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Old 2012-10-29, 06:42 AM   [Ignore Me] #61
ringring
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Re: Totalbiscut gives a well rounded Critique.


Originally Posted by TheSaltySeagull View Post
This was a change being done because people wanted it. People wanted an end game to work towards and in fact TB mentions that desire in his video. The players demanded cont locking so the devs are putting in cont locking.

But I dont think your complaint is valid. Cont "squatting" as higby put it is no longer a valid option because certs are xp based. You have to actually go and get into a fight. Sitting on a cont you locked is detrimental to your own character progression so you will have to move on to the next fight.

This is going to give players an overall objective to work towards and a tangible reward for completing it. Which is what players have been asking for. However the way you advance your character is by taking part in combat so that provides an incentive for people to engage in fights rather than just sitting on territory they already own.
Of course people wanted cont locking, but we also realised it couldn't be done with just 3 conts.

But the meta game also includes base benefits, I'd expect those in before launch.
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Old 2012-10-29, 07:38 AM   [Ignore Me] #62
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Re: Totalbiscut gives a well rounded Critique.


Originally Posted by IDukeNukeml View Post
I agree with 80% of what he said. The thing is; It IS going to be what they want it to be and honestly I'm okay with this now. I know they are going to add more logistics and I KNOW the 'suits' (smed's bosses) are forcing the release date.


We all just gotta be a little bit MORE patient in the next few months (even after release) so we can help SOE help us get this game right.
Hey Duke, I just wanted to add to this, me being a PS1 vet, I know how Planetside works. When it first came out there were so many issues and we as gamers grew with the game, worked threw the bugs and patches, and watched it grow. Now there making PS2 geared more toward the modern gamer which is cool, but will they understand that this isnt a FPS this is a FPSMMO, this aint BF or CoD, its gonna take more than one patch to get it write and that this game will evole over time. The question is will this new genre of gamer be patient enough. Regardless of what the dev do or tweek, or change im gonna be a fan, and show my support.
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Old 2012-10-29, 09:15 AM   [Ignore Me] #63
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Re: Totalbiscut gives a well rounded Critique.


Originally Posted by TheSaltySeagull View Post
The crown is popular for the exact opposite reason. Its central location and easy to defend terrain means there is always a battle there and it easy to farm kills on it. Its a place where you are assured action and lots of kills.

In the situation of cont locking where one faction pushes the others back to warpgate the other factions have the option to abandon that cont and fight elsewhere(they may even be forced to because they devs are considering making it so the other factions cant even spawn into a locked cont for x amount of time). Thus the faction that locked the cont must follow them onto a new cont or sit on the locked on where they get no kills and thus no certs and no advancement.

Since everything is xp based now there is no point in sitting on territory unless that territory is contested(like the crown) and empty territory that has no opposition(like esamir on release) ends up being both boring and meaningless because you get no certs from it.
Alright, where will the easiest place to farm kills be after a Faction Locks a Continent?

Answer, the other Faction's Warpgates.

Face it, once a Warpgate reopens, the people streaming out of it are going to the easiest source of kills.

Originally Posted by TheSaltySeagull View Post
Indeed the system would work better with more conts but again this was a change brought on by the community not the devs. PS1 vets wanted a metagame with cont locking. If this does blow up its not the devs fault its the players. The same thing as AA being "op" and to easy to access when after the character wipe people cried all over that they had to have default AA access now they complain that there is to much AA. That was a player made problem. Players ask for stuff then when the devs give it to them the players suddenly realize that is wasn't such a good idea.
...Which further underscores why this game is coming out TOO DAMN EARLY!
We don't HAVE the full game yet, we just have the COMBAT MECHANICS FOR said game.

We need at least four interconnected Continents, instead of three three-way maps!
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Old 2012-10-29, 09:49 AM   [Ignore Me] #64
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Re: Totalbiscut gives a well rounded Critique.


