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2012-07-18, 04:06 PM | [Ignore Me] #61 | ||
Major
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It's like I have been saying they need to just make Squad Leader a class with Heavy Armor but no special shield or AV weapons. Something you can easily identify an kill then drop bombing could be countered fairly easily. They could also probably make SL abilities more powerful too if they did that.
Right now though yeah I see no reason every squad leader wont just be a fully invisible Infiltrator spawning people on top of the enemy, and drop bombing all their tanks. The cooldown on it is probably about the same as pulling a vehicle so it still sounds OP to me. |
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2012-07-18, 04:19 PM | [Ignore Me] #62 | ||||
Lieutenant General
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2012-07-18, 05:24 PM | [Ignore Me] #63 | |||
Major
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I think there's an inherent flaw with the new cert system when it comes to balancing things like this. Given enough time everyone and their dog is going to have the cert. It's not like PS1 where you're only given a certain number of cert points to choose and define your role. Now we have an unlimited number of points and everything is finalized, so theoretically, given enough play time you could certify into everything. I'm completely dissing the cert system before someone jumps down my throat, I think it does a great job at incentivizing you to play with one character and enforcing that whole concept of faction loyalty. I just don't think "But..but..but you have to-to-t-to c-cert it" is a good enough justification to deduce that drop podding is balanced and won't be exploited. There's a lot of evil bastards out there that I know will abuse the hell of out something like this. |
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