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2013-03-22, 01:13 PM | [Ignore Me] #46 | ||||
Sergeant Major
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2013-03-22, 02:26 PM | [Ignore Me] #49 | ||
Sergeant Major
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Having tried it both in VR and with a 30 min in-game trial, I have to agree that the Lancer seems pretty underwhelming so far.
Projectile speed and accuracy are ok, but not great - not good enough for accurate long-range shooting against MAX or for tracking fast-moving targets. At short-mid range it's reasonable against ground vehicles, easier to hit with than the default launcher and you can snipe stationary vehicles at long range. Whether that's worth the trade-off of the slow firing time and being useless against infantry, I'm not sure. ATM it feels pretty balanced against the regular launcher in terms of AV strength, and effectively trades away strong AI performance in order to gain weak AA. And yes, the scope is crap. Either give it a 3-4x scope as standard, or allow us to unlock scopes for it like a regular gun. |
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2013-03-22, 03:19 PM | [Ignore Me] #50 | ||
That's going to be a bit hard to do seeing as people are reporting it passing through infantry
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Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
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2013-03-22, 04:40 PM | [Ignore Me] #52 | ||
Oh? So it's not only buggy, it's inconsistent in its buggyness. Nice. The test server is sounding better and better.
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Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
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2013-03-22, 04:52 PM | [Ignore Me] #53 | ||
It seems like they've released the guns from a built other than the one Higby demoed.
The Lancer is quite a bit different from the demonstration.
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All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others. |
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2013-03-22, 06:30 PM | [Ignore Me] #54 | ||
I agree, the beam seems a lot brighter/longer which equates to a "look here I am shoot me, neon sign" pointing to where the VS fired from. The damage even at level 3 is like being hit in the face with a wet towel, and just as effective. Feels like the lasher all over again except this time I had the VR to test it and so wont be buying, as VS you'd be better off getting a Decimator. Its a great pity because the weapon graphic and load animation look great.
Last edited by Shamrock; 2013-03-23 at 09:23 AM. |
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2013-03-23, 09:18 AM | [Ignore Me] #56 | ||
Private
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Well after testing the lancer in practice, it's quite useless. A waste of money in its current shape. Cannot charge unless zoomed, fires automatically once it's fully charged, the charge up takes too long, the damage is quite low. It fires three rounds fully charged, meaning you need to reload after two shots.
The upside - the projectile speed - does not make up for all the negatives. |
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2013-03-23, 09:28 AM | [Ignore Me] #57 | ||
Staff Sergeant
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Being able to hit more reliably sounds like a pretty decent upside to me. Perfectly understandable that you have to reduce damage to compensate.
I'm going to give it a go in VR, try and understand what all this negativity is about. |
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2013-03-23, 01:31 PM | [Ignore Me] #59 | |||
Sergeant
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The fact that you have to charge it up first more than makes up for the increased velocity. |
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