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View Poll Results: If SOE told us about these features months ago..what would you think?
Amazing 46 70.77%
Too Different from Planetside 1 9 13.85%
Still Undecided 10 15.38%
Voters: 65. You may not vote on this poll

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Old 2011-09-09, 04:31 PM   [Ignore Me] #61
p0intman
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Re: If SOE told you these things about PS2 Months ago...


Originally Posted by Redshift View Post
There's no point in carrying 1 deci, it's one TR or VS kill, can't even kill an NC max with 1. Even with a bolt driver 20 shots will be burnt through in 2 mins, it's not even worth going to a sniping spot with that. And as previously stated the plasma nade don't have enough space to hot swap so they're worthless or highly situational at best.

Any highly versatile loadout is going to be a jack of all trades and not be very good. Also not that i want to be nit picky but you can't have HA AV snipping med eng hacking(basic) rexo(you didn't mention that but i assumed you'd need it for the space) at br20, you could have it at 23 and have a choice between a useful level of hacking and an ATV or a useful form of transport. Super soldiers only came about because of inflated BR and free rexo
Supersoldiers before that did exist, but... most of the new guys that weren't around for them wouldn't know that. They're to be forgiven, however.

/waits for people to rage at the below video and agree with Higby because they dont like it.


Last edited by p0intman; 2011-09-09 at 04:36 PM.
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Old 2011-09-09, 04:34 PM   [Ignore Me] #62
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Re: If SOE told you these things about PS2 Months ago...


Originally Posted by p0intman View Post
To repost something I edited in,


and by the way, to your above point:

"It isnt about the guns you use, the armor you wear, or the side you choose, its about who you know ingame and run with"
-Wesley314, SAS Outfit Leader

In other words, me and my outfit don't fight to attain anything. We fight because we enjoy it and we enjoy running with new people from time to time, and fighting people who equal or surpass our ability. To test ourselves against people who are better. Together.

Call me old school, if you like, but there isn't a problem to fix.

And if you're curious how I can manage to bring in 70+ pops to deal with six or ten guys who take a base on a homecont at a moments notice...

Its because I've been around the block so many times that I personally know the officers and commanders of most outfits on Gemini, and ive probably squadded with a decent portion of them before on multiple occassions. Its because I've taken an insane amount of time to build up the amount of respect between outfits and learned to work with them on levels most others don't even know exist.
Well since you have so many friends you'll have no problem filling in the gaps of stuff you can no longer do yourself.

Give me a break dude, nothing to fix? You think every soldier on the battlefield should be a super commando?

The game has changed, adapt.

We're all a little skeptical, but the MAIN reason Planetside was awesome were the HUGE battles with huge tactical operations. None of that has changed. Everything else was icing on top of the cake.

Last edited by Logit; 2011-09-09 at 04:35 PM.
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Old 2011-09-09, 04:38 PM   [Ignore Me] #63
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Re: If SOE told you these things about PS2 Months ago...


Originally Posted by Logit View Post
Well since you have so many friends you'll have no problem filling in the gaps of stuff you can no longer do yourself.

Give me a break dude, nothing to fix? You think every soldier on the battlefield should be a super commando?

The game has changed, adapt.

We're all a little skeptical, but the MAIN reason Planetside was awesome were the HUGE battles with huge tactical operations. None of that has changed. Everything else was icing on top of the cake.
When its OP, Cry for developers to nerf something so you don't need to think of counters. amirite?

I apologise, that was overly mean and harsh.

So, maybe... instead you should be more creative?
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Old 2011-09-09, 04:40 PM   [Ignore Me] #64
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Re: If SOE told you these things about PS2 Months ago...


Originally Posted by p0intman View Post
Supersoldiers before that did exist, but... most of the new guys that weren't around for them wouldn't know that. They're to be forgiven, however.

/waits for people to rage at the below video and agree with Higby because they dont like it.
A good players highlight reel is hardly proof of super soldiers, plus the guy was agile and MA, niether of which are peoples idea of super soldiers.

