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2012-08-02, 11:44 AM | [Ignore Me] #61 | ||
not sure if it's been mentioned yet but Empty Hands would make PS2 fan films in the future a lot easier to shoot, especially if someone is being the camera man, that way you don't have your assault rifle butting into the romance scene prematuerly..... heh
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"Don't matter who did what to who at this point. Fact is, we went to war, and now there ain't no going back. I mean shit, it's what war is, you know? Once you in it, you in it! If it's a lie, then we fight on that lie. But we gotta fight. " Slim Charles aka Tallman - The Wire BRTD Mumble Server powered by Gamercomms Last edited by Canaris; 2012-08-02 at 11:47 AM. |
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2012-08-02, 05:37 PM | [Ignore Me] #65 | ||
Private
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for one you will never see 2000 players in the same spot "after beta" rendering their guns thats funny to even try to use as a reason why they can't do it.
The best thing for them to do is allow the player to lower the weapon in a resting area work make everyone happy & not hit the player pop at all because you got to render the weapon anyways. Arma does the lowing weapon the best. Last edited by RJTravis; 2012-08-02 at 05:38 PM. |
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2012-08-02, 10:21 PM | [Ignore Me] #66 | ||
Sergeant Major
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Went ahead and took the liberty of asking Smed during his Q & A.
http://www.reddit.com/r/IAmA/comment...eteran/c5neuf5 Me: Any thoughts on being able to holster weapons? For immersion/videos, etc when you're chilling at home base? Smed: not sure. No immediate plans but that would be cool. There you have it. A no at its worst, inception at its best |
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2012-08-03, 12:21 AM | [Ignore Me] #68 | |||
First Sergeant
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Just empty hands is fine, we don't HAVE to have a visible holster. I just want to walk around without a weapon. The thing is, will the devs agree with this.
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2012-08-03, 04:43 AM | [Ignore Me] #69 | |||
Contributor Second Lieutenant
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Never ask Smed. He has no idea whats going on. Last edited by Mox; 2012-08-03 at 04:45 AM. |
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2012-08-03, 04:53 AM | [Ignore Me] #70 | ||
First Sergeant
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It makes making movie much easier and it's just a simple mechanic to have. It adds to the feeling of actual war. You don't run around the base with your gun out. When the base is under attack, you go to the weapon terminals and get ready for battle, just like you would in reality.
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