News: PlanetSide 2 Game Update 2 02/02/13 - Page 5 - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Need a light?
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2013-02-02, 11:01 AM   [Ignore Me] #61
notSpecial
Private
 
Re: Game update 02/02/13


The only thing I'm gonna kinda miss is the faction-agnostic jump pads at the amp stations. Most of my claymore kills were from mining those. On the other hand, now I may have fewer engies attaching C4 to my AA turret while defending. Partial AA damage bonus will be VERY nice. I'm a decent gunner, but a decent pilot will almost always be able to break off before death. This will give an incentive to defend a little I hope.

Most fun I ever had in PS2 was on top of a battlement in a flak turret swatting away a horde of NC libs, reavers and Vanu scythes with a MAX, an engie, and infiltrators keeping me repaired and infiltrator hackers/LA a ways away from me. Must have substantially hit over 75 aircraft, but with only about 6 kills it was a loss XP-wise. Now it wouldn't have been.
notSpecial is offline  
Reply With Quote
Old 2013-02-02, 11:22 AM   [Ignore Me] #62
Spazmodian
Private
 
Re: Game update 02/02/13


Some numbers from the client data...

Vulcan drop-off damage down from 140 to 120, never actually found where the drop-off range values are listed so I don't have that.

Prowler AP damage up from 1000 to 1200 per round, cycle time of .5s and reload time of 2.5s unchanged. Projectile speed up from 225m/s to 250m/s.

Prowler AP damage up from 875 to 1100 per round, cycle time of .5s and reload time of 2.5s unchanged. Projectile speed up from 200m/s to 225m/s

Vanguard AP projectile speed up from 225m/s to 275m/s. HEAT up from 200m/s to 250m/s.

Enforcer projectile speed up from 200m/s to 300m/s, acceleration reduced from .1s to 0s(means it goes 300m/s straight out of the tube), max speed value changed from 125m/s to 0(this is what was topping it from going it's full speed before, and 0 means to ignore this field), gravity up from 0 to 3.5m/s/s(all tank rounds gravity is 4m/s/s).

Halberd projectile speed up from 150m/s to 275m/s, gravity down from 4m/s/s to 3m/s/s.

TR/NC rotary projectile speed down from 750m/s to 650m/s, VS rotary down from 700m/s to 550m/s


The SMGs all list as have 143 damage except 1 at 167 and another at 125...out of 12. The cycle rate is all listed at 67 except 1 listed at 80 and another listed at 92(same one that has 167dmg). The reload times range from 1.75s to 2.32s. They show as having pretty much the same to/from iron sight times as everything else. Honestly they look exactly like the fast firing carbines on paper.
Spazmodian is offline  
Reply With Quote
Old 2013-02-02, 12:49 PM   [Ignore Me] #63
Riekopo
Sergeant
 
Riekopo's Avatar
 
Re: Game update 02/02/13


I was looking forward to Physx being re-enabled the most. No mention of fixing region chat. No mention of fixing the spawn beacon. Server Transfer tokens were supposed to be in.
Riekopo is offline  
Reply With Quote
Old 2013-02-02, 12:56 PM   [Ignore Me] #64
Bombardier
Private
 
Re: Game update 02/02/13


If my brain has calculated the timezones and chuff. The patch should be ready 4pm GMT. It wasn't and i write this at 5 minutes to 6 GMT and there is no new updates on twitter and the ps2 forums are still down.

I guess it will be ready when its ready. No news is good news and all that jazz. Just chomping at the bit wanting this to drop so much...
Bombardier is offline  
Reply With Quote
Old 2013-02-02, 01:00 PM   [Ignore Me] #65
Rahabib
Sergeant Major
 
Re: Game update 02/02/13


patching just started for me
Rahabib is offline  
Reply With Quote
Old 2013-02-02, 01:04 PM   [Ignore Me] #66
MrBloodworth
Lieutenant Colonel
 
Re: Game update 02/02/13


Was any word given out about the downtime window?

SOE forums are down, not looking good.
MrBloodworth is offline  
Reply With Quote
Old 2013-02-02, 01:05 PM   [Ignore Me] #67
ShadetheDruid
First Lieutenant
 
ShadetheDruid's Avatar
 
Re: Game update 02/02/13


I've got 25% left to go myself, almost there! Total time to download for me is looking to be about 5-6 hours.
ShadetheDruid is offline  
Reply With Quote
Old 2013-02-02, 01:07 PM   [Ignore Me] #68
gobbybobby
Private
 
Re: Game update 02/02/13


60 meg broadband, downloaded it less than 30 mins this morning (UK). Been playing Just cause 2 MP beta where waiting.
gobbybobby is offline  
Reply With Quote
Old 2013-02-02, 01:07 PM   [Ignore Me] #69
Nathaniak
Corporal
 
Re: Game update 02/02/13


For those currently downloading, the servers are at this moment still down, so you're not missing anything.
Nathaniak is offline  
Reply With Quote
Old 2013-02-02, 01:23 PM   [Ignore Me] #70
Assist
Contributor
Major
 
Re: Game update 02/02/13


Originally Posted by Nathaniak View Post
For those currently downloading, the servers are at this moment still down, so you're not missing anything.
there an eta on this downtime?
__________________
Assist is offline  
Reply With Quote
Old 2013-02-02, 01:33 PM   [Ignore Me] #71
Tatwi
Contributor
Major
 
Re: PlanetSide 2 Game Update 2 02/02/13


So how long has there been an in game web browser and how does one use it?
__________________
Tatwi is offline  
Reply With Quote
Old 2013-02-02, 01:44 PM   [Ignore Me] #72
Stick Pin
Private
 
Re: PlanetSide 2 Game Update 2 02/02/13


My patch is done but servers are locked. I like all the improvements, except what happened to OPTIMIZATION? My FPS will still be too low! I guess we still shouldn't defend a territory cause there's no cert gain, unless you intend on taking the whole continent for a resource cost reduction

Last edited by Stick Pin; 2013-02-02 at 01:49 PM.
Stick Pin is offline  
Reply With Quote
Old 2013-02-02, 02:01 PM   [Ignore Me] #73
AreUok
Private
 
Re: PlanetSide 2 Game Update 2 02/02/13


With an update this large and this many changes it is not surprising that there are issues. I suspect the system will be down for a while.
AreUok is offline  
Reply With Quote
Old 2013-02-02, 02:04 PM   [Ignore Me] #74
satori
Corporal
 
Re: Game update 02/02/13


Originally Posted by LoliLoveFart View Post
I want to agree with you, BUT SOE.
Originally Posted by raw View Post
Hmmm the patch notes still list the hover length reduction, but I guess that's a mistake.
So, was a hover length nerf added?

Thanks
satori is offline  
Reply With Quote
Old 2013-02-02, 02:10 PM   [Ignore Me] #75
SturmovikDrakon
First Sergeant
 
SturmovikDrakon's Avatar
 
Re: PlanetSide 2 Game Update 2 02/02/13


New reload animations
New weapon sounds

I like
SturmovikDrakon is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:39 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.