Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Look religious, the Nuns are comming.
Forums | Chat | News | Contact Us | Register | PSU Social |
2003-10-06, 01:46 PM | [Ignore Me] #62 | |||
Lieutenant Colonel
|
|
|||
|
2003-10-06, 01:48 PM | [Ignore Me] #63 | |||
Lieutenant Colonel
|
|
|||
|
2003-10-06, 03:14 PM | [Ignore Me] #64 | ||
Contributor Major
|
The motion sensors, spitfires and interlink benifits have made an Infi running around as easy to detect as if you were plunking around in a MAX suit. Basically Interlink = no cloaking and that is just not fair to anyone who plays an infiltrator. That would be like having a Base benifit = no vehicles or = no Reinforced armor or = No MAX suits
|
||
|
2003-10-06, 04:00 PM | [Ignore Me] #65 | |||
Contributor Major
|
__________________
The courageous man needs needs no weapons. The practical man wants them all. The ambitious man has plans for the practical one. Doppler/Galgimp-J/Hardcased Lord give me strength of arm, will, mind, and the accuracy of shooting to preserve them all. |
|||
|
2003-10-06, 04:20 PM | [Ignore Me] #66 | ||
Contributor Major
|
Rofl I dont even know how to respond to that. Infiltration as a style of combat is anything but 2 certs. No one that expects to be effective at infiltration is lacking its support certs. Lets add it up shall we?
Suit - 2 Hacking - 3 Advanced Hacking - 2 Engineering - 3 Combat Engineering - 2 Mosquito(or other vehicle) - 3 Medical - 3 Advanced Medical - 2 Total = BR 17 worth of Certs. Infiltration is not something you cert in just for the hell of it. It is difficult as hell to pull off proper hacks and sabotage and you need many support certs to aid you. The interlink facility benefit totally ruins all that effort and unless you can keep the Gen down, you might as well start up another character for pure grunt certs(Many people have) |
||
|
2003-10-06, 04:23 PM | [Ignore Me] #67 | |||
Lieutenant Colonel
|
|
|||
|
2003-10-06, 05:35 PM | [Ignore Me] #68 | ||
Corporal
|
2 weapon slots as a cloak.....no....I wouldn't be opposed to having a secondary "rek" mode on the amp though.....give you the req and the gun all at the same time and takes away that annoying extra second or so i takes to hit "I" and "rightclick" and hit "I" again .
|
||
|
2003-10-07, 05:24 AM | [Ignore Me] #70 | ||
Contributor Major
|
Whatever helps you feel persecuted man if you want to pull a "You dont agree with me so you cant be a real cloaker" thats fine go ahead doesnt bother me at all.
__________________
The courageous man needs needs no weapons. The practical man wants them all. The ambitious man has plans for the practical one. Doppler/Galgimp-J/Hardcased Lord give me strength of arm, will, mind, and the accuracy of shooting to preserve them all. |
||
|
2003-10-07, 11:03 AM | [Ignore Me] #72 | |||
Lieutenant Colonel
|
|
|||
|
2003-10-07, 11:26 AM | [Ignore Me] #73 | ||
Contributor Major
|
You dont like JagD who i know runs a cloaker extensively and you dont like me, both because we see this as a setback not a whole end of the world scenario, get a grip my friend.
__________________
The courageous man needs needs no weapons. The practical man wants them all. The ambitious man has plans for the practical one. Doppler/Galgimp-J/Hardcased Lord give me strength of arm, will, mind, and the accuracy of shooting to preserve them all. |
||
|
2003-10-07, 12:08 PM | [Ignore Me] #74 | ||
Contributor Major
|
Removing cloaking from the game for a class of certs that have no armor and depend on stealth because of a poorly thought out Base benefit isnt a setback, its bullshit.
Cloaking should ALWAYS be undetectable to anyone not using AudioAmp or Darklight. Those implants were put in the game as countermeasures to Cloaking. The point of the Interlink Base benefit was to show REGULAR TROOPS on radar in the SOI, not destroy any possibility of cloaking as a form of combat. The Devs were so hasty to get out the base benefits that they didnt bother to properly balance or test this situation. |
||
|
2003-10-07, 12:12 PM | [Ignore Me] #75 | ||
Sergeant
|
lets play nice :-)
Now, I havent played in over a month, but my problem with inventory swapping was that 50% of the time, lag would cause problems. The item in the slot would go to the inventory as normal, but the item coming from the inventory would fall on the ground. THAT does not help in a tight situation. |
||
|
|
Bookmarks |
|
|