I'm just glad to see a game critic give a balanced and accurate review of the beta in the run up to release.
To many game critics these days are sucking on the corporate tits of game companies because they're afraid if they tell the truth of a game & give a bad review they'll get locked out of getting behind the scenes access. Which I'm sure is the case and people(game designers/companies) can be extremely petty.
"Oh he gave Diablo 3 a bad review well he'll never get another bit of information from us and we should ostracize him because the universe knows we can't make a bad game"

Which is probably the biggest problem with gaming today, companies churning out shit getting wrapped in tin foil by a supposed independent game reviewer and called "Gold"

Have to agree with a lot of what TB has said there and I hope he keeps up this level of involvement. I also really want PS2 to be a great game.
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Old 2012-10-29, 10:51 AM   [Ignore Me] #65
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Re: Totalbiscut gives a well rounded Critique.


Alot of people are forgetting that this is not a FPS its a FPSMMO, it may have some feel of some of the popular FPS's but like any MMO its gonna need tweeks and stuff. This is how I approach PS2 when I look at it, i log in and go to killing, if the game play is really bad and i start to get frustrated, i actually pinpoint whats making the game difficult, and send up my little reports and log out till the next patch. We have to drop this fix it now attitude, and face the facts that its gonna take time, Ill never say that PS2 sucks and is a horrible game, but I will post and leave comments stating what I see is wrong. Its kind of like voting if you have never sent up a report or posted an issue then you will never be heard. I think everyone should post there thoughts and let the devs know what we want.
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Old 2012-10-29, 10:53 AM   [Ignore Me] #66
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Re: Totalbiscut gives a well rounded Critique.


Originally Posted by Canaris View Post
I'm just glad to see a game critic give a balanced and accurate review of the beta in the run up to release.
To many game critics these days are sucking on the corporate tits of game companies because they're afraid if they tell the truth of a game & give a bad review they'll get locked out of getting behind the scenes access. Which I'm sure is the case and people(game designers/companies) can be extremely petty.
"Oh he gave Diablo 3 a bad review well he'll never get another bit of information from us and we should ostracize him because the universe knows we can't make a bad game"

Which is probably the biggest problem with gaming today, companies churning out shit getting wrapped in tin foil by a supposed independent game reviewer and called "Gold"

Have to agree with a lot of what TB has said there and I hope he keeps up this level of involvement. I also really want PS2 to be a great game.
I also agree with a lot of what TB said in the vid. This game is not ready and will not be ready with less than a month to go before launch. The game is fun though and I can't wait to see this thing released so I can have a character that won't get wiped, but it needs to bake for a couple months longer.

TB made a vid talking about why critics give the ratings they do and a lot of it has to do with what you mentioned. Game companies will play dirty if you don't praise every piece of crap they poop out. Which in turn hurts the critics.. so instead of the common myth that people assume they do big payoffs.. companies actually just stop allowing you access to do early reveiws which then can hurt the critics cash flow because they will lose fans/site hits/sells.

Originally Posted by Qwan View Post
Alot of people are forgetting that this is not a FPS its a FPSMMO, it may have some feel of some of the popular FPS's but like any MMO its gonna need tweeks and stuff. This is how I approach PS2 when I look at it, i log in and go to killing, if the game play is really bad and i start to get frustrated, i actually pinpoint whats making the game difficult, and send up my little reports and log out till the next patch. We have to drop this fix it now attitude, and face the facts that its gonna take time, Ill never say that PS2 sucks and is a horrible game, but I will post and leave comments stating what I see is wrong. Its kind of like voting if you have never sent up a report or posted an issue then you will never be heard. I think everyone should post there thoughts and let the devs know what we want.
I disagree. Customers need to stop rolling over and taking nut shots because publisher want to make a quick buck. This game is F2P... meaning their cash flow comes entirely on the want of people to actually buy crap. If the game doesn't work right out of the gate then no one will buy crap. No one buys crap then even if it is F2P it can still sink.

MMOs need to stop being excused because they are MMOs. They need to instead be held to some kind of quality control standard so that customer don't end up being taken advantage of.

