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2012-07-30, 07:34 AM | [Ignore Me] #61 | ||
Major
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i think that PS2 does have a good chance on getting as famous as halo on the pc, because halo (or at least the new ones) isn't on pc. so, PS2 COULD become the halo on pc, like how halo is the star wars for consoles.
it could be possible, if it is advertised right. |
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2012-10-20, 02:24 AM | [Ignore Me] #63 | ||
First Sergeant
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Planetside 2 isn't capable of such things. To many advertisement flaws already exist. The position of Planetside has already been occupied by other games. Although if focus on the metagame they can do very well. But imo if they can't fix the basic problems with combat they will not even be able to do that. Cause atm I can't suggest the game to anyone anymore.
Last edited by xSlideShow; 2012-10-20 at 02:30 AM. |
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2012-11-20, 12:34 AM | [Ignore Me] #65 | ||
Corporal
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Planetside isn't anywhere close to being as simple and instant-gratification as the likes of Halo and COD, so I have no realistic expectations of Planetside ever reaching the "biggest franchise evvvvar!" plateau. Its not dumb enough for that - and neither do I want it to be.
A note on Halo though - Halo's success was a fluke of timing more than anything. It was the first (as far as I remember) FPS that made it to the consoles. It wasn't terribly good. In fact coming from the PC community at the time it landed on consoles it seemed terribly mediocre because it didn't do anything that a dozen PC shooters hadn't done better before it. On the consoles however - where they just didn't HAVE any FPS options - it became a smash sucess by default just for being the only applicant to the job. After that, money started to roll in faster and faster and the brand-name is what carried it into the future. The games can't be said to have evolved much... so that's what I chalk it up to primarily. They did get good increasingly polishing the same game over and over though I will give them that. It's essentially the same phenomenom that we later saw happen with COD. I think its a big mistake to look at franchises like that and think they have anything to do with something like Planetside. I just hope the customerbase has grown up and matured enough now that there is a big market for a relatively complicated and involved game like this. -Stigma |
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2012-11-20, 12:49 AM | [Ignore Me] #66 | ||
Captain
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I dunno about the rest of the things you guys talked about in this thread, but i think it would be great if they made a single player title in the PS universe. Hell, if they incorporated the PS2 client in it and had the player be launched into the MMO at the end of the other game it'd be an interesting way to get more people to play.
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2012-11-20, 12:57 AM | [Ignore Me] #67 | |||
Private
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I don't want to hijack the thread but for an argument to Halo's popularity read on: <quote> To me, gameplay is the single-most driving factor behind how well a game does. Halo was designed around it's basic gameplay aspects. Bungie has often said that they looked for it's "10 minutes of fun" and tried to find ways to expand on it and repeat it to fill the game. As a result, there's a lot of epic little quick moments.. like driving the Warthog for the first time, or throwing a grenade down a tunnel and having a bunch of Grunts squealling as their bodies fly through the air past you. It's great stuff.. seeing the grunts panic because you killed the Elite stationed with them. Or hearing the funny little one-liners from your accompanying troops from time to time. There's also a sense of it being a sandbox game (at least a little bit). There were folks that knew the grenades affected vehicles, but the game wanted your character to survive basic mishaps. A lot of fun could be had, simply driving around with someone throwing grenades at you. Then someone determined that making a pile of grenades increases the explosion size, and could throw a warthog (and it's passengers) WAY up into the air, interacting with set-pieces that were really only there for show. However, the two elements that conspired to make this a "perfect storm" for Halo, in my opinion.. was the fact that when Xbox was released, this was one of the only games you could play on it. Any amount of research into the game, or into Bungie itself, revealed that Bungie was responsible for making other games that had already achieved a cult following. Many potential buyers for the Xbox, were poised and ready to devour Halo, because of the incredible following of Myth and Marathon. "Bungie.Org" is one of the fan sites that still exists (because it translated well into the Halo series), but there have been a lot of them. So in other words, the fanbase was ready and waiting for Halo, and only Xbox had it. So, if you went to the store, and were torn about what game (or maybe system) to buy.. how do you react to a hardcore fan going nuts over the awaited release of Halo 1 and the Xbox which was required in-order to play it? It went hand-in-hand. Many folks, myself included, bought the original xbox, simply to play Halo 1. Other FPS shooters at the time included Perfect Dark, Medal of Honor, and GoldenEye on the N-64. The Xbox was next-gen, and it really seemed like the system to get at that time because the other systems seemed like they were on their way out. Now.. once you own a game system, there's a tendency (especially these days) to tell everyone who asks, that you're not an idiot, and the system you chose was the best one. It was also the beginning (and I guess probably the end) of console LAN parties where if you and your friends had Xboxes, it was guaranteed to be the game everyone had. I have great memories of being with friends all day, clustered around tv screens, playing Halo, yelling at friends, ordering pizzas, etc. Fast forward to now, and you've got a secure and reliable online experience with Xbox live, and really.. it