Potential For Selling Pay To Win - Page 5 - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Soon to have its own website!
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
Click here to go to the first VIP post in this thread.  
Thread Tools Search this Thread Display Modes
Old 2012-06-04, 08:02 PM   [Ignore Me] #61
Winfernal
Staff Sergeant
 
Re: Potential For Selling Pay To Win


Originally Posted by p0intman View Post
....

*facepalm*

You don't see it do you?

THEY (THE INDUSTRY) HAVE ALREADY STATED THAT THIS IS EXACTLY WHERE THEY WANT TO GO, FULL STOP. ITS BEEN STATED BY MORE THAN ONE PERSON AND ON MORE THAN ONE INSTANCE. THIS IS A PROMISE THAT HIGBY NOR SOE WILL EVER POSSIBLY KEEP. IT IS FALSE TO BELIEVE THEY WILL NOT SELL WEAPONS FOR REAL CASH.

There. its in fucking capslock for you.
What?...

I don't get it.
Winfernal is offline  
Reply With Quote
Old 2012-06-04, 08:03 PM   [Ignore Me] #62
p0intman
Lieutenant Colonel
 
p0intman's Avatar
 
Misc Info
Re: Potential For Selling Pay To Win


Originally Posted by Virulence View Post
Watch that presentation I posted - it covers the progression of a F2P game from just selling boosts, customization, and convenience to a direct P2W game because the game just wasn't making enough money off of the former, and they made their shop significantly more profitable by going P2W.

You can also look at the way LoL has handled it. They haven't released a new champion for less than 6,300 IP in a very long time, and I guarantee that's because they make a significant amount of money off of people buying RP for a new champion that looks really cool that they want to play to pick up that champion on day one, and they don't play enough to save up enough IP to buy that champion with that.
I've seen it so many times that if I have to hear that goddamn british accent again, I'm going to claw my ears out with dull objects.

Durr. See my above post where I pre emptively call smedley and matt higby liars flat out.
__________________

Retired NC CR5, Cerberus Company.
Not currently playing PS2. Anyone with a similar name is not me. My only characters are listed in my stats profile here on PSU.
p0intman is offline  
Reply With Quote
Old 2012-06-04, 08:04 PM   [Ignore Me] #63
Toppopia
Major
 
Re: Potential For Selling Pay To Win


I think Higby will want to keep that promise, then along comes the higher ups and force him to do what he doesn't want to do, because Higby doesn't want to see the game turn into something he doesn't like.
Toppopia is offline  
Reply With Quote
Old 2012-06-04, 08:05 PM   [Ignore Me] #64
p0intman
Lieutenant Colonel
 
p0intman's Avatar
 
Misc Info
Re: Potential For Selling Pay To Win


Originally Posted by Winfernal View Post
What?...

I don't get it.
...

http://www.gamesindustry.biz/article...m-in-two-years

http://www.slideshare.net/bcousins/paying-to-win

Read and watch both.
__________________

Retired NC CR5, Cerberus Company.
Not currently playing PS2. Anyone with a similar name is not me. My only characters are listed in my stats profile here on PSU.
p0intman is offline  
Reply With Quote
Old 2012-06-04, 08:05 PM   [Ignore Me] #65
Winfernal
Staff Sergeant
 
Re: Potential For Selling Pay To Win


It was sarcasm, i do get it.

But oh well, i'll watch it when it's not 4 hours left until my alarm rings. Night, night.

I'll dream about your CAPS-LOCK!

Last edited by Winfernal; 2012-06-04 at 08:07 PM.
Winfernal is offline  
Reply With Quote
Old 2012-06-04, 08:06 PM   [Ignore Me] #66
p0intman
Lieutenant Colonel
 
p0intman's Avatar
 
Misc Info
Re: Potential For Selling Pay To Win


Originally Posted by Psi View Post
So. Anyone have some insight on how I can block Pointman's threads from showing for me? They seem to be a constant waste.
Side of my post.. click ignore.

Originally Posted by Winfernal View Post
It was sarcasm, i do get it.

But oh well, i'll watch it when it's not 4 hours left until my alarm rings.
Sarcasm doesnt translate over text due to a lack of vocal tone.
__________________

Retired NC CR5, Cerberus Company.
Not currently playing PS2. Anyone with a similar name is not me. My only characters are listed in my stats profile here on PSU.
p0intman is offline  
Reply With Quote
Old 2012-06-04, 08:07 PM   [Ignore Me] #67
maradine
Contributor
Lieutenant Colonel
 
maradine's Avatar
 
Re: Potential For Selling Pay To Win


I'm having great difficulty understanding what the purpose of this thread is. It ain't debate - no one's budging. It ain't warning - we get it. And I'm pretty sure Higby can afford to receive his abuse from trained professionals.
maradine is offline  
Reply With Quote
Old 2012-06-04, 08:08 PM   [Ignore Me] #68
Winfernal
Staff Sergeant
 
Re: Potential For Selling Pay To Win


Originally Posted by p0intman View Post
Side of my post.. click ignore.



