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Old 2013-02-23, 10:19 AM   [Ignore Me] #61
Ghoest9
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Re: Bunny Hopping


Originally Posted by Sturmhardt View Post
So many whiney children... you can't even rationalize it... "I hate it" is not really a strong argument.

.sent via phone.
Actually that is far and away the strongest argument you can make for a change in a video game.
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Old 2013-02-23, 10:53 AM   [Ignore Me] #62
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Re: Bunny Hopping


Originally Posted by Figment View Post
Of course it does, you say "everyone can do it". Virtually everyone in PS1 could Orbital Strike at some point. Does that make it more balanced, or less?



Tbh, I jump(jet) a lot to throw off people's aim when using LA and it hardly affects ADS fire. Does it help? Depends who you're fighting and at what range, can help, just like zigzagging. So though I don't bunnyhop, I do now and then move erratically to throw of people's aim while closing on a target and getting in optimal range. I do see a lot of infils bunnyhop around people though.

I think most primarily think it's utterly stupid and therefore annoying behaviour. Not stupid from a "capacity to dodge bullets" point of view (I mean if it helps as some sort of exploit, intended or not, it's a "smart" thing to do as long as the game allows it), but from a semi-realistic point of view. It doesn't need much more argumentation.

Can you imagine Normandy with bunnyhopping troops landing on the shores? Does that enhance the immersion?

Besides, it doesn't matter how many points you have, it's how heavy they weigh. To many people, your arguments are probably weightless in comparison. >.>
You're just speaking nonsense now Figment.

"Stupid"
"Annoying"
"Not realistic"
"Imagine Normandy"
"Immersion"

These don't counter any of the points Sturmhardt made. In fact, you're proving his conclusion that there are no valid arguments against 'bunnyhopping'.

When World of Warcraft was brand new people used to say the same thing about circle strafing and moving during PvP/duel, that moving was stupid, annoying, lacked skill, took away from the immersion of the fight. Over the course of time however, everyone learned that foot work and positioning were huge parts of the game.

Being able to aim is important. Being able to disrupt people aiming at you is important. Players are penalized when they jump. The benefit people who jump frequently is not significant.

All you have to do is aim. Use your mouse.

Last edited by Aurmanite; 2013-02-23 at 10:55 AM.
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Old 2013-02-23, 10:54 AM   [Ignore Me] #63
Figment
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Re: Bunny Hopping


Taking things out of context is a skill too, isn't it Aurmanite?
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Old 2013-02-23, 11:00 AM   [Ignore Me] #64
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Re: Bunny Hopping


Originally Posted by Figment View Post
Taking things out of context is a skill too, isn't it Aurmanite?
They're your words, man.

Normandy...surely that is contextual when talking about bunnyhopping. Amirite?

I apologize if my post seemed to attack you. That was not my intent. Your post is a great example of how the arguments against 'bunnyhopping' in Planetside have no real teeth.
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Old 2013-02-23, 11:13 AM   [Ignore Me] #65
belch
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Re: Bunny Hopping


Oh God, this argument again.

At least the OP admits it's an unreasonable hatred that he has for it. Even funnier is how people present one button press as skill-less, and another as skillful. As if jumping in game, repeatedly or otherwise, is some humongous advantage.

Finally, it is completely ridiculous to mention actual combat as relevant to a video game...as if any one mentioning such has ever participated in real life combat and has a clue what they're talking about. Or that there is some parallel to the types of skills and luck (yeah, I said it) it takes to survive an amphibious assault against a prepared position, and playing Planetside 2.
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Old 2013-02-23, 11:31 AM   [Ignore Me] #66
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Re: Bunny Hopping


Originally Posted by Ghoest9 View Post
Look another boring post arguing the sematics of 'bunny hopping."

We all know what some people do in this game. They jump around when people shoot at them hoping that the enemy will have a hard time hitting them - and often it works(partly due to lag.

Many people call it 'bunny hopping" - deal with it - no one is confused on what they mean here.
It's sad that you find learning boring.
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Old 2013-02-23, 11:37 AM   [Ignore Me] #67
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Re: Bunny Hopping


Such a bullshit thread !
Jumping in CQC situation improves survivability so it can be defined as skill
(how to compensate your aim and synchronize movement to win duel)
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Old 2013-02-23, 11:53 AM   [Ignore Me] #68
Ghoest9
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Re: Bunny Hopping


Originally Posted by Phreec View Post
It's sad that you find learning boring.
Learning that some dude gets his panties in a knot when someone uses the word "bunny hop" in to general of a manner?

Yes that is boring.

But its FUNNY that you think thats learning.
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Old 2013-02-23, 12:28 PM   [Ignore Me] #69
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Re: Bunny Hopping


Originally Posted by Sturmhardt View Post
"I hate it" is not really a strong argument.
Sure it is, entire world wars have been started with this argument.

I think you may need to keep in mind, people are not posting to convince you, but the developers. You are not important.
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Old 2013-02-23, 01:24 PM   [Ignore Me] #70
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Re: Bunny Hopping


Originally Posted by Sturmhardt View Post
None of these arguments are real.
We are voicing our opinions. The same as you. The difference is that you are snidely dismissive of ours while simultaneously asserting that yours is fact.

