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Old 2013-03-18, 06:06 AM   [Ignore Me] #61
Mox
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Re: PlanetSide 2 eSports Details from MLG


A huge waste of money and time. Instead of focusing on more conts, meta game and so on, SOE is throwing their resources on this esport thing.

By the way, the game is still in a real bad state. Even if they are able to get some publicity with this mlg-deal the new players wont stay with the game for a long time and probably wont spend any money.
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Old 2013-03-18, 07:42 AM   [Ignore Me] #62
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Re: PlanetSide 2 eSports Details from MLG


Sounds very interesting. My only concern is having those maps available 24/7, that will hurt Auraxis..
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Old 2013-03-18, 08:04 AM   [Ignore Me] #63
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Re: PlanetSide 2 eSports Details from MLG


Originally Posted by Mox View Post
A huge waste of money and time. Instead of focusing on more conts, meta game and so on, SOE is throwing their resources on this esport thing.

By the way, the game is still in a real bad state. Even if they are able to get some publicity with this mlg-deal the new players wont stay with the game for a long time and probably wont spend any money.
This is also true but remember SOE have a large and varied team working on PS2 much like a multicore cpu they can run multiple threads of development. The mlg partnership will probably have been in the works for many months and it may well be that SOE expected the game to have developed faster than it has. (Had they bothered to listen to beta testers it would not have been released until next month). This is likely a case of "ready or not here i come".

Next up they will tell is that its for U.S outfits only....... (you read it here first)

Atleast with the test server coming we should see a reduction in crappy quality patch releases, so once the gu04 is fixed the game can move forwards.
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Old 2013-03-18, 08:40 AM   [Ignore Me] #64
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Re: PlanetSide 2 eSports Details from MLG


Originally Posted by Pella View Post
Bang on.

It's content. And gives the majority of smaller outfits an actual reason and motivation to play.
Smaller outfits, and smaller portions of larger outfits, absolutely need things to do that have a meaningful and lasting impact, I agree 100% there.

What I don't agree with is shunting these smaller outfits to esports instead of adding things in the actual game to keep them engaged.
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Old 2013-03-18, 09:00 AM   [Ignore Me] #65
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Re: PlanetSide 2 eSports Details from MLG


Bullshit idea with no relation to the concept of the game (war =/= sports).

And since it seems more elaborate than just "private server" style, this tacked-on part of the game even takes up resources better spent elsewhere (in this case on more continents to get this game finally rolling).

That doesn't mean i'm generally opposing e-sports, i find it silly but if you like it, knock yourself out. I just can't see planetside benefitting from this one bit.
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Old 2013-03-18, 09:36 AM   [Ignore Me] #66
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Re: PlanetSide 2 eSports Details from MLG


In short: ITYS. I told you to accept the fact as is and figure out a way to properly implement it. But now it's all going straight to hell and the funny part is - many (not just pointman) are still in denial.

If we expand it a bit:
1.

Originally Posted by Mastachief View Post
This is also true but remember SOE have a large and varied team working on PS2 much like a multicore cpu they can run multiple threads of development. The mlg partnership will probably have been in the works for many months and it may well be that SOE expected the game to have developed faster than it has. (Had they bothered to listen to beta testers it would not have been released until next month). This is likely a case of "ready or not here i come"
I doubt their team is large enough to have separate teams designing weapons, levels and art for Esport part. So the resources WILL be drawn away.

2.
While I disagree with pointman about ESports being a bad idea, he is still correct about the fact that ESport will have effect on the general game. Why? Because ESportsmen need to train.
There're 2 options to create environment for that:
A) to have 24/7 access to instances - and the game will no longer be persistent at all
B) to let ESportsmen into general population with their arena guns, drawing away many of ESportsmen, since they will not train in the environment different from the one they compete in.

So have no illusions about it, please.

3.

SOE will just ruin the idea. Which is fine, by the way, despite all the things controversial about it. The problem is going to be execution of the idea, flawed as hell. The "road so far" shows how SOE handles things with PS2.

PlanetSport 2 will not take off. Mark my words. The game is completely unattractive to a competitive player, since the only thing that makes PS stand out is scale. And as Pella said, nobody will sponsor a team consisting of 24 players. So in the end, when ESports are in, poorly developed and even more poorly organized, they will first devastate the pool of common players and in no more than 3 months, even the most dedicated ESportsmen will go, since the game doesn't offer any perspective nor innovation. And so it will die. In less than 3 years.


