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View Poll Results: Do you want Prone in PS2? | |||
Yes | 152 | 31.21% | |
No | 312 | 64.07% | |
Other (Explain) | 23 | 4.72% | |
Voters: 487. You may not vote on this poll |
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2012-06-10, 11:24 AM | [Ignore Me] #661 | ||
First Sergeant
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Star said it right, I read most of the thread and it's basically stew posting Battlefield 3 sniper/recon videos, people saying that it'll make visibilty impossible and camping very possible. However, I'm taking about the stream a lot because it's possibly the only video that showcases a good part of the game with a good number of players. And yes, I'm aware it's alpha. Isn't really a good example but it's the only one at the moment.
My problems with prone: 1)It is not needed. You have crouch. Why would you need prone? Battlefield bad company 2 didn't have prone and all the people I asked never asked for it. 2) Visibility would be ruined, especially in night(This is an assumption)Almost 90% of the kills and deaths I got in the 20 or so minutes I've played MW2, MW3, Black ops and BF3 combined on a console was by prone, either because their postion is already hard enough to hit, but because they have prone they are nearly impossible to hit other than a stray headshot(s) (and I might add the current kick of the according to the E3 showcase weapons could make this even harder.) or decreasing visibility by a huge margin. The most obvious example of this would be the night ops. Imagine finding a small team of classes that can't go prone, firing at them and finding out that the rest of their team is going prone on the ground(Obviously I'm talking about outdoors here.). I know I just said the thread is full of reason 2. But it's a solid reason. A good cover mechanic is silly as if you are in the middle of the battle, no amount of shrinking your butt on the ground will help you. Last edited by ThermalReaper; 2012-06-10 at 11:28 AM. |
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2012-06-10, 11:26 AM | [Ignore Me] #663 | |||
Major
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http://youtu.be/a3L04OgHdL0?t=13m51s and you shall see thats iam ussing prone to maintain my rush trough their possition iam trying to make the spawn to switch back if you call me a campers in a death match with 64 players on this i just can say lolllllllllllllll |
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2012-06-10, 11:29 AM | [Ignore Me] #664 | |||
Major
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2012-06-10, 11:33 AM | [Ignore Me] #667 | |||
First Sergeant
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But still, there was no reason for adding prone unless there is airducts.(If there are airducts that you can sneak in, I approve of prone_ Edit: Also, most stealth games use crouching as sneak, and not prone. Last edited by ThermalReaper; 2012-06-10 at 11:35 AM. Reason: Can't write the damn sentence |
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2012-06-10, 11:34 AM | [Ignore Me] #668 | |||
Major
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Your head will be expose and you will die if their is no prone so the solution could be to kill myself as soon as i run out of amo ? |
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2012-06-10, 11:35 AM | [Ignore Me] #669 | |||
Staff Sergeant
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To try and progress this discussion, I want to make counter arguments to every point raised against prone and try and find which specific sub-point is the one which both sides disagree on.
With a bit of thought it's not too hard to work out which few areas they could be in. We also have thermal scopes so it's very easy to check if the enemy are hiding in cover. Also you can watch for muzzle flare and listen to which direction the shot comes from. If they're not firing at you, they're not a problem! Further, camping people are incredibly easy prey for aircraft and vehicles, which are involved in basically every battle in PlanetSide. I think at one point they said they'd put a proximity sensor as a cert for the FS aircraft so that would offer yet another way to find camping enemies. Basically identifying a target by sight is only one of a plethora of ways you could do so, thus adding prone only means you need to think a bit harder and use other methods, which I feel is a good and interesting addition of challenge and variety. |
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2012-06-10, 11:41 AM | [Ignore Me] #673 | ||
Staff Sergeant
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well in all honestly PS2 isnt a round of Team Deathmatch where your dying gives the other team points towards their victory. out of ammo and out in bfe? take one for the team and lemming your way to a fully loaded weapon via spawn tube.
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2012-06-10, 11:41 AM | [Ignore Me] #674 | |||
Sergeant
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You example is actually call Spawn killing. Get your fact right. |
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