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Old 2011-09-15, 11:36 PM   [Ignore Me] #61
Bags
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Re: Lunch interview with Higby: Complete


Originally Posted by Sirisian View Post
Omfg. I get to drop my own bombs in my liberator? Or at least that's the impression I got. So a 2 person liberator where the driver gets to use their vehicle because they put the points into it. That's epic and the correct direction for this game.

(Note my rethinking vehicles thread).
When I heard that I thought of you.

Aww, Higby loves duke.
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Last edited by Bags; 2011-09-15 at 11:38 PM.
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Old 2011-09-15, 11:41 PM   [Ignore Me] #62
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Re: Lunch interview with Higby: Complete


I didn't listen to all of the audio yet, but if Lib drivers can really drop their own bombs, then this sounds COMPLETELY overpowered. Who needs gunners anyway?
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Old 2011-09-15, 11:43 PM   [Ignore Me] #63
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Re: Lunch interview with Higby: Complete


Originally Posted by Zulthus View Post
I didn't listen to all of the audio yet, but if Lib drivers can really drop their own bombs, then this sounds COMPLETELY overpowered. Who needs gunners anyway?
But they want to make flying hard so... it balances out. I don't think you'll be able to hover bomb like you can now in ps1.
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Old 2011-09-15, 11:45 PM   [Ignore Me] #64
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Re: Lunch interview with Higby: Complete


Originally Posted by Bags View Post
But they want to make flying hard so... it balances out. I don't think you'll be able to hover bomb like you can now in ps1.
Even bombing in BF2 is ridiculously easy, which is kind of what it seems flying will be like. If the driver did not have an aiming reticle, then it might be balanced.
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Old 2011-09-15, 11:52 PM   [Ignore Me] #65
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Re: Lunch interview with Higby: Complete


Originally Posted by Zulthus View Post
I didn't listen to all of the audio yet, but if Lib drivers can really drop their own bombs, then this sounds COMPLETELY overpowered. Who needs gunners anyway?
Originally Posted by Zulthus View Post
Even bombing in BF2 is ridiculously easy, which is kind of what it seems flying will be like. If the driver did not have an aiming reticle, then it might be balanced.
You read my other thread so I'll imagine you just disagree with what I want. Whatever it takes to balance the system is fine. Gunners should focus on making up for a weakness in the vehicle and give the gunner their own weapons so everyone is getting kill with no down-time. This is highly debated as seen in the other thread.

For skilled players driving and gunning is not a problem. If they want to keep flying for skilled players only then it's a good move.
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Old 2011-09-15, 11:55 PM   [Ignore Me] #66
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Re: Lunch interview with Higby: Complete


Yeeeah. The BF2 jets are all the example you need to explain why one person libs are a bad idea.

I can't seem to get the video to actually work though, is this just me?
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Old 2011-09-15, 11:56 PM   [Ignore Me] #67
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Re: Lunch interview with Higby: Complete


Originally Posted by Talek Krell View Post
Yeeeah. The BF2 jets are all the example you need to explain why one person libs are a bad idea.

I can't seem to get the video to actually work though, is this just me?
Libs are bombers. Aircraft will have actual flying physics. I made a prediction. That is all.
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Old 2011-09-15, 11:57 PM   [Ignore Me] #68
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Re: Lunch interview with Higby: Complete


Originally Posted by Talek Krell View Post
I can't seem to get the video to actually work though, is this just me?
It's audio only.
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Old 2011-09-15, 11:59 PM   [Ignore Me] #69
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Re: Lunch interview with Higby: Complete


Originally Posted by Zulthus View Post
Libs are bombers. Aircraft will have actual flying physics. I made a prediction. That is all.
All of these statements are true. I'm not following...

Originally Posted by Sirisian View Post
It's audio only.
The only thing there for me is a little white rectangle where the interview should be. Maybe I need to update something.

Last edited by Talek Krell; 2011-09-16 at 12:00 AM.
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Old 2011-09-16, 12:02 AM   [Ignore Me] #70
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Re: Lunch interview with Higby: Complete


I'm summarizing it in my big thread atm... will hit edit when done listening.
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Old 2011-09-16, 12:02 AM   [Ignore Me] #71
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Re: Lunch interview with Higby: Complete


Originally Posted by Talek Krell View Post
The only thing there for me is a little white rectangle where the interview should be. Maybe I need to update something.
It's just flash.

His TTK comments seem nice.

Hmm other consumables other than medkits. Interesting. He didn't explain what.

Couldn't say if there was a box price. I wasn't buying his F2P explanation. I imagine he doesn't know much about why the decision was made. "The direction the industry is going".

Last edited by Sirisian; 2011-09-16 at 12:10 AM.
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Old 2011-09-16, 12:10 AM   [Ignore Me] #72
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Re: Lunch interview with Higby: Complete


For sgtmad: Hotdropping from mossies: yes
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Old 2011-09-16, 12:17 AM   [Ignore Me] #73
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Re: Lunch interview with Higby: Complete


Originally Posted by Bags View Post
For sgtmad: Hotdropping from mossies: yes
This makes me excite.

(So I can kill those dropping bastards, FFFUUUUUUUUUU)
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Old 2011-09-16, 12:24 AM   [Ignore Me] #74
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Re: Lunch interview with Higby: Complete


@ Higby:



Okay, I typed up what higby said. It's in my sticky and here:

https://docs.google.com/document/d/1.../edit?hl=en_US
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Last edited by Bags; 2011-09-16 at 12:50 AM.
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Old 2011-09-16, 01:09 AM   [Ignore Me] #75
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Re: Lunch interview with Higby: Complete


So much to digest there. (pun intended, sorry)

Thanks for asking my question. I really like what Higby had to say about base design. I'm really looking forward to the first glimpses of it.
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