This all means that when I come back to playing in late autumn I can say ITYS again.
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Shields.. these are a decent compromise between the console jockeys that want recharging health, and the glorious pc gaming master race that generally doesn't.

Last edited by NewSith; 2013-03-18 at 09:53 AM.
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Old 2013-03-18, 09:44 AM   [Ignore Me] #67
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Re: PlanetSide 2 eSports Details from MLG


I'm with Pointman on this; complete waste of time and resources. PS2 is just not that sort of game.
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Old 2013-03-18, 10:08 AM   [Ignore Me] #68
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Re: PlanetSide 2 eSports Details from MLG


I've read this entire thread every post and there are some pretty big misconceptions that always come up when something is announced.

Does this require development time? Yes. Has it yet? Doesn't appear so, or we would have seen some of this stuff showcased yesterday. This is on the roadmap (which is broken here at work so I can't see what month) so it's been part of development planning for some time.

Are we surprised this is coming? Really? You shouldn't be. If you paid any attention to UES in January you would know this partnership was announced. This partnership consists of a variety of different things including collaboration between SOE and MLG to develop an eSport in PlanetSide 2. This isn't really new information stop acting like it would all of a sudden disappear. This partnership works both ways PlanetSide 2 is getting MASSIVE promotion on MLG's various channels and websites. This is benefiting all of us, because it's causing the community to grow. PlanetSide 2 is also getting prominent location at the MLG events this year - just inside the main entrance this past weekend.

Remember guys, Fans of eSport are not always competitors in eSport. We had tons of older folks who started playing the game this past weekend. Fathers and Sons trying out the game and having a good time. Just because SOE is using MLG to promote the game doesn't mean 0MGWTFBBQ0202 #1 COD PLAYER is the ONLY demographic in eSports. Smarten up.

People enjoy eSports because they like watching competition. They aren't all elite player asshats. Just like people who watch football all ages and races watch because they enjoy competition.

Is this going to take away from the massive game we all know and love? Of course not, what is wrong with you? PlanetSide 2 at it's core is still an MMOFPS. It will remain a massive online shooter until the day it's gone. eSports will be built ON TOP of this using the game itself, if you don't want anything to do with it you won't have to.

Will this fail and ruin the game or community? Who knows, nobody here can even pretend to know that. Can you guess? Sure. But you really have no clue at all.

As someone who got their start playing competitively in Tribes before eSports took off I'm excited at the proposition of competing in PlanetSide 2. Though, I will likely take a back seat in actual competition itself there was nothing like listening to a Tribes match back in the day to get the adrenaline pumping.

Have an open mind and quit acting like this is a doomed prospect from the start. None of you know that, you can guess just like anyone else but you have no clue if this will work or not.
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Old 2013-03-18, 10:10 AM   [Ignore Me] #69
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Re: PlanetSide 2 eSports Details from MLG


Originally Posted by p0intman View Post
these two, pretty much. I honestly don't want to deal with the kinds of players this shit attracts.
You do realize that generalizing a group of players is completely destroying any argument you have? If outsiders judged the Planetside community on your posts and your attitude then we'd look worse than any gaming community out there.

I'm fine with what they've stated so far. The only thing I dislike is selecting certain weapons for the competition events. That's pretty much stating that the game is too unbalanced for even population operations, which is a problem and limiting what weapons can be used isn't a solution.
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Old 2013-03-18, 10:19 AM   [Ignore Me] #70
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Re: PlanetSide 2 eSports Details from MLG


Originally Posted by Hamma View Post
Have an open mind and quit acting like this is a doomed prospect from the start. None of you know that, you can guess just like anyone else but you have no clue if this will work or not.
The way it is right now, it is a doomed concept.


For PlanetSport 2 to succeed, or even take off, it needs to either be completely unorthodox and proto-revolutionary (a-la THIS) or needs not to be at all. 30vs30 PCW is not an innovation, it is a failed concept, otherwise people would already participate in BF competitions of that kind. There's more than enough alternatives to play, some of which are way more thought out and successful, hence PS2 does not need a cybersport appendix that will not attract and hold any players.
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Originally Posted by CutterJohn View Post
Shields.. these are a decent compromise between the console jockeys that want recharging health, and the glorious pc gaming master race that generally doesn't.

Last edited by NewSith; 2013-03-18 at 10:23 AM.
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Old 2013-03-18, 10:24 AM   [Ignore Me] #71
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Re: PlanetSide 2 eSports Details from MLG


Originally Posted by NewSith View Post
The way it is right now, it is a doomed concept.


