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PSU: nerf this!
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2012-06-02, 04:56 AM | [Ignore Me] #63 | |||
Corporal
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Here's to nine more. |
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2012-06-02, 05:17 AM | [Ignore Me] #64 | |||
Major
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I hope you don't get bored of Planetside for the next 10 years Higby, we're holding this one to ya to keep it going strong the whole decade! |
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2012-06-02, 06:31 AM | [Ignore Me] #65 | ||
First Sergeant
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Heh, if you ask Derek Smart he'll gladly tell you that his MMO "Line of Defense" has already beaten Planetside 2. But I highly doubt that. Planetside 2 looks like it's going to be the best in its genre, unfortunately, there aren't many others to compete with. Wait no, that's a good thing.
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2012-06-02, 06:50 AM | [Ignore Me] #66 | |||
Major
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2012-06-02, 07:01 AM | [Ignore Me] #67 | ||
Major General
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WOT apparently has he world record for the most people on 1 server, max 30 people per instance. I dont really see how the amount of people on a server is relevent. im sure soe could had 60 more maps on the one server and be all like "LOOK AT US GUYZZZ" but its meaningless unless they're on the same cont.
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2012-06-02, 07:04 AM | [Ignore Me] #68 | |||
Major
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Unless those server people can actually work up to each other and see each other and interact with each other, then that doesn't count as people being on the same server physically. Or something along those lines. I probably worded it wrong. |
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2012-06-02, 07:31 AM | [Ignore Me] #69 | |||
Colonel
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2012-06-02, 08:02 AM | [Ignore Me] #70 | |||
2. There's no point for a company to create competition to itself. That's basically splitting the income. 3. TBH I'd rather see some pre-immortality SP planetside for it only takes script and a little redesign of the PS2 engine. But that's a subject for another topic. My thoughts on the actual matter is that Halo will never compete with planetside for it will never make it to PCs. CoD is born to be a match-based game so no danger from here either. BF - EA+MMO is a bad combination. The thing will only work if dice decides to separate from EA and dispose of all the acquired greed. Blizzard is a different story, but blizzard has very low experience when it comes to 100% openworld designs. Though there is a high possibility that they will release an MMOFPS but it will still be a MOFPS, like GA and such. I only see few PS competitors - D514 (it can really draw some audience that has both PC and PS3, despite it being a MOFPS) and if EA decides to make a CnC MMOFPS project, but yet again, EA did nothing good online since UO. Last edited by NewSith; 2012-06-02 at 08:04 AM. |
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2012-06-02, 08:07 AM | [Ignore Me] #71 | ||
Private
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Bunny hopping never worked in reach, and 4 looks to be taking a lot from reach so I would assume the "bunny hopping" would not be a valid tactic with thousands of *spartans considering you can't jump that high anymore, and it would be just as vehicle based as planetside so the scorpion or wraith would easily stop any "bunny hoppers".
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2012-06-02, 08:07 AM | [Ignore Me] #72 | |||
Colonel
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2 You might disagree with me, but as I said, there is room in the marketplace for both, and there are plenty of future theme haters. Some overlap will occur, I am aware. Although the free 2 play model allows people to play both I think... |
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2012-06-02, 08:37 AM | [Ignore Me] #73 | |||
Sergeant
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2012-06-02, 09:18 AM | [Ignore Me] #75 | ||
Master Sergeant
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Nice Higby. You guys have been doing this for 10 years now.
Do you think also that these franchises have dug themselves into their own technical holes with destructive environments as precedent? I would imagine that its not quite possible at this time to do large scale maps with thousands of players and have destructible environments. Or at least it will be a challenge for them as EA and blizzard have no MMOFPS experience. |
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