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Old 2013-06-21, 02:44 PM   [Ignore Me] #46
Forsaken One
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Re: The Air game is 20 times better post GU11


I will say that there has been a decent amount of air dieing. HOWEVER White is right.

You can CLEARLY tell the Aircraft that do get killed after GU11 are ether A. new to flying or B. mentally "special". They ether slow fly/hover/or crash into the ground like derps.

2 minutes ago I just watched a mossy fly slowly at a AV base turret, use its bullet gun on it to try to kill it, failing. Then when it turned to fly off it crashed into the base wall....

No one was even shooting at this mossy and the base was empty, was just dealing with ghosters trying to cap it.
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Last edited by Forsaken One; 2013-06-21 at 02:49 PM.
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Old 2013-06-21, 03:29 PM   [Ignore Me] #47
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Re: The Air game is 20 times better post GU11


Originally Posted by Whiteagle View Post
You mean that the Skyguard is engageable by ANY pilot, even those who would be shot down by sustained CARBINE fire because even the VIPER is now a better Anti-Air weapon then the Skyguard...
Whiteagle how in any way is a viper better then a skyguard. Sky guards are beating the shit out of air on Connery. You probably just need to practice and get a bit better at it man if you are having problems still.
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Old 2013-06-21, 03:32 PM   [Ignore Me] #48
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Re: The Air game is 20 times better post GU11


Originally Posted by snafus View Post
Whiteagle how in any way is a viper better then a skyguard. Sky guards are beating the shit out of air on Connery. You probably just need to practice and get a bit better at it man if you are having problems still.
How many Skyguard do you fucking have over there?

One on One, the Aircraft SHOULD win even with just a Nose gun, they are THAT BAD!
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Old 2013-06-21, 03:34 PM   [Ignore Me] #49
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Re: The Air game is 20 times better post GU11


Originally Posted by SolLeks View Post
I have not dusted off my skyguard yet so let me ask this. Is the range of the skyguard around the same as tank render? If it is I feel that is fair as air can not hurt you when you can not hurt them. If it is not, then it needs to be buffed so it is.

Also, The air game is not that much diffrent from the ground game other then the fact we have 3 dementions and the only way we are up there is with resource / timed thingies. We are still glass cannons when we try to hurt the ground, we just asked that we are not hurt by things we have no way of hurting ourselves (kinda like tanks fighting the engi AV turret, its no fun to be hit by that thing from a klick away and have no way to retaliate).
We were doing a lib run today over indar excavation and the sky guards were hitting us beyond vehicle render range. At least it was beyond render for my gunner as my angle I couldn't see anyway. But the case stands no libs can bomb vehicles without being in AA range. Whiteagle is simply bad at aiming and continues to cry about it is all I see on this thread so far.
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Old 2013-06-21, 03:35 PM   [Ignore Me] #50
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Re: The Air game is 20 times better post GU11


Originally Posted by Whiteagle View Post
How many Skyguard do you fucking have over there?

One on One, the Aircraft SHOULD win even with just a Nose gun, they are THAT BAD!
Wrong lol, you might be that bad but all the sky guards I encountered were tearing me to shreds in seconds.
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Old 2013-06-21, 03:37 PM   [Ignore Me] #51
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Re: The Air game is 20 times better post GU11


My killrate on esfs is three times better post GU11. with the Titan AP
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Old 2013-06-21, 03:41 PM   [Ignore Me] #52
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Re: The Air game is 20 times better post GU11


Whiteagle, dude... Trust me when I say the Skyguard can take out a lib one on one. I was with Snafus while he was piloting and it tore us a new one at 500 meters. It's not as OP'ed as the original in beta, but it can still make a no fly zone.
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Old 2013-06-21, 03:41 PM   [Ignore Me] #53
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Re: The Air game is 20 times better post GU11


Originally Posted by snafus View Post
Wrong lol, you might be that bad but all the sky guards I encountered were tearing me to shreds in seconds.
Originally Posted by Forsaken One View Post
I will say that there has been a decent amount of air dieing. HOWEVER White is right.

You can CLEARLY tell the Aircraft that do get killed after GU11 are ether A. new to flying or B. mentally "special". They ether slow fly/hover/or crash into the ground like derps.
Originally Posted by Baneblade View Post
My killrate on esfs is three times better post GU11. with the Titan AP
...Dude, seriously, I'm the guy who made the comic with a Base Turret shooting down a Scythe for a REASON!

You can't fucking KILL anything with a Single Skyguard, they are SHIT AA and the only reason I can see I pilot dying to one is either through incompetence (which you have yet to prove to me that you aren't) or sheer numerical advantage...

I'm thinking it is the latter considering yours and Falcons comments on the Skyguard being "effective"...
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Old 2013-06-21, 03:47 PM   [Ignore Me] #54
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Re: The Air game is 20 times better post GU11


Originally Posted by Whiteagle View Post
...Dude, seriously, I'm the guy who made the comic with a Base Turret shooting down a Scythe for a REASON!

You can't fucking KILL anything with a Single Skyguard, they are SHIT AA and the only reason I can see I pilot dying to one is either through incompetence (which you have yet to prove to me that you aren't) or sheer numerical advantage...

I'm thinking it is the latter considering yours and Falcons comments on the Skyguard being "effective"...
Wow you drew a picture, here's your cookie kiddo. Just an FYI I enjoy your tantrums on these threads you give me a lot of enjoyment with your silly fairy tale responses you come up with. Never change whiteagle, never change.
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Old 2013-06-21, 03:49 PM   [Ignore Me] #55
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Re: The Air game is 20 times better post GU11


Originally Posted by snafus View Post
Wow you drew a picture, here's your cookie kiddo. Just an FYI I enjoy your tantrums on these threads you give me a lot of enjoyment with your silly fairy tale responses you come up with. Never change whiteagle, never change.
So the two people I quoted on how easy it is to kill Air with anything BUT the Skyguard are imaginary then...
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Old 2013-06-21, 03:53 PM   [Ignore Me] #56
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Re: The Air game is 20 times better post GU11


Skyguard is love, Skyguard is life.

500 meters and closing is death for all air, say for the whale!
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Old 2013-06-21, 03:53 PM   [Ignore Me] #57
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Re: The Air game is 20 times better post GU11


Originally Posted by Whiteagle View Post
Airchavs have ruined the game, not realises them being low man on the totem pole was best for EVERYONE...
Originally Posted by Whiteagle View Post
No, Skyguards need a SERIOUS buff to take up the slack...
Originally Posted by Whiteagle View Post
Thing is, the Skyguard is STILL shit, so we have no long range Mobile Flak!
Originally Posted by Whiteagle View Post
Snafus, you are the god damn Noob ...


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Old 2013-06-21, 03:56 PM   [Ignore Me] #58
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Re: The Air game is 20 times better post GU11


Originally Posted by Vonce View Post
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Old 2013-06-21, 03:57 PM   [Ignore Me] #59
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Re: The Air game is 20 times better post GU11


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Old 2013-06-21, 03:58 PM   [Ignore Me] #60
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Re: The Air game is 20 times better post GU11


Originally Posted by Baneblade View Post
My killrate on esfs is three times better post GU11. with the Titan AP
nuked more than a few ESFs and libs with my phoenix.

More pilots out, means more hovering fools who will just take the hits.
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