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2014-01-19, 03:54 AM | [Ignore Me] #46 | ||
Master Sergeant
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Make the VS sniper a full on laser that can be held down and quickly melts a target to ash. NO charge up just a beam laser that is continuous. Enough to maybe kill 1 or 2 targets if they are sitting close to each other. Make it overheat quickly. If they want, they could add a charge up mechanic but make it an alt fire mode that is a more powerful shot and instantly overheats the wep.
Since the NC sniper looks like a very fast rail gun. Make it able to pierce targets. First target dies. Second target takes half damage. Third target takes 25 percent. Make TR sniper have 3 shots before going out of scope and have a small amount of recoil to readjust. But if at mid range it can still be deadly accurate and kill quickly. Make a alt fire mode where it fires all 3 bullets at once rapidly and insta gib 1 target. Last edited by Methonius; 2014-01-19 at 03:58 AM. |
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2014-01-20, 02:48 PM | [Ignore Me] #50 | ||
Staff Sergeant
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just one that can plink at vehicles. Large 50cal that can slightly damage or affect vehicle performance characteristics (speed, handling, climbing ability, etc). Make me be crouched and locked in place with no movement or something i.e deploy like a turret to offset the OP nature of it.
Other than that, as others have stated, you can't exactly change the shoot far and hit hard specialization of sniper rifle. Like asking how to change shotguns.....different ammo is about it. AP, AV, EMP. |
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