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PSU: Can't you smell that!?!?!
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2014-03-18, 10:41 PM | [Ignore Me] #46 | ||
Corporal
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1. Personally I prefer to get right back into the fight. The new death screen forces me to click it away before I can do that. Yes, it's only a single click, but I would rather not have to do it and be taken right to the deploy screen.
Give me an option to automatically go to deploy after a few seconds (ignoring the xtra information I rarely look at.) Have it say, "press any key for more session breakdown" at which point I press a key and the the graph and whatnot shows up. After that an exit button or predetermined key will let me exit to the deploy screen. Either of those will work for me. 2. There is a lot of space used to show such little information. It's too bulky and awkward, and I feel lost when trying to find specific information. It needs a heavy design pass. 3. So much space is used to show the character/vehicle that killed you. This is great! So I see a guy that has this amazing camouflage, sweet helmet, crazy armor set, and stunning decal. Damn! Sure wish they were listed somewhere so I could give SOE some of my precious money. SOE needs to use this screen to advertize the stuff they have for sale. |
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2014-03-19, 02:00 AM | [Ignore Me] #47 | ||
First Sergeant
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I'm wondering... Does the death screen tell the "new players" not to stand in the line of sight of spawn room windows? I killed quite a few low BR peeps again last night, many just standing there. Makes me wonder if they are doing it on purpose so that their buddies get the certs for reviving them...
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2014-03-19, 11:49 AM | [Ignore Me] #48 | |||
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Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
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