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Old 2004-11-30, 09:47 PM   [Ignore Me] #61
Ivan
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Woah holy old post.

Yeah get working on that game boys! hehe
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Old 2004-11-30, 09:48 PM   [Ignore Me] #62
martyr
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if someone's seriously taking up the torch on a game like that, i'm willingto help with art.
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Old 2004-12-02, 10:22 AM   [Ignore Me] #63
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Originally Posted by MrSelfDistruct
I'm using them in conjunction with RPG Maker
I never mentioned I was working on a personal project... trying to make a PlanetSide RPG with RPG Maker... I hope SOE doesn't come after me like a ton of bricks...
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Old 2004-12-02, 10:24 AM   [Ignore Me] #64
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Originally Posted by MrSelfDistruct
I never mentioned I was working on a personal project... trying to make a PlanetSide RPG with RPG Maker... I hope SOE doesn't come after me like a ton of bricks...
They won't. I tried to start the very same project about 8 months ago, Spork seemed to be fine with it, as long as you ain't selling it. I fell over on (not entirely unsurprisingly) the lack of a graphics artists and my inability to draw. I know RPGMaker inside out, but I can't draw for nuts

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Old 2004-12-02, 10:27 AM   [Ignore Me] #65
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But I can... I'd like to see how the gogglemonkeys... err... TR turn out

Spork seemed to be fine with it, as long as you ain't selling it.
In that case, time to unleash my creation upon the public... as soon as I get off my lazy ass and finish making those sprites, figuring out how to use Spawn Tubes, and making the various events...
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Old 2004-12-02, 10:29 AM   [Ignore Me] #66
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Cool beans. If you need any help, let me know. I have all the old ideas from my previous aborted attempt floating around somewhere.

I assume you're using Spawn Tubes as save points?

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