Originally Posted by Figment
Please stop the quarrelling lads. There are better issues to get worked up over. :P
World of Tanks allows this type of thing to be modded btw. They even allow the player to completely determine what information is shown, health, marker and otherwise. How about we get to chose what way it is shown, are able to modify the markers and what is shown when damage is dealt or kills are made?
Could this be tied to cosmetic purchases in the cash shop? Or simply to implants like Enhanced Targetting? Get some alternatives going, see if they can't eventually implement all the variants and killtracking so you can just select which things you want to see and where you want to see them.
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According to these guys you shouldn't be given the choice to mod it. You're forced to have pop ups whether or not you like them or not. You aren't allowed to mod them. That's why this thread is so irritating.
Zulthus nailed it.
Originally Posted by Zulthus
I don't need someone rubbing psychological bullshit in my face telling me what I do or do not want. I know for certain that I have NEVER and WILL NEVER ever like or want some stupid flashy numbers telling me "ooooh, you scored a 'NOTHER kill! Wheeee! teeheheehe!!!"
I don't give a shit if people want to use it, but I for one do not.
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If you don't want a feature, as miniscule as exp popping up, why am I not allowed to toggle it off? Why would you argue against it? Don't tell me what I want.
Originally Posted by Skitrel
Point out where exactly I said this. Do not forge imaginary arguments from things I have not said.
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Originally Posted by Skitrel
Get over it, popups are going to stay whether gamers SAY they dislike them or not. They're in games now because they give the player a cathartic feeling of accomplishment, constantly. They'll stick around because it's part of what creates and maintains player addiction, whether the player realises it and bitches about it mistakenly or not.
Psychology is fun.
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Originally Posted by Skitrel
You may think this, but psychologically it creates a cathartic release and that's why it's become a staple of fps games. Gaming psychology, it's part of what creates and maintains an addiction in players.
This debate won't change anything at all, it's going to be in the game because it's part of what sucks in and maintains players playing more. Yes, even you folks that say you dislike it.
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Originally Posted by Skitrel
Nothing, in the eyes of the player. In the eyes of game designers it's removing a key feature that plays a part in gamer psychology and addiction. Making successful games isn't just about making a good game anymore, that's part of it, the other part is the psychology, how to make players play more, play longer, and invest themselves in a game. For this reason, I seriously do not see it going away, and fully understand that.
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Don't you think it's wrong to rely on subliminally message the player into liking the game with mind numbing numbers. You
did say that that's not all there is to it, so I was wrong to say that's the entire basis of your argument. However, it certainly is the main focal point of your argument. You're making the importance of pop up exp seem more important than it really is. It's not like if pop up exp isn't in the game then it's going to be colossal disaster that no one will play. Besides that's not what I'm asking, I'm merely asking for an option to disable it if you so choose.