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Old 2012-05-30, 05:23 PM   [Ignore Me] #76
Bags
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Re: Galaxy, auto-repairing in mid air ( 00:30 )


Originally Posted by Stardouser View Post
I am not complaining because it's different than PS1, but because I've experienced it in BF3 and disagree with it. Sometimes, people simply recognize that a proposed feature is inappropriate. I've been through this before in BF-land, we didn't want things done the BC2 way in BF3, so people said we were just disagreeing because we wanted a BF2 copy.
What's inappropriate about it? As long as it's worse than the teamwork equivalent (and it looks like it will be) I fail to see an issue.
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Old 2012-05-30, 05:26 PM   [Ignore Me] #77
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Re: Galaxy, auto-repairing in mid air ( 00:30 )


Originally Posted by Bags View Post
What's inappropriate about it? As long as it's worse than the teamwork equivalent (and it looks like it will be) I fail to see an issue.
It's automatic.

I do admit that so long as it's ONLY happening from the customization, and not anything else,that's better than BF3.

Though I am also against having to choose between these things. Flares should always be carried, for example, but simply with limited ammunition. But I'm only saying that for the principle of it, I'm aware no one cares.
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Old 2012-05-30, 06:27 PM   [Ignore Me] #78
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Re: Galaxy, auto-repairing in mid air ( 00:30 )


Originally Posted by Bags View Post
if(differentThanPS1)
someone will complain~
if(critiqueOnPS2)
someone will complain~
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Old 2012-05-30, 06:29 PM   [Ignore Me] #79
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Re: Galaxy, auto-repairing in mid air ( 00:30 )


Originally Posted by Figment View Post
if(critiqueOnPS2)
someone will complain~
There's critiquing like you and Stardouser do, and then there's half this thread which is "OH MY GOD THIS IS TERRIBLE IT'S LIKE BF3 SO IT'S TERRIBLE OH MY GOD IT'S NOT PS1".
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Old 2012-05-30, 06:42 PM   [Ignore Me] #80
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Re: Galaxy, auto-repairing in mid air ( 00:30 )


The one vehicle I'd want regenerating health for is The Galaxy considering it's support and it's an incentive to get people to use it. Considering vehicles look to die really easy in this game and with the amount of people that will be in one battle, we don't want the galaxy being useless.

I've got no problem with regenerating health personally, BF3 has a nice balance of that and repair/healing. I mean your health doesn't regen fast and your vehicles regen even slower, so you still need a Medic or Eng.

That's my stance but I'm a regen health person over med packs in general. Obviously you need to balance it like BF3 has done so well, however I don't want to need someone else to have enjoyment out of the game, I want to just enjoy playing with someone else to enjoy the game. As soon as you start making strict requirements then you end up having the situation like WoW had where you aren't allowed into groups or raids because you are not a certain class, then I'm punished for playing what I like to play.
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Old 2012-05-30, 06:51 PM   [Ignore Me] #81
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Re: Galaxy, auto-repairing in mid air ( 00:30 )


Originally Posted by Bags View Post
There's critiquing like you and Stardouser do, and then there's half this thread which is "OH MY GOD THIS IS TERRIBLE IT'S LIKE BF3 SO IT'S TERRIBLE OH MY GOD IT'S NOT PS1".
And there I was actually about to read the thread. Is it really all just "OMG we got some BF3 hate stuck in our ass when the product is already almost in beta"?


But on topic though - I for one don't like vehicle auto-repair. It promotes bailing and not caring about the thing you drive. That's a bad thing, in case you don't know. And that's absolutely independent of whether you have it on by default or as a mod option, which it is now.
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Originally Posted by CutterJohn View Post
Shields.. these are a decent compromise between the console jockeys that want recharging health, and the glorious pc gaming master race that generally doesn't.
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Old 2012-05-30, 06:53 PM   [Ignore Me] #82
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Re: Galaxy, auto-repairing in mid air ( 00:30 )


Originally Posted by NewSith View Post
And there I was actually about to read the thread. Is it really all just "OMG we got some BF3 hate stuck in our ass when the product is already almost in beta"?
It's not that bad, but there's a lot of it.
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Old 2012-05-30, 07:05 PM   [Ignore Me] #83
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Re: Galaxy, auto-repairing in mid air ( 00:30 )


Whats the problem?


