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Old 2003-05-09, 02:40 PM   [Ignore Me] #46
simba
Major
 


Originally posted by Zetre
Not to be a cocky punk, but none of you seem to play a lot. And if you do, then you're either a big ass leet, or a max slut yourself
can I ask u a question?
How is it possible 4 u not 2 b a cocky punk when u say: "none of you seem to play a lot, then you're either a big ass leet, or a max slut"
just wondering.
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Old 2003-05-09, 02:43 PM   [Ignore Me] #47
LesserShade
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There are a few things wrong with the way a lot of people think of the max. First off, it's a max, it can't do shit but shoot at stuff, can't cap CCs, can't drive, can't gun, can't open locked doors, can't repair itself, can't cloak, not to mention that it has 1 type of gun so it is the least versatile armor in the game. So if you come up against an AI max while in reinforced armor with an assault rifle you should get your ass kicked whether you have AP ammo or not.. it's perfectly fair for you to get owned.

Despite the fact that the max has no versatility, people still complain about the MAX being overpowered. If you carry an AV weapon or decimator, you should be able to take out at the very least 1 max before you die even in agile armor. What is unfair about only being able to kill 1 max?

And no I don't use MAX armor, I hate it. It is a huge waste of my time to even get in one because IMO you are too limited in what you can do. I am however a TR striker whore and I intentionally go after MAXs outdoors because they are easy kills.
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Old 2003-05-09, 02:45 PM   [Ignore Me] #48
Warborn
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LesserShade:
I am however a TR striker whore and I intentionally go after MAXs outdoors because they are easy kills.
Hell yeah.
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Old 2003-05-09, 04:31 PM   [Ignore Me] #49
Jarlo
Second Lieutenant
 


Hmmmm Lancer is sooo nice to against those gooey max

But yes the DC Max are incredibly powerful.
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Old 2003-05-09, 05:35 PM   [Ignore Me] #50
simba
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6 times more armour, 2 times more powerfull weapons= kings of any defending squad inside aswell as out. Overpowered.
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Old 2003-05-09, 05:54 PM   [Ignore Me] #51
SaltzBad
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Well who would use a max if its whole point, namely shooting at things, were nerfed? From what I've read, a MAX suit has no options - it shoots and it either kills or dies. Anyone else has a vast amount of options, from weapon loadouts through running from a fight and coming back with backup.

Not to mention the manpower ratios of those things - lets assume it takes the time of 4 infantrymen to put 1 MAX into battle - add an engi/medic because the MAX can't do that himself unlike standard infantry, and you have a 5:1 ratio - even if you were pessimistic and called it 3:1, 3 infantrymen still kill a single MAX.

It has more the effect of intimidating people than actually being overpowered, methinks. Shrugs.
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Old 2003-05-10, 05:10 AM   [Ignore Me] #52
Ruthless
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MAXes are fine, but maybe they should only be spawnable in bases and not towers.

i got my decimator at br9 and ever since i stopped being scared shtless when i see a max, because they go dead fast with the decimator.
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Old 2003-05-11, 09:02 PM   [Ignore Me] #53
darknight
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The MAX armor is for intimidation. Think of it like a World War II infantry man would think of a tank, "Uh oh, that is a big scary thing with big scary guns and scary thick armor, I better ask the guy with a bazooka to shoot it." Or the other way where the infantryman throws several grenades at it. When you look around the corner of a base, and you see a MAX standing there with its guns pointed at you head, your supposed to think,"Uh oh, I better use my big rocket launcher/laser cannon to kill it." A MAX is a handicap in doing anything except for killing people. So, shouldn't it be really GOOD at killing people? I think so. Like all "big scary" things, you have to treat it differently then just some regular guy.
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Old 2003-05-11, 11:29 PM   [Ignore Me] #54
Arthell
Master Sergeant
 


MAXs are overrated.

Whenever starting a new character i usually take the AV MAX (usually DC, since im usually TR) since they are the best bang for the buck at the earlier levels. Once more people get AV weapons, however, MAXs are almost a burden. At times i would much rather take a grunt over a MAX.

I'll second that Striker comment, though. If i see a MAX (even while inside) i go after it without a second thought.

On Ishunder (Emerald) the TR almost had a continent lock. The VS had one base left and one tower. I was the first TR to enter the tower and i saw 6 (!) MAXs on the stairs. We had 4 grunts and 1 AI MAX. I got two MAX kills, and the tower was taken pretty quick.
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Old 2003-05-12, 12:16 AM   [Ignore Me] #55
Salizar
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It's funny how quick people are to pull out the nerf bat. Don't worry - Verant knows what they are doing. These types of games are continually being balanced and tweaked, but Verant won't simply nerf something without good data to justify the change - regardless of what the player community thinks. If Verant believes a change, whatever that change is, is good for the overall game mechanics they will impliment it.

But to come to the boards and scream "NERF" when it so obvious that you haven't even tried different tactics is just typical. You should go do some posting on the Wizards boards for EQ - you might actually find more support there.
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Old 2003-05-12, 12:28 AM   [Ignore Me] #56
InuYasha
Corporal
 


MAX units are nice, crunchy targets. Especially those Terran ones, since they like to anchor themselves and turn into sitting ducks. The Vanu MAX units tend to be a bit harder to kill with my decimators, I might have to switch to the Phoenix if I'm going to fight them often. So far it's mostly been fights against the TR for me, though I wouldn't mind taking on some of those purple guys more often. I like seeing all those energy beams flying around the battlefield, much easier to follow than tracers really.

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