Honestly i see no reason why a basic grunt can carry an AI and an AV weapon, everyone stood a chance against everyone else in PS1 and thats how it should be, my single biggest fear is that the class system makes combat rock paper scissors, i.e if you have an AV wep you're fodder for AI troops who in turn are fodder for MAXes who are fodder for AV troops
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Old 2011-09-09, 04:41 PM   [Ignore Me] #65
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Re: If SOE told you these things about PS2 Months ago...


Originally Posted by Redshift View Post
A good players highlight reel is hardly proof of super soldiers, plus the guy was agile and MA, niether of which are peoples idea of super soldiers.

Honestly i see no reason why a basic grunt can carry an AI and an AV weapon, everyone stood a chance against everyone else in PS1 and thats how it should be, my single biggest fear is that the class system makes combat rock paper scissors, i.e if you have an AV wep you're fodder for AI troops who in turn are fodder for MAXes who are fodder for AV troops
shhhhhhh. its a secret.

They don't know that, I do...
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Old 2011-09-09, 04:54 PM   [Ignore Me] #66
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Re: If SOE told you these things about PS2 Months ago...


Originally Posted by Crator View Post
Stop being selfish. Other people play this game too and want things you don't want. And the more the merrier in this type of game.
Probably the best post in here.
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Old 2011-09-09, 04:55 PM   [Ignore Me] #67
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Re: If SOE told you these things about PS2 Months ago...


Originally Posted by Hamma View Post
Probably the best post in here.
and you misinterpret an opinion for greed. or something.

niiiiiice.
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Old 2011-09-09, 05:01 PM   [Ignore Me] #68
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Re: If SOE told you these things about PS2 Months ago...


Opinion is one thing. But you have no opinion, your just against something new for the sake of being against it.
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Old 2011-09-09, 05:08 PM   [Ignore Me] #69
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Re: If SOE told you these things about PS2 Months ago...


Originally Posted by Redshift View Post
A good players highlight reel is hardly proof of super soldiers, plus the guy was agile and MA, niether of which are peoples idea of super soldiers.

Honestly i see no reason why a basic grunt can carry an AI and an AV weapon, everyone stood a chance against everyone else in PS1 and thats how it should be, my single biggest fear is that the class system makes combat rock paper scissors, i.e if you have an AV wep you're fodder for AI troops who in turn are fodder for MAXes who are fodder for AV troops
That's of course unless you didn't have the correct weaponry in your backpack at the time. And I don't think anyone said that a basic grunt couldn't carry AI and AV weaponry. Just the variant's of those type would be restricted.
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Old 2011-09-09, 05:08 PM   [Ignore Me] #70
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Re: If SOE told you these things about PS2 Months ago...


Originally Posted by basti View Post
Opinion is one thing. But you have no opinion, your just against something new for the sake of being against it.

my opinion, precisely, is that microtransactions are flawed fundementally and add nothing gameplay wise. they are a creation of business development, which is cool, but should not impact gameplay. ever. I can give links to industry experts that state such, and why they're typically done.

the other part of it is that classes are a bad idea, and in my opinion are useless. in this case they add nothing and detract what could otherwise work. classes are a portion of why I don't like Wow and regard Blizzard and WoW as a one-trick pony.


in other words, I think its dumbing the game down. To say I lack an opinion is insulting at best, because its quite incorrect.

Originally Posted by Crator View Post
That's of course unless you didn't have the correct weaponry in your backpack at the time. And I don't think anyone said that a basic grunt couldn't carry AI and AV weaponry. Just the variant's of those type would be restricted.
Incorrect, Basti did infact suggest this, as have others, Higby included.

Last edited by p0intman; 2011-09-09 at 05:10 PM.
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Old 2011-09-09, 05:12 PM   [Ignore Me] #71
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Re: If SOE told you these things about PS2 Months ago...


Meh, i dont like alot but honestly it could be ok, im lettin stuff go into beta, if the worst stuff stays i wont play but givin em the chance to test it more before I cut em off. The bad parts that are deal breakers would be squad spawning and the risk of TTK becoming as low as BF.

