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PSU: Planetside: Its like sex but better!
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2012-12-19, 07:48 PM | [Ignore Me] #61 | |||
Lieutenant Colonel
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Edit: oh wait ! Never mind... In the future, a Terran Republic would have formed up to save us from greed, tyranny and especially ourselves. Last edited by sylphaen; 2012-12-19 at 07:50 PM. |
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2012-12-20, 08:04 AM | [Ignore Me] #62 | |||
Captain
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2012-12-20, 08:22 AM | [Ignore Me] #63 | |||
Master Sergeant
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What the hell? Game balance would like to have a word with you -.- |
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2012-12-20, 08:25 AM | [Ignore Me] #64 | |||
Captain
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1. If you already knew how to take cover, then you wouldnt be complaining about rear double damage. 2. It may just be because I've played WoT a lot, but I already know to keep my FRONT facing the enemy, and to not allow them to even SEE my rear side. 3. It wasn't constructive criticism, it was me informing you on how to play armoured vehicles better. 4. If you think it's impossible to take cover from Libs then you obviously don't know how to play the game. Air platform buildings servefor great air cover for armour. Just get inside and VOILA! You're mostly safe from air cover since any reasonably sensible pilot would not DARE to get in the firing anglle of a tank. 5. All you're doing is bitching and complaining about the fact that you don't know how to play armour they it's SUPPOSED to be played! Come on guy, either learn to play Planetside 2 better or don't play it at all. 6. Everyone knows that in order to have a good tank, you need to have even armour plating thickness. A tank's armour plating is usually considerbly thicker in the front. It's common sense. 7. For any game to be fun, it has to have SOME kind of realism in it. Whether it's gravity, damage taken and damage given, or even the way things move in the world. Otherwise, it wouldn't really be sensible. |
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2012-12-20, 08:30 AM | [Ignore Me] #65 | |||
Lieutenant General
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Btw, check the video HRM85 posted: directional damage is funky if only the vector with respect to the hull matters, rather than the vector with respect to the unit part hit. Last edited by Figment; 2012-12-20 at 08:53 AM. |
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2012-12-20, 12:24 PM | [Ignore Me] #68 | |||
Major
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So what you want to do really.... Is to deploy Germans WW2 tactic Blitzkreig. The Blitzkreig tactic in its basic form is to have mech. infantry protected by heavy tanks protected by air. So in other words Sundy with infantry protected by MBT protected by A2A ESF all move as a platoon. Last edited by Sunrock; 2012-12-20 at 12:26 PM. |
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2012-12-20, 09:00 PM | [Ignore Me] #70 | ||
Corporal
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Tank armor is fine, there used to be rear armor cert in beta but it was removed when people became too dependant on tanks.
What needs to be done is fixing the sound in this game. Aircraft aren't anywhere near as loud as they should be so it's easy for them to fly right up on the rear of anyone. The sound when being fired upon needs tweaking as well. Almost everything sounds like you're being hit by small arms, even when an ESF is hit by a prowler shot. Also, I don't get why some ESF's I can one shot with a HEAT lightning and others I can't? The composite armor isn't supposed to add defense to tank rounds. IMO, tank rounds and rockets should knock an aircraft out of control temoporarily (maybe not A2A). Aircraft that run into eachother spin around like a dervish but an explosive doesn't do anything. |
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2012-12-20, 09:58 PM | [Ignore Me] #71 | |||
Master Sergeant
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1. Complaining and coming up with constructive things that could feasibly help the game is completely two different things. If I was complaining I would of just wrote something such as "OMG nerf aircraft, and buff tanks" to some degree. 2. Keeping your front facing the enemy is all fine and all but when an aircraft is against a tank they can get into position much faster than you can turn your tank back towards the direction they are attacking from. 3. I honestly don't need your opinion how to play the game I've been playing the planetside series since it was first released and many other shooters. Instead of accusing me of being a noob why don't you come up with an idea that can make the game more balanced. 4. I'll be sure to keep this in mind if there was tower platforms every 1000ft in the world lol. 5. You're repeating yourself on this one. Stating I'm a noob in your eyes for making this thread. I actually do fairly well in my tank so I'm not complaining I am getting peoples opinion on this aspect of the game. 6. Common sense to real life maybe. Who made a rule about common sense relating to real world objects has to relate to in game objects? 7. I agree with you on this to a certain extent just in the fact that these things are placed in games because its something we can relate with but it doesn't necessarily mean we have to confine ourselves to those restrictions. |
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2012-12-21, 12:58 PM | [Ignore Me] #73 | ||
Private
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Hell No
You see the zerg of tanks... 100s of tanks zerging.. every faction does it but its annoying as hell.. Wish there was a limit of Tanks/Aircraft per cont. Seriously I came from Battlefield 3 so I am use to tanks and stuff but when there more than 3 tanks, the game becomes shitty.. and I been playing Planetside 2 heavily.. BR54 Last edited by Bierno; 2012-12-21 at 01:00 PM. |
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2012-12-21, 01:09 PM | [Ignore Me] #75 | |||
Private
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