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Old 2003-05-13, 01:48 PM   [Ignore Me] #46
MilitantB0B
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What was the matter with the old system? I suppose you could rake in massive amounts of XP by sending one member of you squad to each base being capped on a continent, but I never saw this happening. The most a squad I was in ever split up was to hit 2 bases at once. And even if someone did do this, what harm would it do? This isn't DAoC, XP doesn't make you more deadly, just a more specilized killer. I liked the old system, and I hope they will go back to it, or at least something like it. A new XP system this close to release, nothing good can come from this.
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Old 2003-05-13, 01:51 PM   [Ignore Me] #47
Plato
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I played briefly this morning but it didn't take me long to see that now armies have turned into masses of base squatters for the cap. Many just hide inside the base waiting on the hack, staying out of harms way lest they be killed and lose "time slices" running back to the base.

The previous system may not have been perfect but it was better than this! Squatting bases is not my idea of fun..it's taking away the action.

I want to kill, capture, support and not have to worry about getting XP....just get XP by doing my part as an active member of a team.

I don't want my playing strategy dictated by the way a flawed XP system works!
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Old 2003-05-13, 01:51 PM   [Ignore Me] #48
Airlift
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Originally posted by Lilbird2431
how can you tell if ur in the SOI???
Ummm, by looking at the map?
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Old 2003-05-13, 01:54 PM   [Ignore Me] #49
MilitantB0B
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I honestly don't really care how slow the XP is. You can do prett much any role right at startup with the points you get at creation. What I do mind, is if I have to deal with having no support from my squad cause they are all running from the enemy.
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Old 2003-05-13, 01:55 PM   [Ignore Me] #50
Kikinchikin
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is the soi colored? like if its terran, is all the area that is affected red? cuz if thats the case then theres nothing affected but the base itself and about 3 feet outside the walls.
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Old 2003-05-13, 02:01 PM   [Ignore Me] #51
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That is correct. The colored circle denotes the SOI and who currently owns it. It generally includes a radius that reaches around the base and in most cases the nearest tower to the base. Some bases have no towers within their SOI, but the SOI is always the same size. A while back, ownership of an Amp Station would double the size of all friendly SOIs on the continent, but that was removed because it was just as detrimental to the owners of the base (for reinforcement purposes) as it was to the other sides.
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Old 2003-05-13, 02:04 PM   [Ignore Me] #52
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something must be wrong with me, cuz i dont ever seem to see nething red beyond the base itself...
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Old 2003-05-13, 02:06 PM   [Ignore Me] #53
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You can toggle the SOI in the map menu, it could be that you inadvertantly (or as a result of an old bug) turned it off and never turned it back on.
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Old 2003-05-13, 02:09 PM   [Ignore Me] #54
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ah one more thing. where that toggle? thanks for ur help
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Old 2003-05-13, 02:40 PM   [Ignore Me] #55
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The button to bring up the menu is in the lower right by default, and it says "TOGGLES" on it
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Old 2003-05-14, 06:22 AM   [Ignore Me] #56
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this takes away team work fater
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Old 2003-05-14, 07:18 AM   [Ignore Me] #57
Diego
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=/

I really don't care what they do to Planetside. I'm sure it will turn out for the best and I personally like the idea of really slowing down the leveling. This means if your a higher level (Excuse me, Battle Rank) you'll be 'an old dog' or something to that nature, which is just a pride thing I'm sure.

But I honestly don't have a problem. You guys shouldn't complain that much, if its bad right now, leave and dont play for a month and come back to see where its at. But other than that I think you guys should let it play out, it'll work out for the best and if not, meh .. It wont be the first game with a large hype to fail.

Drink that Pedialyte.. =)
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Old 2003-05-14, 08:25 AM   [Ignore Me] #58
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the new XP system really sucks, last night i was the first
TR into an enemy base, the battle started, i killed two guys, one in the hack room, and i hacked the base, and i waited in the hack room for 15 minute untill it got capped. i got about 150 XP points...
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Old 2003-05-14, 09:01 AM   [Ignore Me] #59
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To be honest, this should have been expected. Remember a few months ago when I stated they "estimated" that it would take 3 months to get to 20
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Old 2003-05-14, 09:27 AM   [Ignore Me] #60
Vesair
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ive been waiting for weeks for this game to come out. As soon as i saw it and read a little about it i wanted to be a reaver pilot. Now it seems with this new xp system only the infiltrators will be getting all of the credit for taking bases. I mean the whole point for squads has gone down the shitter. If im out in my reaver helping to defend the base and not in the SOI i get Royaly screwed for xp. I know this isnt supposed to be a RPG but i dont want to make a new char every time i want to use a cert that i cant get becuase im not able to get xp as fast as others. Is it me or does it seem that anyone who likes to play support roles ex. glaxy pilots reaver pilots basicaly any one who uses a vehicle wont get any credit for helping in taking a base. i think what will happen squads will be torn appart because people will only be looking out for themselves.
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