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Old 2012-04-03, 03:51 PM   [Ignore Me] #61
Machine
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Re: PSU Q&A With Higby


Would the SOE team consider a seasonal reset of territory control? This would be a quarterly league type reset to foster things like timing command rank progression being steady and a time when awards bonuses etc are achieved.
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Old 2012-04-03, 08:33 PM   [Ignore Me] #62
Doctorcool
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Re: PSU Q&A With Higby


Well there be leaning

Last edited by Doctorcool; 2012-04-03 at 08:39 PM.
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Old 2012-04-03, 09:01 PM   [Ignore Me] #63
Erendil
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Re: PSU Q&A With Higby


Given that some people find it difficult or uncomfortable to drive vehicles for long periods in first person view, and that 3rd person view in vehicles is not OP'd or unbalanced and is hella fun to use, will 3rd person view be available for ground vehicles (with no crosshairs of course) as well as air?
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Old 2012-04-03, 09:02 PM   [Ignore Me] #64
BlueScreenError
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Re: PSU Q&A With Higby


Will there be dancing?

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Old 2012-04-03, 09:05 PM   [Ignore Me] #65
ucntseemoi
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Re: PSU Q&A With Higby


Hey Matt,

I was a huge fan of the combat engineering class in PS1. While I understand that you will not be able to use ACEs while being a cloaker(bye bye hunting snipers with boomers), are you planning on keeping mines in the game?



Hint: you should
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Old 2012-04-03, 09:09 PM   [Ignore Me] #66
Hatchak
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Re: PSU Q&A With Higby


How about water mechanics. Is it going to function as PS1? where you just sink into the ground? or you are just going to float?, also, what does he think about them bridge battles? :P
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Old 2012-04-03, 09:14 PM   [Ignore Me] #67
Dreamcast
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Re: PSU Q&A With Higby


OSOK headshots in the game?

Last edited by Dreamcast; 2012-04-03 at 09:16 PM.
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Old 2012-04-03, 09:18 PM   [Ignore Me] #68
Carbanu
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Re: PSU Q&A With Higby


Of course no one has asked this but I must or I fail as a fraggle.

On a scale of one to ten: One through four being soon after launch (since I already know they are not) five through nine being a maybe in the future to ten being never, when will I see a cavern in Planetside 2?

Super stoked about Planetside 2 at PAX East.
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Old 2012-04-03, 10:56 PM   [Ignore Me] #69
Elthbert
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Re: PSU Q&A With Higby


Will there be anyway, unlock upgrades, cash at the store, etc, that I can get my gunner to gun the main gun of my tank?
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Old 2012-04-03, 11:45 PM   [Ignore Me] #70
MpS
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Re: PSU Q&A With Higby


Where is my TR chainblade? It still hasn't been shown.
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Old 2012-04-04, 04:28 AM   [Ignore Me] #71
Sabrak
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Re: PSU Q&A With Higby


Hah, I didn't get an answer from Higby on Twitter, so I'll give it a try here because I'm really curious...

So, how many people have signed up for beta so far?
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Old 2012-04-04, 05:04 AM   [Ignore Me] #72
ringring
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Re: PSU Q&A With Higby


Matt, can you say something about the cross-continent meta-game?

ie, you have mentioned previously that ps is a little like Risk ..... please expand into how ps2 will be like Risk (inter-continental).
__________________

Last edited by ringring; 2012-04-04 at 05:05 AM.
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Old 2012-04-04, 05:08 AM   [Ignore Me] #73
MrSmegz
Sergeant
 
Re: PSU Q&A With Higby


  1. What are some types of missions that will be able to be assigned by squad/outfit leaders?
  2. Will there be a way for Squad Ldr and Outfit Ldr to see what certs are available to players under their command?
  3. How will outfit bonuses/Certs work. In large Outfits with dedicated air/ground/infantry groups, will they be required to specialize in one of these, will bennefits be outfit certs be somewhat universal (ie Spawn Times, Resources related) or will there need to be separate outfits created?
  4. A built in Browser, Chromium maybe?
  5. Will there be any "ECM like" gameplay? Something kind of like there is in EVE, with Counter-Countermeasures, AWACS, sort of mods you can configure your vehicles with to reduce lock-on times, or Lengthen Enemy Lockon times?
  6. Any crashed space ships hulls to fight in and around on the continents?
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Old 2012-04-04, 05:35 AM   [Ignore Me] #74
Juneau
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Re: PSU Q&A With Higby


Given the recent information in the PC Gamer article about MAX's having different weapons in different arms will this be customisible across roles aswell, I.E. Having one arm AI and the other AA?
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Old 2012-04-04, 07:23 AM   [Ignore Me] #75
PredatorFour
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Re: PSU Q&A With Higby


As cloakers can be both snipers and sneaky combatants, does this mean they will be the only class with a customizable inventory/loadout ???
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