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Old 2012-02-03, 03:56 PM   [Ignore Me] #61
ThGlump
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Re: New Screenshot Quad in Action


Originally Posted by Knocky View Post
If they are not on their vehicles and you can see them...then they can see you (probably), so what they have will most likely be in their hands for you to see.
So no secondary weapon? If im specced for AV, only thing i can do against soldiers is to bash them with my lancer? I dont think so.
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Old 2012-02-03, 03:58 PM   [Ignore Me] #62
Hmr85
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Re: New Screenshot Quad in Action


I'm not complaining. I'll take the 20% extra players. I personally could give a dam about holstered weapons.
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Old 2012-02-03, 03:58 PM   [Ignore Me] #63
Bags
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Re: New Screenshot Quad in Action


I do agree, it'd look much better to see at least one weapon o ntheir backs.

Oh well... they'll probably go to fast in game to tell.
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Old 2012-02-03, 04:01 PM   [Ignore Me] #64
Knocky
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Re: New Screenshot Quad in Action


Originally Posted by ThGlump View Post
So no secondary weapon? If im specced for AV, only thing i can do against soldiers is to bash them with my lancer? I dont think so.
You will have your trusty Beamer.
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Old 2012-02-03, 04:08 PM   [Ignore Me] #65
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Re: New Screenshot Quad in Action


Originally Posted by Raymac View Post
Maybe, just maybe that level of detail doesn't have an effect on the number of people on the screen because it is scalable.
Like holstered weapons couldnt be scalable. I suspect its more of animation problem. But even if you draw weapons from thin air, there is no reason i cant see other ppl loadout (like bf3 do that, and they dont have animations). I would like animations too, but if whats holding it i can live without them.
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Old 2012-02-03, 04:13 PM   [Ignore Me] #66
ThGlump
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Re: New Screenshot Quad in Action


Originally Posted by Knocky View Post
You will have your trusty Beamer.
And if i have beamer in my hand, i dont have my AV in them so others cant tell what im capable of.
Like in PS1 were chat macros for adv hackers/medics so other will know, in PS2 there will be chat macros telling others what weapons you have. Go spam!
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Old 2012-02-03, 04:30 PM   [Ignore Me] #67
Raymac
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Re: New Screenshot Quad in Action


Originally Posted by ThGlump View Post
Like holstered weapons couldnt be scalable. I suspect its more of animation problem. But even if you draw weapons from thin air, there is no reason i cant see other ppl loadout (like bf3 do that, and they dont have animations). I would like animations too, but if whats holding it i can live without them.
I admit that I don't know a ton about this stuff, but wouldn't textures like fabric detail be different than say a weapon attached to a character?
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Old 2012-02-03, 04:38 PM   [Ignore Me] #68
ThGlump
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Re: New Screenshot Quad in Action


It would be. But thats the way they can be scalable. (nothing -> unanimous blob shaped to a weapon type -> base weapons -> weapons with attachments)
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Old 2012-02-03, 04:43 PM   [Ignore Me] #69
acosmo
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Re: New Screenshot Quad in Action


requesting ttk on an atv with AV beamer.
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Old 2012-02-03, 04:48 PM   [Ignore Me] #70
Raymac
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Re: New Screenshot Quad in Action


Originally Posted by acosmo View Post
requesting ttk on an atv with AV beamer.
Confirmed: Instant
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Click here to go to the next VIP post in this thread.   Old 2012-02-03, 04:52 PM   [Ignore Me] #71
RadarX
PlanetSide 2
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Re: New Screenshot Quad in Action


Originally Posted by BigBossMonkey View Post
So RadarX, since you're here.

Did you guys forget to show off the TR knife? You showed every other weapon in that silhouette picture except for it.
Let me ask about that!
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Old 2012-02-03, 05:00 PM   [Ignore Me] #72
brickbuster
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Re: New Screenshot Quad in Action


The Galaxy, of course. Nothing says badass like dropping behind enemy lines and bringing the hate to the TR and VS.
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Old 2012-02-03, 05:17 PM   [Ignore Me] #73
Hamma
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Re: New Screenshot Quad in Action


Originally Posted by acosmo View Post
i suppose it's personal preference, but i'm not fan of the shiny animations or focus effects. i'm not saying ps2 screenshots aren't fine art but this is something that works much better on more minimalistic portfolio websites than on powerhouse community super-websites where resources become critical.

EDIT: btw, this was the first time i saw lightbox fx
It's on just about all screenshot posts

We think it works well, it allows people to view the image on the page without having to navigate away from the other news. There are no rules in place on what lightbox can be used for

Also - if it became a resource issue it would go. But as of now we don't have any problems running it. With the new site it will become even lighter.
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Old 2012-02-03, 06:09 PM   [Ignore Me] #74
Vancha
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Re: New Screenshot Quad in Action


Actually, looking at the screenshot again, they might need to be careful to avoid the clingfilm effect. It looks fine at the moment, but some of the reflections on the soldiers' heads/shoulders look like they could go that way.
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Click here to go to the next VIP post in this thread.   Old 2012-02-03, 07:00 PM   [Ignore Me] #75
CyclesMcHurtz
PlanetSide 2
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Re: New Screenshot Quad in Action


Originally Posted by Vancha View Post
Actually, looking at the screenshot again, they might need to be careful to avoid the clingfilm effect. It looks fine at the moment, but some of the reflections on the soldiers' heads/shoulders look like they could go that way.
There are a couple of ways this could be interpreted - what "cling film" effect are you speaking of - can you explain it a different way? Thanks.
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