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2012-02-03, 04:08 PM | [Ignore Me] #65 | ||
Captain
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Like holstered weapons couldnt be scalable. I suspect its more of animation problem. But even if you draw weapons from thin air, there is no reason i cant see other ppl loadout (like bf3 do that, and they dont have animations). I would like animations too, but if whats holding it i can live without them.
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2012-02-03, 04:13 PM | [Ignore Me] #66 | ||
Captain
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And if i have beamer in my hand, i dont have my AV in them so others cant tell what im capable of.
Like in PS1 were chat macros for adv hackers/medics so other will know, in PS2 there will be chat macros telling others what weapons you have. Go spam! |
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2012-02-03, 04:30 PM | [Ignore Me] #67 | |||
Brigadier General
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2012-02-03, 05:17 PM | [Ignore Me] #73 | |||
PSU Admin
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We think it works well, it allows people to view the image on the page without having to navigate away from the other news. There are no rules in place on what lightbox can be used for Also - if it became a resource issue it would go. But as of now we don't have any problems running it. With the new site it will become even lighter. |
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2012-02-03, 06:09 PM | [Ignore Me] #74 | ||
Colonel
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Actually, looking at the screenshot again, they might need to be careful to avoid the clingfilm effect. It looks fine at the moment, but some of the reflections on the soldiers' heads/shoulders look like they could go that way.
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2012-02-03, 07:00 PM | [Ignore Me] #75 | ||
PlanetSide 2
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There are a couple of ways this could be interpreted - what "cling film" effect are you speaking of - can you explain it a different way? Thanks.
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Opportunity is missed by most people because it is dressed in overalls and looks like work. [ I speak for myself, not my company - they speak on their own ] |
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