Originally Posted by Shamrock
Agreed, and it wouldn't have to be a drastic increase either, even an additional 10 to 15% hit points would help increase the spread of weapon types from the fairly narrow band we have atm. Its probably why we don't have DoT or AoE infantry weapons in PS2 (other than nades), e.g. Radiator, Maelstrom, Thumper, Scorpion, Flamethrower sunburst, Plasma Nades.
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Those are the weapons I disliked in PS1 tbh (more specifically the DoT mechanic). If you think the spawncamp exploits are bad, then you clearly have never faced a Radiator before.
I don't see why they can't add the original VS MAX ability. Make it so it can't necessarily fly over the tallest walls of a facility like LA, but give it a bit more (vertical) maneouverabilty instead of a damage increase (another mechanic I dislike in FPS games i.e. CoD's Stopping Power perk, which basically made all other perks in that slot obselete outside of hardcore, everybody and their Mum rocked it). At least all MAX abilties would remain situational that way. I don't recall it being particularly gamebreaking in PS1. Ofc, I haven't had chance to imagine exactly how it would differ in PS2 (to the point of being OP).
I still think weapons would need balancing in addition. If NC had a basic high damage/low RoF HMG; TR had a low damage/high RoF LMG; while VS had their empire-flavoured equivalent lazor to begin with, balance would be easier to achieve. THEN add the shottie and what-have-you for each empire's MAX.
Yes shottie's are traditionally NC and yes PS1's NC MAX had a shottie, but it did not OHK. The tri-barrel, variable choke mechanic was a lot of fun to use; your TTK depended on your skill naturally, but also on your ability to adapt to the distance seperating you from your target (which could change in a flash with new targets appearing, etc...).
The problem here is that now MAXes have two weapons. I'm sure the PS1 NC MAX will be hard to bring back (nor should it necessarily, even if I miss its firing mechanics greatly). However, I don't think giving PS2 NC MAXes PS2 shotties for empire flavour's sake was a good idea either.
I know the HMG idea has been proposed before, but I really think its the way to go (for the short-term at least). At least we have a more balanced/balanceable base of weapons to which we can add some ES flavour later.