ok in the vanguard as it is. I trust the devs to balance the game, it isn't easy and we should be patient.

Reaver needs love imo though as I will keep saying :P
Empra is offline  
Reply With Quote
Old 2013-03-05, 03:50 AM   [Ignore Me] #59
Figment
Lieutenant General
 
Re: Does the Prowler really need a nerf?


Originally Posted by Bunk View Post
If you want to nerf the prowler nerf the rocket pods as well, farmers will just switch to that.
Did they ever stop using those then?
Figment is offline  
Reply With Quote
Old 2013-03-05, 04:02 AM   [Ignore Me] #60
Pella
Captain
 
Pella's Avatar
 
Re: Does the Prowler really need a nerf?


This is only really possible at TI alloys and certain towers. + You need a level of team work, AMMO Trucks, Engineers and so on. Along with 100s of stupid players who run through the front of the spawns over and over. I killed a BR54 yesterday 9 times in a row.

Also If you even think about taking on a Vanguard/Magrider with HE ammo your plane stupid. I can only describe the locked down HE prowler is PS1's Flail
__________________

Last edited by Pella; 2013-03-05 at 04:07 AM.
Pella is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:32 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.