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2012-07-16, 01:50 AM | [Ignore Me] #661 | ||
Master Sergeant
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How would the Two manned MBT take out the lighting when it's dealing with 2 solo MBTs?
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Smed doesn't care about players.If it's fun to him it doesn't matter to players. YT: http://www.youtube.com/user/rainbowwarriorguy |
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2012-07-16, 03:30 AM | [Ignore Me] #663 | ||
Corporal
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Sorry for being too much demanding, but I want this outfit in a game featuring thousand of players in a huge persistent map with three futuristic factions fighting all around composed by cooperative players who wants teamplay !
I definitely hope so. |
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2012-07-16, 04:21 AM | [Ignore Me] #664 | |||||||||||||||||||||||||||||||
Lieutenant General
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Noobs. I can adjust scenarios too, you know.
The point you are missing is that I've been saying this means squat (MEANING I DON'T GIVE THAT POINT CREDIT, I'M NOT MISSING IT) when you keep your tanks alive longer if you bring more. Dude, really. Reading comprehension!
And two MBTs of the enemy will be MORE DANGEROUS than ONE MBT of the enemy! So it's irrelevant that you're not fighting your own tanks, your gunner has a CHOICE to either gun OR to tank OR get another unit. HE WILL TANK/GET ANOTHER SOLO UNIT, because it will provide more power and flexibility for that player!
But in NO other situation! And given there's 600 people a side that's a completely irrelevant situation that will HARDLY OCCUR.
[quote]We understand what you're saying. You're just wrong. Given your above replies, you either deliberately ignore the points or you clearly don't understand what I'm saying. I'd wager the latter. Your first few replies clearly indicate the latter after all.
I have in a game with only a few thousands players. So you keep bringing up non-issues and non-scenarios that only apply to anti-social people, who should just get a Lightning instead. Done.
You honestly think people will care for ammo and that they won't just resupply? Man, you really are an idiot.
And I think you forgot about the bit where you're gaining resources again. As said before, the winning, usualy more numerous team, will never be short on stuff so they can get more units for the same amount of players. That makes them even stronger. Geez, are you really just that dense that you completely forget about arguments made in other posts and can't cross-combine? It does appear you forget a lot of arguments over and over and over.
http://www.reddit.com/r/Planetside/c..._of_ps2_after/ Rawr. Informed opinion, deal with it.
I'm sure that the moment you show someone your weakspot, you REALLY DON'T WANT ANY FIREPOWER AIMED AT THEM AT THE SAME TIME AND PREFER THEM TO BE HITTING YOUR WEAKSPOT. Man, you ARE dense.
If you notice, I do acknowledge some points of yours, but then note that your conclusions are wrong.
Look at how dismissive and denegrating you speak of PS1 vets. That's an indication why people don't want to debate with you. Your dismissive and self-centered attitude is why I'm also acting so hostile and aggressive towards you. Most people don't find the frustration debating with ignorant fools worth it. But considering you're threatening to "win" the debate by bullying out everyone else by disregarding everything they say on the basis of flawed selfish arguments and character murder, I'm not going to just walk away. And yeah, I'm sure you're keen on intimidating players out of these threads, but I'll happily return the favour. Consistently with arguments. Shame you keep missing the points on purpose, since you don't want to give our system a fair chance.
Honestly? They came off as reasonably new, zergling level, average players. That's not a flattering compliment sadly. I had hoped it would be different, but anyone who wants to use a Harasser (even says they NEED an Harasser) that's half dead and being spammed by a Reaver, or brings an Aurora or Marauder to an aircav battle is just being more than a tad dense... And both Higby and T-Ray made those comments, I could have accepted those mistakes from the MMORPG guy, but really, that was stupid. A Deliverer or Skyguard were the only viable choices they could make and considering they had three at the time, a Deliverer would have made most sense. That gives me more than enough reason to not give them card blanche and criticize them when they make a wrong move.
Why can't you just accept ONE COMBAT UNIT existing that simply can't be used solo? Why? Why are you so adamant that you don't want to rely on gunners, yet want to have gunner spots? What is it that makes you so self-centered you can't have it that people who want to work together get their own unit that's balanced design choices just around their play style and not around soloing it? Why are you acting like such a selfish bastard that you HAVE to be able to use EVERYTHING alone in a MMO?