Seems slow like hell, if a mosquito finds u is gg.



I don't see the difference between getting a cert to repair ur galaxy which will probably require a person to sacrafice something and somebody repairing the galaxy.....Either way ur gonna lose time flying around in circles in case u don't get shot down.

Hell it might be better to get an actual engineer to repair u since it will be faster.
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Old 2012-05-30, 07:08 PM   [Ignore Me] #84
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Re: Galaxy, auto-repairing in mid air ( 00:30 )


Oh, by the way. Since everyone likes to say "it's Alpha" for the TTK being so low, I'll play devil's advocate in the reverse and remind you all of the possibility that in Beta they could increase the regen BECAUSE it's so uselessly low right now. And then all our complaints would become valid.

So, everyone saying it's OK because it's so low, remember that that's as long as it stays low.
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Old 2012-05-30, 07:08 PM   [Ignore Me] #85
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Re: Galaxy, auto-repairing in mid air ( 00:30 )


Originally Posted by Dreamcast View Post
Whats the problem?


Seems slow like hell, if a mosquito finds u is gg.



I don't see the difference between getting a cert to repair ur galaxy which will probably require a person to sacrafice something and somebody repairing the galaxy.....Either way ur gonna lose time flying around in circles in case u don't get shot down.

Hell it might be better to get an actual engineer to repair u since it will be faster.
Originally Posted by NewSith View Post
But on topic though - I for one don't like vehicle auto-repair. It promotes bailing and not caring about the thing you drive. That's a bad thing, in case you don't know. And that's absolutely independent of whether you have it on by default or as a mod option, which it is now.
In the state it is now, with autorepairs, you just use it like this:

A) Air-Vehicle
B) Light Assault
C) Afterburner
D) Gogo fighterwhoring, bail when you're screwed, use your jetpack to land safely, keep killing, suicide, repeat.

Mosquito-farming Mk2, improved...
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Originally Posted by CutterJohn View Post
Shields.. these are a decent compromise between the console jockeys that want recharging health, and the glorious pc gaming master race that generally doesn't.

Last edited by NewSith; 2012-05-30 at 07:13 PM.
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Old 2012-05-30, 07:12 PM   [Ignore Me] #86
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Re: Galaxy, auto-repairing in mid air ( 00:30 )


im going to be taking flairs anyway.
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Old 2012-05-30, 07:21 PM   [Ignore Me] #87
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Re: Galaxy, auto-repairing in mid air ( 00:30 )


You gotta remember that every gal you come across in PS 2 wont all be able to auto repair themselves. Its not like BF3 where every fighter/chopper auto reps, you actually have to cert it and sacrifice something for it.
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Old 2012-05-30, 07:31 PM   [Ignore Me] #88
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Re: Galaxy, auto-repairing in mid air ( 00:30 )


maybe auto-repair is just in alpha???
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Old 2012-05-30, 07:40 PM   [Ignore Me] #89
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Re: Galaxy, auto-repairing in mid air ( 00:30 )


Kill-cam ? will be removed

Vehicle auto repair? can be easily removed, but have we even tested it? No



(for Nick : clearly you're not the only veteran and player who really want this game to succeed. Right?)

Last edited by cellinaire; 2012-05-30 at 07:44 PM.
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Old 2012-05-30, 08:07 PM   [Ignore Me] #90
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Re: Galaxy, auto-repairing in mid air ( 00:30 )


Originally Posted by elfailo View Post
Wait, slow auto-repairs promote bailing now? Can someone please explain this to me before I say something hideously obnoxious?
this is my face right now:

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