Originally Posted by Sturmhardt View Post
1. You say there are no severe downsides for the hopper. Have you actually tried doing it? I tried it with assault rifles and carbines with and without numerous attachments and the punishment to accuracy from the hip is huge, you can't hit shit after a few meters. If you ADS you can't even see while jumping because your scope is wobbling around like crazy. How is this "no severe downsides"? That might be the case for shotguns (which I have not tried and can't comment on) or specific scopes but then the topic should be about shotguns and hopping or specific scopes and hopping, not jumping around in general. Conclusion: severe downsides already in place in most cases. I don't know the loopholes though.
That's a moot point, the only time you see bunny hopping is in cqc situations.

Originally Posted by Sturmhardt View Post
2. You say that the guy who is jumping around has to use LESS skill to hit his target than the guy who is standing still? That doesn't make sense. If you aimed for the upper center mass of a jumping person it shouldn't really matter that much except you don't make headshots, but the hopper has the same problem, his crosshair is moving vertically too.
It makes perfect sense. The guy bunny hopping can anticipate the vertical movement, because he is the one controlling it. The opposition is forced to react, which means he is penalized for reaction times much more heavily then the attacker. This means the attacker has a huge advantage when compensating for vertical shift.

Originally Posted by Sturmhardt View Post
3. If it DID give an advantage to the guy hopping (I think it does only in situations where he doesn't shoot, like reloading etc), it wouldn't be a problem too, since everyone can do it. Just like strafing, sprinting and taking cover. It gives you an edge in certain situations but everybody is free to do it. It can't be OP by definition, out otherwise strafing and taking cover will be considered OP too.
Please. That argument is utterly ridiculous. You can't claim something is theoretically balanced simply because everyone can do it. That's like claiming an OP weapon is balanced because everyone theoretically has access to it. Just because a certain aspect of the game is freely available to everyone doesn't mean that that aspect doesn't adversely affect the relationships between it and other aspects of the game. This is called "bad game play". Bunny hopping promotes bad game play based on a disproportionate difficulty-to-reward ratio.

Originally Posted by Aurmanite View Post
You're just speaking nonsense now Figment.

"Stupid"
"Annoying"
"Not realistic"
"Imagine Normandy"
"Immersion"
"World of Warcraft"
"stupid"
"annoying"
"lacked skill"
"immersion"

I can do it too.

You should also add a caveat to your analogy (which pretty much breaks the analogy): in WoW, you don't have to aim.

Last edited by Varsam; 2013-02-23 at 01:52 PM.
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Old 2013-02-23, 01:39 PM   [Ignore Me] #71
AThreatToYou
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Re: Bunny Hopping


I have not seen a single bunny hopper. Nope. Not a single friggin' one. What I have seen, and do myself, is jump in the middle of a fight as an LA and hose my target from above. That shouldn't be changed.
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Old 2013-02-23, 05:33 PM   [Ignore Me] #72
Babyfark McGeez
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Re: Bunny Hopping


This game could use a stamina bar.
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Old 2013-02-23, 05:49 PM   [Ignore Me] #73
Phreec
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Re: Bunny Hopping


Originally Posted by Ghoest9 View Post
Learning that some dude gets his panties in a knot when someone uses the word "bunny hop" in to general of a manner?

Yes that is boring.

But its FUNNY that you think thats learning.
Just doing what I can to help people realize their wording mistakes.
This game only has jumping. Bunny hopping would mean you'd gain speed by timing the jumps right, in PS2 repetitive jumping does the exact opposite...

It's like how people sometimes call magazines 'clips'. It's not the end of the world but you're better of teaching them the correct terms rather than bashing ME for correcting them.

And for your information my banana hammock remains unknotted.
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Old 2013-02-23, 06:14 PM   [Ignore Me] #74
Aurmanite
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Re: Bunny Hopping


Originally Posted by Varsam View Post


"World of Warcraft"
"stupid"
"annoying"
"lacked skill"
"immersion"

I can do it too.
Do...what?

Originally Posted by Varsam View Post
You should also add a caveat to your analogy (which pretty much breaks the analogy): in WoW, you don't have to aim.
Right, so the people who complained about movement in WoW had even less of a foot to stand on. You, unlike the rest of the posters, actually made some valid points. Not too valid though.

You get to aim in Planetside. The person with the better aim wins, whether or not they're jumping. I think you'll find that the best gamers don't jump around (they came to get down, they came to get down), and they aren't impacted by people who do.
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Old 2013-02-23, 07:14 PM   [Ignore Me] #75
Figment
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Re: Bunny Hopping


Originally Posted by Aurmanite View Post
They're your words, man.
Yes, they are. And you're taking them out of context by lining them up and pretending those are the arguments made. They are qualifications and words in that line up and have no relation to anything the way you present them.

Normandy...surely that is contextual when talking about bunnyhopping. Amirite?
You understand why I mentioned it in the first place? Can you imagine that the Germans would go "hey why aren't they bunnyhopping, but going prone all the time and running for cover instead?"

I apologize if my post seemed to attack you. That was not my intent. Your post is a great example of how the arguments against 'bunnyhopping' in Planetside have no real teeth.
It's not about real teeth. Sure, it's far from as bad as it can be in some other games. Far from.

Still, it shouldn't be encouraged at all, it's an erratic motion that (like ADAD warp inducing in PS1 to avoid hits, is a pretty damn lame thing to be able to do). Is it logical that people do it? Sure. Is it intended or wanted behaviour? No.

Last edited by Figment; 2013-02-23 at 07:15 PM.
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