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Old 2012-05-27, 01:21 PM   [Ignore Me] #76
Stardouser
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Re: Battles in space for the future


Originally Posted by Xyntech View Post
shattered horizon is a lot of fun. and yes, space stations and capitol ships would provide a place for more land based vehicles to still be a part of the fight.

just imagine driving your tank around the curved cylindrical floor inside the spinning ring of a space station habitat, firing at enemy tanks who were at a 90 degree angle to you on a far section of the wheel. plenty of fun to be had.
Yes! As I recall, the Babylon 5 station could have allowed tanks
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Old 2012-05-27, 01:29 PM   [Ignore Me] #77
Thomas
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Re: Battles in space for the future


I heard back in PS1 they were meant to add in Orbital stations that you could fight on but instead we got Caves.

I wouldn't make space combat of a kind or naval combat but only as long as it does not detract from the rest of the game.
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Old 2012-05-27, 02:35 PM   [Ignore Me] #78
IMMentat
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Re: Battles in space for the future


Naval combat could be interesting and it would be connected to the whatever continents they are designing. Just add an oilrig, island, supply dock, mobile sea-harvester or strangely metallic asteroid onto the map edges.

Space would essentially add a 4th continent so if it was ever added it would have to be after the ground pounding got boring and all other terestrial options had been expended.
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Old 2012-05-27, 02:40 PM   [Ignore Me] #79
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Re: Battles in space for the future


Originally Posted by IMMentat View Post

Space would essentially add a 4th continent so if it was ever added it would have to be after the ground pounding got boring and all other terestrial options had been expended.
You'd kinda want to see that happen at some point before the ground combat gets boring, otherwise new content would be too late to save it.
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Old 2012-05-27, 04:31 PM   [Ignore Me] #80
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Re: Battles in space for the future


TBH if the ground combat ever got boring in PS2 it'll be screwed either way.
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Old 2012-05-27, 04:41 PM   [Ignore Me] #81
Stardouser
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Re: Battles in space for the future


Originally Posted by IMMentat View Post
TBH if the ground combat ever got boring in PS2 it'll be screwed either way.
That's why getting space and naval combat in sooner rather than later is important. When people begin to get bored with one thing, they can do another before it's too late, and do something different every day.

Which is another reason why it's beneficial that the space combat not be a carbon copy of ground copy but in space.

And since everyone always likes to think of the benefit to SOE/the devs, there's also the possibility that people who aren't interested in ground combat might be interested in space/naval combat. If Planetside space combat was good enough it could even get interest from people who won't play Eve because, although they like space, don't like EVE's indirect flying system. That's why I don't play EVE; flying your ship like a 1 unit RTS sucks.
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Old 2012-05-27, 04:56 PM   [Ignore Me] #82
Zulthus
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Re: Battles in space for the future


Fighting on the ground never gets boring. No worries there. But I think we need space combat anyhow. Wouldn't it be cool if it was transitional from any continent up into space? No loading screen?
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Old 2012-07-03, 10:21 AM   [Ignore Me] #83
Stardouser
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Re: Battles in space for the future


Originally Posted by Zulthus View Post
Fighting on the ground never gets boring. No worries there. But I think we need space combat anyhow. Wouldn't it be cool if it was transitional from any continent up into space? No loading screen?
I just found a video that shows a tech demo of a game that's got a space to planet transition - how ironic that when I came to post it, your post, the last post in the thread, was talking about that!

http://www.youtube.com/watch?feature...EddMjt4#t=341s
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Old 2012-07-03, 10:30 AM   [Ignore Me] #84
Sledgecrushr
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Re: Battles in space for the future


Yes it would be pretty cool to be able to cert your aircraft for space. The step after this of course is interplanetary warfare.
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Old 2012-07-03, 01:30 PM   [Ignore Me] #85
capiqu
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Re: Battles in space for the future


I would love to see sea and under water battles like Arma 3 first.
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Old 2012-07-03, 01:33 PM   [Ignore Me] #86
Dagron
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Re: Battles in space for the future


Originally Posted by Stardouser View Post
I just found a video that shows a tech demo of a game that's got a space to planet transition

http://www.youtube.com/watch?feature...EddMjt4#t=341s
That's awesome!

Last edited by Dagron; 2012-07-03 at 01:34 PM.
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Old 2012-07-03, 02:27 PM   [Ignore Me] #87
MrKWalmsley
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Re: Battles in space for the future


Originally Posted by Figment View Post
That said, it would basically be the opposite of what EVE is doing. Could feel like copy-catting.
They could say it was inspired by Star Wars Galaxies! That went from a ground based combat MMO to one which included space battles. It really wouldn't be copying though, if that was the requisite for what is copying we can easily say every game released now a-days is just a copy of something else.
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Old 2012-07-03, 03:25 PM   [Ignore Me] #88
Sempars
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Re: Battles in space for the future


No No No No and No to Space Combat. IF i wanted space combat I play Star wars or play Eve Online. As "Full of Fail" said Core Combat was one of the main killers of PS1. Why repeat history people. Say no to Population splitting!
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Old 2012-07-03, 03:46 PM   [Ignore Me] #89
MrKWalmsley
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Re: Battles in space for the future


Originally Posted by Sempars View Post
No No No No and No to Space Combat. IF i wanted space combat I play Star wars or play Eve Online. As "Full of Fail" said Core Combat was one of the main killers of PS1. Why repeat history people. Say no to Population splitting!
Star Wars Galaxies no longer exists and EvE Online is hardly FPS style vehicular combat, it's more like World of Warcraft, IN SPAAAAACE!!!!
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Old 2012-07-03, 11:44 PM   [Ignore Me] #90
Sledgecrushr
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Re: Battles in space for the future


Originally Posted by Sempars View Post
No No No No and No to Space Combat. IF i wanted space combat I play Star wars or play Eve Online. As "Full of Fail" said Core Combat was one of the main killers of PS1. Why repeat history people. Say no to Population splitting!
To me space combat is what you do in between planetary invasions.
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