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2013-08-12, 11:19 PM | [Ignore Me] #47 | |||
Sergeant Major
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Yes we are here still playing the game. Clinging to the hope that SOE doesn't screw the pooch again. You may not care if 100 or 10000 people quit playing but many of us do. This game is declining in more ways then one. If SOE goes through with this nerf then it will be another hit to the population and allure to the game overall. |
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2013-08-12, 11:51 PM | [Ignore Me] #48 | ||
Sergeant Major
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Has nothing to do with ignorance. Unless you can prove that our dwindling playerbase is at all related to the changes made to the game, it's a moot point.
Trying to claim that my assertion is "game changes don't affect player base" is putting words in my mouth. My claim is that the number of people who leave due to these changes are a minority. Which is true. The number of dedicated pilots in the game are already a minority in the PS2 playerbase. The number of dedicated pilots who will leave due to these changes are a minority in a minority. If that minority of a minority once to quit the game because of a single feature, than whatever. Others will take your place on the leaderboards, and they'll do it without this air maneuver. Last edited by BlaxicanX; 2013-08-12 at 11:54 PM. |
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2013-08-13, 04:41 AM | [Ignore Me] #50 | |||
Staff Sergeant
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2013-08-13, 06:45 AM | [Ignore Me] #52 | |||
Lieutenant Colonel
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And Im not suggesting perfectly realistic flight. But it would be nice to have a flight model that at least suggested the laws of physics and principals of aerodynamics. It would be fine these aircraft were basically jet powered helicopters like PS1, but what were flying just seems like magic carpets with guns.
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Wherever you went - Here you are. |
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2013-08-13, 11:17 AM | [Ignore Me] #53 | |||
First Sergeant
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a real pilot is a threat with a standard ESF weapon and AB pods. |
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2013-08-13, 12:34 PM | [Ignore Me] #54 | ||
Sergeant
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SoE's ultimate goal is to dumb down gameplay as much as possible so everyone can play and be on more or less the same level, i mean, it's no secret, the game itself is a dumbed down version of planetside 1 even as far as infantry combat is concerned.
It actually is not that different from the infantry aspect of it. In ps1 a better player had very high chances to turn around and kill a less skilled attacker, they changed that in ps2 by giving everyone the ability to pretty much insta kill by just spraying randomly in somebody's back. Now they're just doing the same to aicraft by lowering the required skill cap to fly one, so even if you're a god in your esf, you will be limited by game mechanics in your chances to fight back when dealing with multiple attackers or people engaging you from the back. The skill/competitive aspect of this game is pretty much non existent already, it's only natural that they're trying to eliminate it even from those few areas where it still somewhat matters.
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