Yes, games will continue to improve.. but that is true for all games... MMO or not.. these days as all games are played online for the most part and receive updates. That doesn't mean that they should continue to release things in a poor state. That is the wrong state of mind.

Last edited by Dragonskin; 2012-10-29 at 10:58 AM.
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Old 2012-10-29, 03:26 PM   [Ignore Me] #67
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Re: Totalbiscut gives a well rounded Critique.


Originally Posted by Whiteagle View Post
Alright, where will the easiest place to farm kills be after a Faction Locks a Continent?

Answer, the other Faction's Warpgates.

Face it, once a Warpgate reopens, the people streaming out of it are going to the easiest source of kills.
What we learned from ps1 is that after a cont is locked the winning faction generally moves on to another cont rather than sitting on the same cont. Even with only 3 conts that still provides options on where to fight. The opportunity to farm a warpgate was also there in ps1 but did not happen often. Both parties often just moved on to a different cont.

The more likely case is that all three factions will flock to the same cont in order to create larger fights that give more opportunity for advancement rather than each seclude to their own cont where they will face little opposition. Depending on how population balance is one faction might be able to lock one cont with its over flow but generally the conts will remain contested. Even with two conts we already see this happening where the majority of the population seems to keep on indar and esamir has a general lower pop. People are going to go to where the fight is. This is why the crown is popular now and why cyssor was popular in ps1.

Simply put sitting on a locked cont staring at a warpgate hoping for somebody to come through does not provide the same opportunity as actively seeking a new fight on another cont.
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Old 2012-10-29, 04:01 PM   [Ignore Me] #68
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Re: Totalbiscut gives a well rounded Critique.


Originally Posted by TheSaltySeagull View Post
Simply put sitting on a locked cont staring at a warpgate hoping for somebody to come through does not provide the same opportunity as actively seeking a new fight on another cont.
Yes, but it's also not as safe a bet...

Think about it, if you go to Esamir, and one Faction has already claimed the single Tech Plant to roll MBTs all over everything else...

Are you really going to want to deal with that or just wait for some idiot to walk out of a freshly unlocked Warpgate?
Chances are, you aren't going to hold any ground, let alone capture Territory, so why bother throwing yourself into the Meat-grinder when YOU could do the Grinding.
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Old 2012-10-30, 08:23 AM   [Ignore Me] #69
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Re: Totalbiscut gives a well rounded Critique.


My FPS has gotten worse, I now get lots of stutter when I didn't in early beta.
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Old 2012-10-30, 07:33 PM   [Ignore Me] #70
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Re: Totalbiscut gives a well rounded Critique.


Originally Posted by MacXXcaM View Post
I fully agree with TB. He manages to express things I just had a bad feeling about. That man knows what he's talking about.
Or he knows to say what everyone wants to hear. He echoes a lot of opinion already expressed, but his carried more weight due to simple notoriety. Not knocking the guy, just trying to look at this critique from a neutral standpoint if I knew nothing about TB or PS2.
He makes some reasonable points and opinions, and after watching a recent interview it appears most of them the devs are aware of.
The main concern, and which was reinforced with a similar effort by Hamma, is that of helping a new player to shoe horn into the game.
I watched a recent video with commentary by BuzzCutPsycho about outfits where he said that he is constantly recruiting new player because players will stop playing eventually. An outfit that closes recruitment is a dying outfit.
Likewise a game that only caters to the hardened faithful is destined for the same fate. After performance this should be number 2 on the list.
Metagame is important for the long term, but secondary to getting people through the door in the first place.
The release date does seem a little soon, but on reflection I get the feeling that if they had said december 20th, people would say no it should be January 20th. If the had said Jan 20th, people would say no, it would be better to move it back to february.
The actual core of the game is pretty stable, metagame can always be incorporated but isn't necessary to get people hooked on day 1. A lot of the bugs are very minor. Faction balances are pretty reasonable overall.
I feel on the basic level of playability they are 90% of the way there.
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