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2011-07-29, 02:19 PM | [Ignore Me] #61 | ||
Yes. It's called "Hey random dudes get on my Vent/TS server!" This occurs in many MMO-RPGs at high levels. If you aren't on the group's Vent then you don't roll with that group. And since there's supposed to be in-game voice, we don't even need someone's Vent server. But hey - let's not confuse the issue with simple and readily-available logic at the expense of making smart-ass comments, shall we?
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2011-07-29, 03:12 PM | [Ignore Me] #62 | |||
Sergeant Major
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Personally I have never understood those guys, who couldn't make it though... |
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2011-07-29, 04:20 PM | [Ignore Me] #63 | |||
Colonel
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2011-07-30, 12:08 AM | [Ignore Me] #66 | |||
Sergeant Major
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At 12 players and 2 MAXs (or however many the galaxy holds) then you simply can't press G to load onto the galaxy anymore. And if there is a weapon lock while inside the galaxy cabin then you can't blow it up from the inside. Besides, organized outfits wouldn't blow up their own galaxy anyways, only galaxies consisting of random zerglings *might* see that happen but whatever. There are solutions. |
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2011-07-30, 02:35 AM | [Ignore Me] #67 | |||
Colonel
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I don't see the fuss. A single "Jump, jump, jump!" voice macro would do the trick. Last edited by CutterJohn; 2011-07-30 at 02:37 AM. |
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2011-07-30, 09:38 AM | [Ignore Me] #69 | ||
In Planetside we found that a number of soldiers would lag. A simple solution for this was, when you were over the tower, you dropped. When the Gal Pilot shouted, "Go, Go, Go!" one or two players would miss the tower. Not because they couldn't hit ALT-G (which could be remapped) but because they were lagging. We found this out through practice.
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Commanding Officer To the next idiot who says the PS2 Devs do not listen: See this Thread |
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2011-07-30, 10:56 AM | [Ignore Me] #70 | ||||
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2011-08-04, 06:42 PM | [Ignore Me] #72 | |||
Private
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Another solution is to promote some obvious pro's of ground transport over the gals. Rediclous armour maybe? Being able to fire your wepons out of the ground transports but not out of the gals? Im sure there are plenty of these kinda balancing points which can be exploited to make ground appeal to some and air to others. With regards to hot drops could the pilot not have a "ready" button which they push 1 min (or so) before drop. The passengers then have to push a "ready" button too. One a passenger has pushed his "ready" button the pilot can eject them where they want. Probably overcomplicating things but would most likely do away with pilots abusing the kick function. |
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