The squad spawnin kills the skill and strats of workin together and gettin your team to a spot. Now you just get one noob to sneak in and then everyone can spawn on em. You cloak into a base to a gen, squad spawns in and its gg. or same deal with a CC. Or you try to clear enemies from a base, they just continuously spawn back inside the base on their other team mates. Its horrible for gameplay in a game thats about front lines and the like. Even if it has a timer of ten minutes its still gonna mean some completely retarded tactics. And limiting it to outdoors is still no good, as he mentioned letting one guy allow for entire squads to spawn on your tower roof is crap gameplay. Thats what a router is for, you want to spawn closer use one of those. They can be fought back against and countered. But magical fairies who spawn people atop unicorns out of thin air onto anyone in their squad is stupid beyond belief.

The AMS is an amazing idea and should return. It promotes good gameplay and strats and isnt cheap, and is counterable. I seriously hope beta shows em how bad squad spawnin is and we get back our awesome AMS.
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Old 2011-09-09, 05:17 PM   [Ignore Me] #72
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Re: If SOE told you these things about PS2 Months ago...


Originally Posted by BorisBlade View Post
Meh, i dont like alot but honestly it could be ok, im lettin stuff go into beta, if the worst stuff stays i wont play but givin em the chance to test it more before I cut em off. The bad parts that are deal breakers would be squad spawning and the risk of TTK becoming as low as BF.

The squad spawnin kills the skill and strats of workin together and gettin your team to a spot. Now you just get one noob to sneak in and then everyone can spawn on em. You cloak into a base to a gen, squad spawns in and its gg. or same deal with a CC. Or you try to clear enemies from a base, they just continuously spawn back inside the base on their other team mates. Its horrible for gameplay in a game thats about front lines and the like. Even if it has a timer of ten minutes its still gonna mean some completely retarded tactics. And limiting it to outdoors is still no good, as he mentioned letting one guy allow for entire squads to spawn on your tower roof is crap gameplay. Thats what a router is for, you want to spawn closer use one of those. They can be fought back against and countered. But magical fairies who spawn people atop unicorns out of thin air onto anyone in their squad is stupid beyond belief.

The AMS is an amazing idea and should return. It promotes good gameplay and strats and isnt cheap, and is counterable. I seriously hope beta shows em how bad squad spawnin is and we get back our awesome AMS.
Careful, if you disgree too much, you'll get called out on your name, which is awesome.
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Old 2011-09-09, 05:18 PM   [Ignore Me] #73
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Re: If SOE told you these things about PS2 Months ago...


Originally Posted by BorisBlade View Post
Meh, i dont like alot but honestly it could be ok, im lettin stuff go into beta, if the worst stuff stays i wont play but givin em the chance to test it more before I cut em off. The bad parts that are deal breakers would be squad spawning and the risk of TTK becoming as low as BF.

The squad spawnin kills the skill and strats of workin together and gettin your team to a spot. Now you just get one noob to sneak in and then everyone can spawn on em. You cloak into a base to a gen, squad spawns in and its gg. or same deal with a CC. Or you try to clear enemies from a base, they just continuously spawn back inside the base on their other team mates. Its horrible for gameplay in a game thats about front lines and the like. Even if it has a timer of ten minutes its still gonna mean some completely retarded tactics. And limiting it to outdoors is still no good, as he mentioned letting one guy allow for entire squads to spawn on your tower roof is crap gameplay. Thats what a router is for, you want to spawn closer use one of those. They can be fought back against and countered. But magical fairies who spawn people atop unicorns out of thin air onto anyone in their squad is stupid beyond belief.

The AMS is an amazing idea and should return. It promotes good gameplay and strats and isnt cheap, and is counterable. I seriously hope beta shows em how bad squad spawnin is and we get back our awesome AMS.
Remember you can only use the squad spawn features outdoors. As they stated that many times.
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Old 2011-09-09, 05:18 PM   [Ignore Me] #74
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Re: If SOE told you these things about PS2 Months ago...


Originally Posted by BorisBlade View Post
.

The squad spawnin kills the skill and strats of workin together and gettin your team to a spot. Now you just get one noob to sneak in and then everyone can spawn on em. You cloak into a base to a gen, squad spawns in and its gg. or same deal with a CC.
only works outside
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Old 2011-09-09, 05:27 PM   [Ignore Me] #75
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Re: If SOE told you these things about PS2 Months ago...


Stop blowing speculation out of proportion. Speculation is cool to talk about, but let's not talk about it as if it were fact. No one knows for sure how the game will play. And won't until we hit beta.
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