Planetside 2 Liberator Bombing Confirmed! - Page 5 - PlanetSide Universe
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Old 2012-06-11, 03:38 PM   [Ignore Me] #61
Thunderhawk
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Re: Planetside 2 Liberator Bombing Confirmed!


High altitude bombing sounds good on paper, but from experience, as soon as you do 1 strafe of the target there is almost 90% of the time a Reaver / Mossie coming up to take you out.....

So you wont get to enjoy "high altitude bombing" for more than 10 mins at a stretch
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Old 2012-06-11, 03:41 PM   [Ignore Me] #62
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Re: Planetside 2 Liberator Bombing Confirmed!


I'm definitely intrigued, another little note on the list of what I need to try out immediately as I get my hands on the game. Yes, the list is getting quite long...
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Old 2012-06-11, 03:41 PM   [Ignore Me] #63
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Re: Planetside 2 Liberator Bombing Confirmed!


Originally Posted by DashRev View Post
Why can a bomb be dropped from high altitude but a cannon can't be fired from that same altitude?
cannon = mortar im guessing? Because bomb's are a specialty. They might do more damage or effect a larger area. They allow for different play styles. The mortar cannon thing seems to be one of those "swoop and kill" weapons that just wreaks havoc on people in medium range.

honestly the mortar could do SO much more damage and have a huge presence on the battlefield, but the trade off is the close encounters.

I see the bomb drops being more specialized stealth tactics. I imagine it this way, a lib squad starts the raid with a nice carpet bomb and then the night ops make their way in after initial bombing. The trade off is less attacks per minute and the fear of team killing.

Originally Posted by Algo View Post
I'm sorry, why did you quote me? I meant exactly that in my post.
oh, i wasn't sure if you were saying lib bombs we're going to be OP because they didn't have a counter...cause they do :P
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Old 2012-06-11, 03:41 PM   [Ignore Me] #64
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Re: Planetside 2 Liberator Bombing Confirmed!


Originally Posted by Thunderhawk View Post
High altitude bombing sounds good on paper, but from experience, as soon as you do 1 strafe of the target there is almost 90% of the time a Reaver / Mossie coming up to take you out.....

So you wont get to enjoy "high altitude bombing" for more than 10 mins at a stretch
We won't get to enjoy it at all, because as of 6 posts ago it turns out Margaret didn't actually mean we get bombs back. Sadly.
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Old 2012-06-11, 03:42 PM   [Ignore Me] #65
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Re: Planetside 2 Liberator Bombing Confirmed!


Originally Posted by Necroe View Post
latest tweet:

Margaret Krohn ‏@PurrfectStorm

@psucom It's different than in PS1 though. Rockets dropping on your head still feel the same though. Outchie. =P
Sounds like they could be camera guided missiles or something similar.
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Old 2012-06-11, 03:42 PM   [Ignore Me] #66
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Re: Planetside 2 Liberator Bombing Confirmed!


Originally Posted by Thunderhawk View Post
High altitude bombing sounds good on paper, but from experience, as soon as you do 1 strafe of the target there is almost 90% of the time a Reaver / Mossie coming up to take you out.....

So you wont get to enjoy "high altitude bombing" for more than 10 mins at a stretch
See, that's okay though. Because it allows for outfits to perform cool tactics like reaver escorts and stuff !
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Old 2012-06-11, 03:46 PM   [Ignore Me] #67
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Re: Planetside 2 Liberator Bombing Confirmed!


Originally Posted by Necroe View Post
latest tweet:

Margaret Krohn ‏@PurrfectStorm

@psucom It's different than in PS1 though. Rockets dropping on your head still feel the same though. Outchie. =P

Rockets are not bombs... hovering in place high in the air while firing mortars or rockets is not bombing. >.<
(unless of course we are dropping vertical rockets? o.o!)

Got my hopes up... Maybe actual bombs will make it in someday.

Last edited by The Janitor; 2012-06-11 at 03:49 PM.
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Old 2012-06-11, 03:46 PM   [Ignore Me] #68
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Re: Planetside 2 Liberator Bombing Confirmed!


Yay that someone gets their old play style back, since it's so unobtrusive, I guess.
A resounding meh, for me: Lib high-altitude bombing was so boring.

Much prefer the gunship-lib they've got and I favor a more close-in dive-bombing ability for the ES craft.
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Old 2012-06-11, 03:48 PM   [Ignore Me] #69
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Re: Planetside 2 Liberator Bombing Confirmed!


Originally Posted by Resolve View Post
cannon = mortar im guessing? Because bomb's are a specialty. They might do more damage or effect a larger area. They allow for different play styles. The mortar cannon thing seems to be one of those "swoop and kill" weapons that just wreaks havoc on people in medium range.

honestly the mortar could do SO much more damage and have a huge presence on the battlefield, but the trade off is the close encounters.

I see the bomb drops being more specialized stealth tactics. I imagine it this way, a lib squad starts the raid with a nice carpet bomb and then the night ops make their way in after initial bombing. The trade off is less attacks per minute and the fear of team killing.
I only ask because after the E3 footage there were some people complaining that the Lib didn't have PS1 style bombs anymore, and that the bubble-mounted cannon was somehow worse. None of those that I saw complain actually explained how it was worse though, and I cannot seem to figure it out.

The only difference that I've noticed is that PS2's Libby cannons have far more control over aiming. You can actually point the turret near-horizontally and get some decent lateral distance. Whereas the PS1 Libby had to be virtually on top of the target at the time they released the bomb.

As I see it, a cannon can do anything the PS1 Liberator could do and more.
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Old 2012-06-11, 03:48 PM   [Ignore Me] #70
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Re: Planetside 2 Liberator Bombing Confirmed!


Originally Posted by Rbstr View Post
Yay that someone gets their old play style back, since it's so unobtrusive, I guess.
A resounding meh, for me: Lib high-altitude bombing was so boring.

Much prefer the gunship-lib they've got and I favor a more close-in dive-bombing ability for the ES craft.
See, that's the cool thing about customization. I love high altitude support. I don't know what it is, but being that "god squad" in the skies gets me going. Especially when it's me and my 2 best friends squadding it up raining hell.
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Old 2012-06-11, 03:48 PM   [Ignore Me] #71
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Re: Planetside 2 Liberator Bombing Confirmed!


Im pretty sure they have raised the flight ceiling to allow for high altitude bombing.
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Old 2012-06-11, 03:52 PM   [Ignore Me] #72
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Re: Planetside 2 Liberator Bombing Confirmed!


Originally Posted by DjEclipse View Post
That's ok I still love her lips.
...this just got creepy...
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Old 2012-06-11, 04:01 PM   [Ignore Me] #73
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Re: Planetside 2 Liberator Bombing Confirmed!


Could be that the gunner now has access to a zoom so he can clearly see smaller targets even if the pilot is staying at high altitude.
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Old 2012-06-11, 04:12 PM   [Ignore Me] #74
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Re: Planetside 2 Liberator Bombing Confirmed!


Originally Posted by Necroe View Post
latest tweet:

Margaret Krohn ‏@PurrfectStorm

@psucom It's different than in PS1 though. Rockets dropping on your head still feel the same though. Outchie. =P
That's not bombing at all.... Big difference between dropping a gravity, velocity inheriting projectile like a bomb and a point and click newb weapon like a rocket.

Thought maybe kevmo had knocked some sense into them. Maybe next time.
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Old 2012-06-11, 04:24 PM   [Ignore Me] #75
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Re: Planetside 2 Liberator Bombing Confirmed!


I'm glad it is back. There is nothing wrong with more diverse game play.
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