get's to a no-brainer point of saying.. "wow.. why would I play anything else?" Because if nothing else, it's grown on you in ways that other games simply couldn't. Personally, after playing online and offline games for over 30 years now, on multiple game systems, only the Halo Series has gotten me waiting in-line at midnight to pick-up, and rush home to play a game. It's also the only set of games that caused me to buy a console (three times, if you include the fact I damaged my xbox 360 and had to rebuy it). It's also the very coolest experience to rush online and be playing deathmatch along with a bunch other folks that haven't played that map before, and suddenly.. the guns stop firing.. and everyone's going "holy crap.. look at the details? Hey, did you see the leaves falling? woah.. hang-on, don't shoot.. how the heck did you get up there?!" It's like you're all friends all of a sudden, despite what team you might be on. The storyline? It started strong, and though I'm sure there's other folks that still like what it's gone through. It's possibly not as strong as the first story, where everything was still being discovered, and part two, where you learn a bit more about what's going on, etc.. Personally, I love the storyline, and don't consider it completed yet. I still think that Masterchief will prove to be the guy that set-off the rings firing sequence the first time.. That means introducing time travel, but that's not new to Bungie storylines. |
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2012-11-20, 04:28 AM | [Ignore Me] #68 | |||
Corporal
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Perhaps goldeneye was first, but that was N64 only (at that time) wasn't it? It wasn't competing with Halo even if you don't consider the very different themes to the games. I can't recall any FPS games worth mentioning on specifically the xbox before Halo. It sounds to me like you got into FPS games from a console-perspective where the whole genre was new and fresh (there's nothing wrong with that and you were hardly the only one if that is the case). I'm just saying that from a PC perspective Halo was fairly generic and old hat (if well polished) right out of the gate with games like half-life already preceeding it by 3 years, along with a host of other FPS titles, good and bad. But ok, let's not take the thread too far off-topic. I have given you my opinion on this and I fully accept that no matter what arguments I give there will be some people out there that just think the Halo franchise is the best thing since pre-sliced cheese. That's fine - people are free to enjoy whatever they like. -Stigma Last edited by TheStigma; 2012-11-20 at 04:36 AM. |
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2012-11-20, 04:36 AM | [Ignore Me] #69 | ||||
Major
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I think all the PC elitist would of said Halo was a classic if it had come out on PC...It was a truly a special game that had a great storyline with some openess and it had good multiplayer. This is coming from a guy who played both PC and Consoles at the time....My favorite games are Deus ex,Planetside,Shenmue,halo....So no Im not a n00b in case any of you PC elitist are thinking that.
I run around hipfiring and killing everybody, is very instant gratification IMO. I do admit tho that Planetside 2 has perhaps a bigger learning curve because the game is different in the sense that is not a ADS game like COD or run around game like UT/quake...Is a mixture of hipfire/ADS so I think most people arn't use to it but once they like I did..they will find instant gratification. |
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2012-11-20, 04:46 AM | [Ignore Me] #70 | ||||
Corporal
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Now, let this thread go back on-topic, seriously. If someone else feels a strong need to continue this then do it via PM.
But hey, whatever floats your boat. Random people running around like its a deathmatch-shooter is exactly what the game needs to pad out the population and drive the economic model. If you can find some enjoyment out of that then welcome aboard, but if you think the point of this game has anything to do with how you fire your gun then well... learn as you go I guess. -Stigma Last edited by TheStigma; 2012-11-20 at 04:50 AM. |
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2012-11-20, 04:54 AM | [Ignore Me] #73 | |||
Major
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Running around around firing the gun is a point of the game...Not the only point but all the chaos and points I capture, surely helps my empire a lot. Thats how I contribute, I know their is many other ways to contribute and other people like doing that other stuff. |
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2012-11-20, 05:19 AM | [Ignore Me] #74 | |||
Corporal
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I have good news for you though. If "PC elitists" are people who hate everything console just because its on the console then they are a very rare breed indeed. Perhaps even so rare that they only exist... inside your head? *TAM TAM TAAAAAM!!* But hey, I'm not here to shatter your comfortable illusions. If we can just agree to not include that sort of mental masturbation in whatever communications we might have between us in the future then we're good... If you do end up playing Planetside 2, then welcome to the zerg! From your self-description you sound like you will fit right in... -Stigma |
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2012-11-20, 05:49 AM | [Ignore Me] #75 | ||
Major
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Let's not get over ourselves here. There are many reasons, stated above, about why PS lacks the potential to become anywhere near an IP like Halo or Starwars.
The most important one being that the basics are not right, from a storyline perspective this IP is just very weak. The original PS1 devs didn't bother putting any serious effort in it which is why we are stucked now with this vague endless empire war that doesn't make any sense. So no matter how popular the Planetside franchise will become, if it grows beyond a game it will just end up as lipstick on a pig, just like the Resident Evil IP. Last edited by Rolfski; 2012-11-20 at 05:50 AM. |
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