So really. What's your point? That you don't get what I'm saying and that you're the one who simply doesn't get there's no inconsistencies? I got that already when your type keeps asking us to "make up our minds". Even though we have: it's worse one on one and provides worse quality gameplay (worse quality (more static) tank game play experience), while being more effective because it's more forgiving due to the increase in optional flanking tactics and the increase in endurance (2x increase in efficiency), making the multi-crew vehicle lose despite of having a maneuvring advantage ONE ON ONE, which is the only reason why you'd want to use two players. (PLEASE FOR THE LOVE OF HUMANITY do note that you're disadvantaged if they can reach around to your weakspots, which they can more easily if they outnumber you! So it's you who doesn't take weakspots into account in this whole argument: the two player unit can't fend off units as easily because its weakspots will be exposed more often) Seriously, I'm done with argueing with you now. Consider yourself on ignore if you keep this up for two more posts. I can't stand your ignorance and incompetence at grasping our points and running in circles with you. Last edited by Figment; 2012-07-16 at 05:44 AM. |
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2012-07-16, 05:21 AM | [Ignore Me] #665 | ||
Sergeant Major
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I will just keep spamming this link:
http://www.planetside-universe.com/s...ad.php?t=45169 It is a suggestion which should end this debate, write supportive replies to it so the devs will notice |
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2012-07-16, 06:03 AM | [Ignore Me] #666 | |||
Lieutenant General
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Will you play if you have to buddy up with someone in order to gain access to the most powerful units? (While still actually having access to a ton of solo unit alternatives). Meaning, do you honestly think this decision would affect you at all if you get the choice to still play solo, just not in that unit? Last edited by Figment; 2012-07-16 at 06:04 AM. |
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2012-07-16, 06:08 AM | [Ignore Me] #667 | |||
Sergeant Major
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2012-07-16, 06:45 AM | [Ignore Me] #668 | |||
Lieutenant General
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PS1 vehicle systems are too advanced for some noobs in this thread and they genuinly missed the point of why it was done in PS1. I don't think Ratstomper for instance will ever admit that there's a hell of a lot of design reasons why you'd want to numerically limit your units and enhance social and dynamic game play in one go. Actually, come to think of it, I don't think we even mentioned that one of the reasons was that other, lighter solo/teamwork units (including infantry) could deal better with heavier units because they'd come in smaller numbers with their enhanced firepower and endurance? People like him are way too focused on their own selfish interests and have no interest at all in what's good for the game's balance and game play, let alone that you want to encourage communities forming in a MMO to retain players over time. Last edited by Figment; 2012-07-16 at 06:48 AM. |
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2012-07-16, 07:00 AM | [Ignore Me] #669 | |||
Master Sergeant
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newer games are getting simpler and simpler - features that were great ideas that make games more fun and teamwork based are being removed to cater to i guess the younger audience (im guessing here i dont really know who is responsible for making games more simpler so dont bite back at me) commander mode in battlefield is another one i was disappointed with them removing for me pc gaming has been about depth complexity and teamwork and removing the ability for me to have dedicated gunners reduces the teamwork aspect and makes it less fun overall (for me) if planetside goes to driver/gunner ONLY model then what games can i play if i like the separate driver and separate gunner setup in a FPS game? all FPS games i know of have copied the driver/gunner model now so there is no choice for us Last edited by fod; 2012-07-16 at 07:04 AM. |
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2012-07-16, 07:17 AM | [Ignore Me] #670 | ||
Second Lieutenant
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So wait...
Do you want drivers to gun or do you want gunners to gun? I'm confused. And sort of trolling. All this min/maxing and CAPS ON AND quote /quote and stuff is all very interesting but I still don't understand what it's got to do with me and my mates. If it's an even number, we'll fill tanks. If it's an odd number, we'll fill most of the tanks and have one gunnerless. Fuck the zerg. They're there to get shot and give me XP so who gives a shit if they're rolling more tanks? That's just more XP for me and the crew. |
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2012-07-16, 07:25 AM | [Ignore Me] #672 | |||
Sergeant Major
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I imagine PS2 power balance will be similar |
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2012-07-16, 07:27 AM | [Ignore Me] #673 | ||||
Master Sergeant
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then the TR should shoot slower? and the NC hit with less damage?
i have much more fun in a vehicle when i am a dedicated driver and i have a dedicated gunner Last edited by fod; 2012-07-16 at 07:31 AM. |
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2012-07-16, 07:42 AM | [Ignore Me] #674 | ||
Colonel
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I think its a given that the new magrider is an incredily agile tank as it is now. The video footage I have seen bears this out. Adding a turret to this configuration would make the magrider the quickest vehicle to acquire targets and be the most nimble vehicle. I say the mag would be quickest to acquire targets because it can rotate on its z axis while moving in any direction and also pivot its turret at the same time, while moving..at full speed...this just seems like a humongous advantage against the other MBT s. Other than this little wrinkle I think an optional cert for a three man setup would be cool.
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2012-07-16, 07:44 AM | [Ignore Me] #675 | ||||
Lieutenant General
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Meaning if you can run with all your tanks gunnerless and be better for it, you will. The perks of having them gun needs to outweigh the perks of not having them gun. Currently, they do not seem to. Whatever happens, I'm going to assume that like any gamer, you'll go with whatever makes your group the most effective and exploit the game's systems in a legit manner to the utmost efficiency.
Play some World of Tanks as a tank destroyer, you'll see what I mean. It's not quite as bad since you can strafe and prevent some flanking, but all in all you'll end up with just the gunner being able to fire, while that's not true for other tanks. (Of course, in World of Tanks you can use stealth to your advantage and that makes TDs lethal to the point they're among my best units.) Last edited by Figment; 2012-07-16 at 07:48 AM. |
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