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PSU: Bad cop. No donut.
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2012-04-16, 05:29 PM | [Ignore Me] #61 | |||
Staff Sergeant
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2012-04-16, 05:33 PM | [Ignore Me] #62 | |||
Contributor Major
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2012-04-16, 05:41 PM | [Ignore Me] #63 | ||
Sergeant
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Should not be forced. Like someone mentioned earlier with the grass. Look if you're too stupid to turn off things that block your FOV then you deserved to be killed by those that do.
This is the reason 90% of you will be xp fodder and have been in PS1. You bitch, moan, complain about shit thats easily fixed by actually adapting to your enviroment, but instead go the route of "the dev team needs to change this". |
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2012-04-16, 05:45 PM | [Ignore Me] #64 | |||
Staff Sergeant
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Last edited by lolroflroflcake; 2012-04-16 at 05:56 PM. |
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2012-04-16, 05:55 PM | [Ignore Me] #66 | |||
First Sergeant
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__________________
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2012-04-16, 06:03 PM | [Ignore Me] #68 | ||
Colonel
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Speaking of "iron sights", since apparently that's a metaphor for the aim-down-sight mechanic and not for iron sights literally, what I've been wondering is, will you be able to customize your rifles by using magnification scopes, or is an iron sight rifle always going to be iron sights? Remember that even when you have a scope, you still "aim down sight" with it.
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2012-04-16, 06:12 PM | [Ignore Me] #71 | |||
Lieutenant Colonel
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I'm also very curious about vehicles and their gunners... Cockpits too ? That would make sense but as I said... I'm curious to see the end result. |
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2012-04-16, 06:14 PM | [Ignore Me] #73 | |||
Colonel
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2012-04-16, 06:19 PM | [Ignore Me] #75 | |||
Lieutenant Colonel
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EDIT: On the bad side, I'd be glued to my tank seat until the novelty effect wears off. And this could take a while... Last edited by sylphaen; 2012-04-16 at 06:21 PM. |
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