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2002-12-23, 11:45 AM | [Ignore Me] #63 | ||
Corporal
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Mechassault is so sickeningly unbalanced, I don't think it's a vary good comparison. Try taking down a Mad Cat in an Uller, or a Couger. Hell, the Kit Fox packs a nasty punch, and you have to be a significantly better pilot than any idiot in a Ragnarok/Ymir/Mad Cat/Timberwolf/Atlas/Prometheus/Thor/Summoner to even have a chance at taking them down.
For example: An Uller needs about 84 shots with its strongest weapon to drop a Mad Cat - the Mad Cat needs 3 to drop the Uller. Don't mean to pull this too far off topic, but I hardly think that it's a good comparison. Besides, a MAX may flat-out own the other ground pounders -- we won't really have any idea how that balance is struck until we play.
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"<I>Nobody ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his.</I>" <B>-Gen. George S. Patton</B> |
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2002-12-23, 11:55 AM | [Ignore Me] #64 | |||
Staff Sergeant
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But this is more like a Medium mech with good weapons against a light mech with jump jets. If you are better then you win, its still even in most situations.
I believe that the MAXs will be quite even in an open field because the MAXs will have backup appropraite to their weaknesses (hopefully). Even inside they will only be at a small disadvantage because a VS MAX can simply run for the nearest large room and use that like they would the outdoors. The TR MAX will surely camp chokepoints and the NC MAX will be on the front line sponging all of the damage while the big weapons fire from behind. And the VS MAX will jump base walls and create havoc inside bases. Thats what they're good at, thats what they'll do. (at least, I hope) |
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2002-12-23, 02:14 PM | [Ignore Me] #65 | ||
Corporal
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Duritz,
I agree with you in theory, but I still think the concept of balance in Mechassault is so far out of whack that it's just impossible to make a fair comparison to PS. I had a couple slightly different roles in mind, though. As for the VS, I can definitely see a team of them really rasing some hell, flanking a base and the like. I still think they'd be meat against another MAX in the open, though, and let's face it -- you're in a TR/NC MAX, and see a couple VS troops one way, and a VS MAX the other - who's gonna be your primary target? MAX vs. MAX will happen, and it'll happen quite often. I think the TR MAX is going to be more of a fire support role, though. Camping chokepoints would definitely be their forte, but I doubt anyone's going to want to get a MAX so they can sit around and wait for someone to come to them. I can see them digging in just behind the spearhead, though, and laying down obscene amounts of cover fire. As for the NC MAX, I'm still up in the air. I guess it depends on exactly how variable that choke is on the A-I MAX. They seem very versatile, though... I get the impression the A-I MAX will be able to go from heavy assault to fire support quite comfortably. I have my reservations about the other NC MAXes, though, as I've heard they can't fire without lock, and that'd make them useless a large part of the time.
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"<I>Nobody ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his.</I>" <B>-Gen. George S. Patton</B> |
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2002-12-23, 02:21 PM | [Ignore Me] #66 | ||
Other NC maxes don't need a lock... they just do less dmg whitout a lock than whit a lock...
and i still don't buy it that TR/NC maxes will kill VS in the open that easily... i highly doubt that the VS max will have so much less armor that it can't take on other maxes in the open whit an equal chance to win slightly less armor dosn't mean paperthin to me hehe |
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2002-12-23, 04:19 PM | [Ignore Me] #68 | ||
Major
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about the mechassault balance thing - i dunno about you guys but when i play single player destruction (1 on 1 duels with progressively harder mechs) i got soooo far in my kit fox and in xbox live i see players tear everything up with the smallest of small mechs. it ALL comes down to the skill of the player. no exaggeration with that statement either.
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2002-12-23, 04:52 PM | [Ignore Me] #69 | ||
Corporal
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diluted, have you even played on Xbox Live? A good 80% of the players out there use the Mad Cat. The Timberwolf, Thor, Atlas, Mad Dog and Ragnarok are somewhat common, then you've got that rare guy in a light 'mech. At least a third of the 'mechs in the game are nearly unplayable in multiplayer (i.e. Uller), and another third of them are playable but still absolute garbage (Puma, Vulture) compared to the top-tier 'mechs (Mad Cat, Ragnarok). And I don't care HOW good you are - any newbie that just picked up the game could get in a Mad Cat and take out the best pilot around in an Uller. The only 'mechs in that game that feel even remotely "balanced" are the Thor, Catapult, Atlas, and Uziel.
Anyway, Dio, I'm not suggesting the devs would deliberately gimp the VS MAX - I DEFINITELY think it'll have its strengths. I just don't think it'll be able to take the NC or TR MAXes in a firefight. With adequate cover, sure, my money would be on the VS MAX as long as it could hit and fade. But in an open (thinking an outdoor area with sparse cover, like a lot of the screenshots portray), I get the impression that it will be lacking in the armor necessary to go toe-to-toe with another MAX.
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"<I>Nobody ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his.</I>" <B>-Gen. George S. Patton</B> |
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2002-12-24, 11:28 PM | [Ignore Me] #70 | |||
Second Lieutenant
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Darkfireknight2 you got it right on man.
Loved thoes semi shotguns they tore up some ass at close range. Last edited by CDaws; 2002-12-24 at 11:31 PM. |
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2002-12-24, 11:44 PM | [Ignore Me] #71 | |||
Lieutenant General
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2002-12-26, 12:02 AM | [Ignore Me] #73 | ||
Corporal
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Dio -
Here's what I'm basing my assumption on: At the start, all MAXes are equal. They gain special abilities, yet those abilities cost them in another area. The TR MAX has increased firepower, but is lacking in mobility (since it needs to dig in to increase its firepower). The NC MAX has increased armor at the cost of reduced firepower (since using the shield lowers ROF) The VS MAX has increased mobility, but reduced armor. How much? We don't know, but I'd bet money that its decreased armor is worth about as much as the NC and TR MAX's respective mobility and firepower losses. To sum it up, I'm assuming the MAXes will work like this: VS MAX: Mobility > Firepower > Armor TR MAX: Firepower > Armor > Mobility NC MAX: Armor > Mobility > Firepower Now, obviously, this is a rule of thumb; an AV MAX will almost certainly outgun an AI MAX. And it wouldn't at all suprise me if the different MAXes had different base characteristics other than those imparted by their special abilities. But I'm not saying that my predictions are the way the game WILL turn out, I'm simply saying that they're my predictions; that's how I THINK it will turn out, based on available information.
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"<I>Nobody ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his.</I>" <B>-Gen. George S. Patton</B> |
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2002-12-26, 12:59 AM | [Ignore Me] #74 | ||
Private
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Dio, the keywords are "I THINK" these are my opinions. If your tiny vanu brain can't comprehand that i'm sorry.
"Case and point this is why the vanu won't survive more than 2 minutes on the battle field" CiaSpy2002 Happy Hollidays
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I have walked through the valley of the shadow of death so many times they gave me a lifetime membership. Screw System requirements I'm running Ps on a 8mgb video card with a 28k connection. And incase you are wondering i am the asshole stuck in the respawn tube, so? Last edited by darkfireknight2; 2002-12-26 at 01:10 AM. |
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2002-12-26, 01:22 AM | [Ignore Me] #75 | ||
Lieutenant General
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To both previous posts, i know you didn't say it was a certainty but nevertheless your assumptions are based on pretty much nothing, we have no info whatsoever to compare the MAXs or any other vehicles or guns for that matter. That is what i was saying.
2 birds with 1 stone. W00t. |
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