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Old 2013-07-01, 10:30 PM   [Ignore Me] #76
artifice
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Re: Nexus Battle Island Revealed


So will the islands be within the Hossin zone or will they be separate zones connected off Hossin? I am hoping we can eventually get it a completely seamless open world.

Last edited by artifice; 2013-07-01 at 10:32 PM.
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Old 2013-07-02, 05:45 AM   [Ignore Me] #77
EVILoHOMER
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Re: Nexus Battle Island Revealed


Now give me the underslung MCG and I'm back!
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Old 2013-07-02, 06:01 AM   [Ignore Me] #78
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Re: Nexus Battle Island Revealed


Originally Posted by artifice View Post
So will the islands be within the Hossin zone or will they be separate zones connected off Hossin? I am hoping we can eventually get it a completely seamless open world.
Thing here, while the seamless open world made some sense in the hex, in the lattice, there needs to be LLUs or something, that are player driven, in place, for that to work.

If you are to leave the lattice, boat around enemy lines, redeploy someplace and start fighting up towards someone's rear... you have to have the ability to get yourself resupply, which ideally means getting a base... which means LLUs or something to that effect.

I would like to note that LLUs are confirmed as being a thing... according to people I tend to listen to, that listened to more of the MLG casts than I did. But, the sticking point will be player input. If they are some kind of alert style random event, I think it'll kill it, unless the way to initiate the whole thing, is player action, and the only objective given is: "Okay, you have lowered the base to 0 resource, here is a computer core from the warpgate, get it to the base in question and we're golden".
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Old 2013-07-02, 08:15 AM   [Ignore Me] #79
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Re: Nexus Battle Island Revealed


Originally Posted by Bear View Post
So they have no problem cranking out "battle islands" yet Hossin takes 9 months?
Their performance on making previous continents has probably lead them to decide on working something with less commitment on the smaller scale so they can figure out what works in that area quicker. Or to move towards things that they can pull more knowledge off of something else.
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Old 2013-07-02, 08:26 AM   [Ignore Me] #80
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Re: Nexus Battle Island Revealed


If Nexus has 11 outposts on it does that mean it has a lattice?

You're right. These battle islands are first and foremost being created to help us fill out our map and facilitate continental conquest, they will also be leveraged for competitive gameplay modes when we do those. In our initial competition foray we are looking at 48v48 but this is an 11 outpost map and will support a lot more players (probably 250ish) when played in the game proper.
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Old 2013-07-02, 09:04 AM   [Ignore Me] #81
Calista
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Re: Nexus Battle Island Revealed


Originally Posted by ringring View Post
If Nexus has 11 outposts on it does that mean it has a lattice?
Doesn't really say but if you watch this from the MLG stream and start watching at the 3:53:00 mark (the interview runs to 4:28:00) you can see Xanderclauss talk about Nexus...

http://www.twitch.tv/planetside2/b/423548947

Last edited by Calista; 2013-07-02 at 09:30 AM.
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Old 2013-07-02, 09:50 AM   [Ignore Me] #82
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Re: Nexus Battle Island Revealed


Doesn't this just mean the population will be spread out over loads of instances of these and the rest of the islands will become dead? This is basically like instances killing world PVP.
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Old 2013-07-02, 10:05 AM   [Ignore Me] #83
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Re: Nexus Battle Island Revealed


i don´t wanna watch a single mlg related video because i have zero interest in all of this.

so have i missed a dev saying anything about instancing anything in the full game?

i always assumed the battle islands will just be smaller continents with a smaller player cap than the main conts. i don´t care what they will be in mlg matches because those don´t affect the mainservers in any way.

but if the battle islands are planned to be implemented as instanced shit, so everybody can open up their own nexus, ps2 just lost the last little bit of credibility and i consider it dead.
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Old 2013-07-02, 10:11 AM   [Ignore Me] #84
Calista
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Re: Nexus Battle Island Revealed


Originally Posted by Shogun View Post
i don´t wanna watch a single mlg related video because i have zero interest in all of this.

so have i missed a dev saying anything about instancing anything in the full game?

i always assumed the battle islands will just be smaller continents with a smaller player cap than the main conts. i don´t care what they will be in mlg matches because those don´t affect the mainservers in any way.

but if the battle islands are planned to be implemented as instanced shit, so everybody can open up their own nexus, ps2 just lost the last little bit of credibility and i consider it dead.
You should probably watch that video link I posted. It answers your questions. Just because it was from MLG event doesn't mean he only spoke to that aspect of Nexus.
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Old 2013-07-02, 12:40 PM   [Ignore Me] #85
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Re: Nexus Battle Island Revealed


Originally Posted by Blynd View Post
as soon as it said balanced for 2 forces i wasnt interested - this is planetside 2 not cod/bf we have 3 teams not 2 ffs.
My thoughts exactly. Made me cringe when i saw that on the trailer. Looking at the outlook of the game now and how it's progressed/progressing.... i'd say they want it to be cod/bf rather than planetside.

Last edited by PredatorFour; 2013-07-02 at 12:41 PM.
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Old 2013-07-02, 01:51 PM   [Ignore Me] #86
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Re: Nexus Battle Island Revealed


Originally Posted by Calista View Post
You should probably watch that video link I posted. It answers your questions. Just because it was from MLG event doesn't mean he only spoke to that aspect of Nexus.
you must be kidding me!
wow, my question has been answered in there and so i should really watch a 9 hour video that is for sure 99.99% about stuff i do´t give a shit about?

thanks, NO!
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Old 2013-07-02, 02:06 PM   [Ignore Me] #87
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Re: Nexus Battle Island Revealed


Originally Posted by Shogun View Post
you must be kidding me!
wow, my question has been answered in there and so i should really watch a 9 hour video that is for sure 99.99% about stuff i do´t give a shit about?

thanks, NO!
Actually the bit in question, runs for only about 20-30 mins at around 3:55:00. So that's about 6 hours and 40 mins of your time saved.

Just hone in and you should be absolutely fine.

Last edited by CrimsonTemplar; 2013-07-02 at 03:02 PM.
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Old 2013-07-02, 02:43 PM   [Ignore Me] #88
Calista
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Re: Nexus Battle Island Revealed


Originally Posted by Shogun View Post
you must be kidding me!
wow, my question has been answered in there and so i should really watch a 9 hour video that is for sure 99.99% about stuff i do´t give a shit about?

thanks, NO!
That's why I put the time references to the pertinent info in my post. It's a 30 minute interview starting at 3:53:00 or so and goes to 4:28:00

Last edited by Calista; 2013-07-02 at 02:56 PM.
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Old 2013-07-02, 10:06 PM   [Ignore Me] #89
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Re: Nexus Battle Island Revealed


I'm fairly certain someone said Nexus has a lattice while I was out at MLG but I don't remember whom.
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Old 2013-07-03, 06:05 AM   [Ignore Me] #90
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Re: Nexus Battle Island Revealed


Has there been anything said on eta?

Also, someone (on reddit, sry can't recall who) has looked at the client on PTS and found reference to Desolation, Ascension and Extinction.
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