Sarcasm doesnt translate over text due to a lack of vocal tone.
Didn't you see the "notes" above the letters? It clearly shows my tone being sarcastic...
Winfernal is offline  
Reply With Quote
Old 2012-06-04, 08:09 PM   [Ignore Me] #69
p0intman
Lieutenant Colonel
 
p0intman's Avatar
 
Misc Info
Re: Potential For Selling Pay To Win


Originally Posted by Winfernal View Post
Didn't you see the "notes" above the letters? It clearly shows my tone being sarcastic...
No, I didn't buy that windows add on from microsoft or google for chrome.
__________________

Retired NC CR5, Cerberus Company.
Not currently playing PS2. Anyone with a similar name is not me. My only characters are listed in my stats profile here on PSU.
p0intman is offline  
Reply With Quote
Old 2012-06-04, 08:11 PM   [Ignore Me] #70
Toppopia
Major
 
Re: Potential For Selling Pay To Win


Oh boy, a free to play game thats like Skyrim. Can't wait
Toppopia is offline  
Reply With Quote
Old 2012-06-04, 08:12 PM   [Ignore Me] #71
Envenom
Sergeant Major
 
Envenom's Avatar
 
Re: Potential For Selling Pay To Win


Originally Posted by p0intman View Post
That faster advancement will turn into being more diverse than others earlier than they otherwise would be, being able to do more sooner is an advantage especially in a shooter. In essence, I can do things before you can because I have paid real world cash to make it happen.
Muffin....
Envenom is offline  
Reply With Quote
Old 2012-06-04, 08:14 PM   [Ignore Me] #72
p0intman
Lieutenant Colonel
 
p0intman's Avatar
 
Misc Info
Re: Potential For Selling Pay To Win


Originally Posted by Toppopia View Post
Oh boy, a free to play game thats like Skyrim. Can't wait
you must be trolling me to think its that simple. i don't care very much to write it down plainly, but that isn't the message. the message is next to mandatory pay to win by the time of 3.0. in other words, korea is fucking influencial, more than it should be.
__________________

Retired NC CR5, Cerberus Company.
Not currently playing PS2. Anyone with a similar name is not me. My only characters are listed in my stats profile here on PSU.

Last edited by p0intman; 2012-06-04 at 08:15 PM.
p0intman is offline  
Reply With Quote
Old 2012-06-04, 08:14 PM   [Ignore Me] #73
CuddlyChud
Staff Sergeant
 
CuddlyChud's Avatar
 
Re: Potential For Selling Pay To Win


I don't understand the point of this post. Are you trying to tell us that P2W is inevitable and therefore we shouldn't waste our time with PS2? Because if that's the case, you should really lead by example.
__________________
http://terran-republic.com
CuddlyChud is offline  
Reply With Quote
Old 2012-06-04, 08:15 PM   [Ignore Me] #74
Virulence
Sergeant
 
Virulence's Avatar
 
Re: Potential For Selling Pay To Win


Originally Posted by p0intman View Post
I've seen it so many times that if I have to hear that goddamn british accent again, I'm going to claw my ears out with dull objects.

Durr. See my above post where I pre emptively call smedley and matt higby liars flat out.
Cool, whatever. Higby is not the right person to direct your rage at, even if he's the most visible member of the PS2 development team.

Here're your options to resolve your complaints, probably not to your satisfaction.

1) Don't play Planetside 2 at all because you disagree with the business model.

2) Play Planetside 2 and don't spend any money on it at all because you disagree with the business model.

There have been thousands of rage-filled rants like yours posted on myriad F2P game forums about how it's unfair and how it's not okay to sell these things for real cash, but the companies do it anyway because the internal data they get with regards to the people buying store items says that it is okay and that they're making money off of it - and that they're going to continue making money off of it. Your opinions are, while certainly not unique, irrelevant. Doing one of the above two things would make more of a difference in rebelling against the business model.
__________________
All the world that's owned by idle drones is ours and ours alone.
We have laid the wide foundations; built it skyward stone by stone.
It is ours, not to slave in, but to master and to own.
While the union makes us strong.
Virulence is offline  
Reply With Quote
Old 2012-06-04, 08:15 PM   [Ignore Me] #75
IMMentat
Contributor
First Sergeant
 
Re: Potential For Selling Pay To Win


For instance, look at tribes, some of the weapons cost 100k to get. Well thats only 100 games. In a week you have that item easily.
Something tells me you don't work long hours or work at all if you can play 14 games of tribes a day.
At an average of 15 minute bouts thats 3-4 hours a day, 24 hours every week to earn a single item, I name that a rip-off.

I maybe play 1-2 hours a day before having other things I need to do (LoL daily, something with friends/family plus house stuff), that makes it around a month of daily play per 100k upgrade.
As for the RMT pricing, Microtransactions should not start at the 2-3 dollar mark (and thats the sale pricing), the clue is in the name.
IMO Hi-Rez make great games with horrible marketplaces and terrible accessibility for casual players. The playerbase becomes stratified after the first month of release due to MMORPG equipment stats. Persistent players end up with many factors more power, health and options than the average player and in a shooter environment that is like handing out a free win.
But I digress.

The ability to buy (reasonably priced) boosters allow casual gamers make up for only having a small ammount of time available to play.
They also let hardcore players max out everything pretty damned quickly, which is one of the reasons rest XP and a daily challenge/quest are great in most Multiplayer games.

If EverQuest2 is anything to go by PS2 marketplace could well start with items at 50-100 SC then better and more impressive stuff around the 3-4k mark.
I just hope that one day F2P devs will realise that nickling and diming the playerbase is encouraged (Basic stuff for pocketchange? Here, take my money!) but hand over fist dollar snatching for every lowly item is bad-form and pisses folk off.

Diversity advancement rather than pure stats boosts (world of tanks i'm looking at you) can allow a casual player specialised in 1-2 areas can compete evenly with any player within those specialist areas. Its the balance of having multiple upgraded/superior items that usually allows long-term players to steamroll fights.
Matt Higby and Co have stated they aim for a 20% total advantage for an experienced player compared to a newbie. Thats weapon, certs, gear, and passive boosts combined.

I pray to God(s) they pull it off.
IMMentat is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 01:19 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.