For PlanetSport 2 to succeed, or even take off, it needs to either be completely unorthodox and proto-revolutionary (a-la THIS) or needs not to be at all. 30vs30 PCW is not an innovation, otherwise people would already play BF competitively that way. There's more than enough alternatives to play, some of which are way more thought out and successful.
You guys are contradicting yourselves over and over. You think it's going to fail because you believe it's going to be designed the same as the other MLG arena shooters? wut? If it's designed the same it will succeed, the same way SC2 succeeded over SC1. Saying re-hashing the same material is going to fail is a little ridiculous given the history of competition level gaming.

Also, no one has said it's going to be the same thing and as you said if it's something innovative than it will succeed. The way it is currently shaping up, and the fact that they've said it's going to have ladders based on outfit size, there is nothing out there like it. It brings an entirely new crop of clans into the mix when you allow different sized outfits into the competition.

edit: The largest size in current MLG competition is 8v8. You really think that this isn't going to attract larger outfits and therefore more players? There are a massive number of competitive players out there who play MMO's now, they want a game that supports the size and scope of their interests. Denying this for the hell of it isn't making sense to me.
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Old 2013-03-18, 10:30 AM   [Ignore Me] #72
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Re: PlanetSide 2 eSports Details from MLG


Originally Posted by Assist View Post
You guys are contradicting yourselves over and over. You think it's going to fail because you believe it's going to be designed the same as the other MLG arena shooters? wut? If it's designed the same it will succeed, the same way SC2 succeeded over SC1. Saying re-hashing the same material is going to fail is a little ridiculous given the history of competition level gaming.
SC one = ESport, SC2 = ESport
*** = ESport, PS2 = ESport

Your example is a little bit for a different problem, which I do not say exist.

Also, no one has said it's going to be the same thing and as you said if it's something innovative than it will succeed. The way it is currently shaping up, and the fact that they've said it's going to have ladders based on outfit size, there is nothing out there like it. It brings an entirely new crop of clans into the mix when you allow different sized outfits into the competition.
Complicated clan management is not an innovation either. Look at where Global Agenda is right now...

Originally Posted by Assist View Post
edit: The largest size in current MLG competition is 8v8. You really think that this isn't going to attract larger outfits and therefore more players? There are a massive number of competitive players out there who play MMO's now, they want a game that supports the size and scope of their interests. Denying this for the hell of it isn't making sense to me.
Take a thorough read of my post:
Originally Posted by NewSith View Post
30vs30 PCW is not an innovation, it is a failed concept, otherwise people would already participate in BF competitions of that kind.
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Originally Posted by CutterJohn View Post
Shields.. these are a decent compromise between the console jockeys that want recharging health, and the glorious pc gaming master race that generally doesn't.

Last edited by NewSith; 2013-03-18 at 10:32 AM.
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Old 2013-03-18, 10:34 AM   [Ignore Me] #73
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Re: PlanetSide 2 eSports Details from MLG


Its happening so i suggest people embrace it.

As for Sizes, They have todo 12v12. Its a must.
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Old 2013-03-18, 10:36 AM   [Ignore Me] #74
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Re: PlanetSide 2 eSports Details from MLG


There are two things I worry about most.

1) its going to only cater to large outfits (ala 50v50). this will restrict it to only a few teams. Not only that how are you going to get 50 people to want to compete often enough to make this viable? So your outfit will need probably at least 75 people. Good luck starting up a new outfit to compete. Want to go to MLG? - well SOE better be prepared to pay for 100 plane tickets cause no where are you going to find an outfit of 50 wanting to pay their own way.
2) by having some kind of "ladder" system in game, it will only encourage stat whoring. What fair criteria can they use? kills = large outfits and outfits that will cheese and camp. caps = outfits that are large and can play a lot more than the smaller outfits. KDR = stat whores. I dont see a system they can use IN GAME to make this work. The only system I can see making this work is to allow teams to schedule events outside the world game and compete for Wins and Loses without other factors interfering. If thats the case, and its scalable (lower than 50v50) then maybe it will work, but then all the in world players will be ticked off.

Last edited by Rahabib; 2013-03-18 at 10:39 AM.
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Old 2013-03-18, 10:39 AM   [Ignore Me] #75
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Re: PlanetSide 2 eSports Details from MLG


Originally Posted by NewSith View Post
The way it is right now, it is a doomed concept.
And again, we don't really know "what way it is" right now other than the very small details revealed on yesterdays stream. Were the team sizes even something he mentioned? If so I missed it.
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