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Old 2003-03-06, 11:28 AM   [Ignore Me] #61
NeoTassadar
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I would want just a few, because large numbers adversely affect mobility (more chance of running into eachother).
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Old 2003-03-06, 11:30 AM   [Ignore Me] #62
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do we know if accidentally colliding with a friendly vehicle causes damage?
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Old 2003-03-06, 11:32 AM   [Ignore Me] #63
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Don't know, but you would get stuck for a least a few seconds. That takes away your mobility for just long enough, Prowler takes aim, boom. Big chunk of your armor gone.
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Old 2003-03-06, 12:59 PM   [Ignore Me] #64
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Originally posted by NeoTassadar
I would want just a few, because large numbers adversely affect mobility (more chance of running into eachother).


Please, please, please let me go up against your tank squad. Formations are used for mobility and concentration of fire. (Running into each other...lol, sorry, that's just too much.) Formations are also used to insure you don't run into each other.

I am waiting for the day that my overwatch catches you skylining and my echelon wastes you before my other echelon gets the chance to flank.

If 'flank' is the only tank term you understand there, then you should to consider operating another vehicle than a tank or doing some research.

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Old 2003-03-06, 04:53 PM   [Ignore Me] #65
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Yes, formations do help mobility. However, having a large number of tanks would be unorganized since you can only have a maximum of nine people under one squad leader (only ten people per squad). That gives you 3-5 tanks that are well organized in one group. To make a large number, you need several officers talking to eachother and relaying that to the squaddies, not to mention dissagreements, misinterpretation, etc. By the time you get off one organized decision, a small group is already in good position and firing. In real life, however, I would agree with you on numbers, since officers definately have more than nine people under their command.
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Old 2003-03-06, 04:56 PM   [Ignore Me] #66
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You can make a platoon, thats 3 squads togehter... i'd imagen theres a platoon chat.
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Old 2003-03-06, 04:57 PM   [Ignore Me] #67
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So you're saying that you will attempt to avoid enemy ordnance while in formation? Sorry, but that won't happen, especially if ANYONE in the area hasn't trained for hours with you.

Even if I wanted to be a tank driver, I would not spend my time tring to get my teammates to learn to stay close to each other, and not hit each other. And if you STAY in formation all of the time, you will be hard pressed to have all units avoid fire, since formation is more important than utilizing your units' most powerful asset, mobility.

You can be a mobile unit and fire in concentration without having to be close to each other, as well. It just simply takes communication.

Also, i severly doubt that most of the people driving tanks will be proficient with the terminology; even though I understand it, and many other here do as well, it won't be used, so get off of your high horse.

edit: i simulpost more everyday *sigh*
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Old 2003-03-06, 05:12 PM   [Ignore Me] #68
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Exactly. He and I did say mobility, so I was arguing that. What I meant was manuverability, and you hit the nail on the head on that subject.
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Old 2003-03-06, 06:24 PM   [Ignore Me] #69
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You all seem to notice one flaw in that plan...most of those people playing may be teenagers with no will to cooperate anyway. You know, the 14 year olds that think they have 1337 skills and can do it alone? Sure, you could do it with your outfit, but who's to say everyone is good at that kind of thing? And don't forget, perifreal (sp?) vision doesn't factor into it...you won't notice you and a friend coming a wee bit too close to one another until it's almost too late. Small squads of vehicles (3-6 should be more than enough) will be more effective, not some huge formation. Have a huge force like that, and all the n00bs and ego-freaks will definetly be a bigger thorn in your side than the MAX's plinking at you.
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Old 2003-03-06, 06:58 PM   [Ignore Me] #70
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I had already started writing my post when you posted, NeoTassadar, so I wasn't arguing about what you said. I think that you explained what you meant quite clearly.
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Old 2003-03-06, 07:44 PM   [Ignore Me] #71
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If I led an armored vehicle outfit, it would have:
6 Main Battle Tanks (MAG-Rider, Vanguard, Prowler)
4 Light Tanks (Lightning)
A Sunderer (medics and engineers)
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Old 2003-03-06, 11:18 PM   [Ignore Me] #72
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Sorry for misunderstanding, and thanks.
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Old 2003-03-07, 11:55 AM   [Ignore Me] #73
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Aztec, I really suggest bringing atleast a few of the empire-specific buggies for support

Both the TR and NC bugs have a fantastic anti-vehicular capability coupled with superb speed and agility

the VS bug would give you a grand advantage over enemy infantry
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