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View Poll Results: Do you want Prone in PS2? | |||
Yes |
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152 | 31.21% |
No |
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312 | 64.07% |
Other (Explain) |
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23 | 4.72% |
Voters: 487. You may not vote on this poll |
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[Ignore Me] #617 | |||
Colonel
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Also, how are you going to spot someone that far away unless you know where they are? Are we going to have Q spamming that's so oversensitive that you just look in their direction and hit Q and they get spotted? This isn't even about prone(this specific post), it's about range and easy spotting. Last edited by Stardouser; 2012-06-10 at 08:22 AM. |
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[Ignore Me] #618 | |||
Major
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but anyway people dont have to freak out it will be tested if it dont work it will be remoove it if it work well prone will make in the final build with more data and testing we will see if it work for Ps2 its all i want give it a chance and see |
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[Ignore Me] #619 | |||
Major
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[Ignore Me] #620 | ||
First Sergeant
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What brought spotting into this? The main question is, what caused OP, and the supporters to think while they were watching the stream "Wow, I could use some prone in this game"? I don't see the point of it other than making people ungodly hard to find. Imagine an entire outfit going prone in the dark areas. Good luck finding any.
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[Ignore Me] #621 | ||
Major General
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What if they add a cloaked remote controlled probe (with counters for it of course) that would allow you to see all those camping prone punks in the CC room? Then you see they are there and throw in some flash bangs/grenades. Then we'll see how many prone cc campers we have!
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[Ignore Me] #622 | |||
First Lieutenant
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That's not to say all outdoor combat will be ruled by vehicles. Enter a really mountainous area and suddenly infantry has plenty of places to hide and ambush. Enter a densely forested area and vehicles become useless. But open grasslands? Not for infantry. Not even prone would change that. |
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[Ignore Me] #623 | ||
Staff Sergeant
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Lest say prone was coming into the game for a temperary trial? What would there be restrictions on,
Will first off maxes and and big weapons could not go prone unless you switched to a smaller weapon and got prone. There would be NO dolphin dives, because we all know that jumping into a door way with a camper/tactically placed person is just to easy. ![]() There would be a 1 second duration from up to down and back to up. Infultratiors have to have 50% of there cloak off or just all of it because people can't move as a group and have an inferred scoop person that can detect the sniper, because heaven forbid that you move in Groups! You could only see as far up as your spine will let you because it's not really fair. You can only move slowly turning on the ground so that you can't do a 360 in a second moving. Good example for prone would be arma 2 if any one watches it. START AT 1:50 |
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[Ignore Me] #624 | ||
Staff Sergeant
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Also to all the haters of prone out there, why does every one use it if the majority hates it? You never have to use prone in a game that has it, like Black Ops and BF3? I thought this game PS2 was supposed to be a tactical game, kind of normal speed not fast, not this run and gun type game.
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[Ignore Me] #625 | |||
Staff Sergeant
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