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Old 2012-03-23, 12:55 AM   [Ignore Me] #76
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Re: Higby Ama on reddit


Looks like he finally called it a day. 10 hours of answers is impressive. The AMA will still be visible likely for the next 6-12 hours so I presume he'll pick up again in the morning to answer the remaining questions he gets that haven't been asked already.
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Old 2012-03-23, 01:08 AM   [Ignore Me] #77
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Re: Higby Ama on reddit


Higby by far cares about this game and community,Higby and T-Ray make me wanna play this game even more just by how they treat us and give us information and there time. I have never seen game devs interact with a community this much.

Higby
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Old 2012-03-23, 01:18 AM   [Ignore Me] #78
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Re: Higby Ama on reddit


Originally Posted by nathanebht View Post
Heavy Assault if I need to take out vehicles or lots of infantry? Why would I pick Heavy Assault over a MAX?
MAXs are slow, vulnerable to flanking, and are healed by engineers instead of medics. Also, no shields, apparently.

They will have their uses, but require a different variety of support.


Hmm.. I wonder if Sunderers will heal MAXs. Always felt lodes should have repaired them in PS1.
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Old 2012-03-23, 01:25 AM   [Ignore Me] #79
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Re: Higby Ama on reddit


Fuckin love Supreme Commander Mattaeus Higglebottomus
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Click here to go to the next VIP post in this thread.   Old 2012-03-23, 01:30 AM   [Ignore Me] #80
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Re: Higby Ama on reddit




Wow he actually made it through all my questions, that's amazing!

We learned some key things about Infiltrators...
- They can hack terminals for resupply
- They will likely have additional spotting bonuses than other classes

This IMO makes it worthwhile to have at least 1 infiltrator in each 10 man squad. Since HA are the AV class I expect that will be a high-demand class for infantry.

Squad Spawn having an option (if spec'd) to spawn on any member of the squad is a cool thing also. I like this a lot and helps address why you would want a larger squad with a well-spec'd squad leader as opposed to a bunch of smaller squads.


Personal rewards for resources - I am making a reasonable assumption this means people involved in the capture of a territory get a bonus for the capture in addition to the residual recurring benefits of ownership.

Medkits exist! Probably like Grenades I assume, you buy them with resources. Another consumable is good for a resource sink.

Different resource needs per empire is interesting. What NC might need for Tanks TR use for infantry and VS might use for aircraft. Cool concept. I'm glad they have this sort of dynamic. I believe it will add significantly to strategic gameplay.

5-7 is a lot of objectives within a facility, that sounds awesome!

The server-generated missions thing is an interesting tool. I had always imagined they could use that concept to either funnel people together or separate them so the lag isn't too bad. For low population situations they'd funnel, and for high populations they'd spawn up more missions to different locations to spread people out. I like this solution, it fits and makes good use of the mission system.

I like Darklight Scopes & Flashlights, perfect tradeoff system. I'm sure you'll be giving up some tempting sidegrades for those like suppressors, or the laser pointer, or ACOG-type sights, etc.

And of course, the Squirrel nuts statue! Counting on Higby to deliver this and convince TRay that it is a ship-blocker!
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Old 2012-03-23, 01:34 AM   [Ignore Me] #81
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Re: Higby Ama on reddit


Originally Posted by Malorn View Post
Squad Spawn having an option (if spec'd) to spawn on any member of the squad is a cool thing also. I like this a lot and helps address why you would want a larger squad with a well-spec'd squad leader as opposed to a bunch of smaller squads.
Squad spawning in a game like this is a bad idea in the first place. We'll be fine if it's a cooldown on the squad leader ONLY, but being able to spawn on every squad member just brings the stupid to a whole new level.

Last edited by Zulthus; 2012-03-23 at 01:35 AM.
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Old 2012-03-23, 01:36 AM   [Ignore Me] #82
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Re: Higby Ama on reddit


Originally Posted by Zulthus View Post
Squad spawning in a game like this is a bad idea in the first place. We'll be fine if it's a cooldown on the squad leader ONLY, but being able to spawn on every squad member just brings the stupid to a whole new level.
Are you sure that it doesn't mean that the squad leader can select a single squad leader aside from him/herself to allow squad spawning on?
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Click here to go to the next VIP post in this thread.   Old 2012-03-23, 01:38 AM   [Ignore Me] #83
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Re: Higby Ama on reddit


Originally Posted by Zulthus View Post
Squad spawning in a game like this is a bad idea in the first place. We'll be fine if it's a cooldown on the squad leader ONLY, but being able to spawn on every squad member just brings the stupid to a whole new level.
Squad spawn is limited to outdoors, and it does help address the issue of having multiple 2-man squads vs a single 10-man squad. If everyone can spawn on anyone else it means a 10 man squad is better than several smaller squads.

It also frees up the squadleader to be a real combat leader and not some pussy that hides behind everyone else trying not to be killed.
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Click here to go to the next VIP post in this thread.   Old 2012-03-23, 01:39 AM   [Ignore Me] #84
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Re: Higby Ama on reddit


Originally Posted by Atheosim View Post
Are you sure that it doesn't mean that the squad leader can select a single squad leader aside from him/herself to allow squad spawning on?
I dunno, interpret it how you will, but to me that reads any squad member

Right now you can squad spawn on the squad leader, or if he's speced for it on any member of the squad.
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Old 2012-03-23, 01:42 AM   [Ignore Me] #85
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Re: Higby Ama on reddit


I feel like Higby doesn't like me, he never answers my questions

Maybe I'll make alt accounts and put NC logos all over them....
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Old 2012-03-23, 01:43 AM   [Ignore Me] #86
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Re: Higby Ama on reddit


Originally Posted by Malorn View Post
I dunno, interpret it how you will, but to me that reads any squad member
I definitely agree.
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Old 2012-03-23, 01:48 AM   [Ignore Me] #87
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Re: Higby Ama on reddit


not understanding this

On headshots: No way. Sniper rifles will be pretty powerful. 3-4 hits without headshots.
So head shots kill with 1 bullet or what? I am being pretty derp.
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Old 2012-03-23, 01:49 AM   [Ignore Me] #88
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Re: Higby Ama on reddit


I am VERY optimistic about this passion project so far, Ill hold off on judgment and name calling until I can actually get my hands on it.

Higby is awesome for doing this. It would be really cool if the other devs could hop on the AMA train and spill some more info.
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Old 2012-03-23, 01:51 AM   [Ignore Me] #89
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Re: Higby Ama on reddit


Originally Posted by Zulthus View Post
Squad spawning in a game like this is a bad idea in the first place. We'll be fine if it's a cooldown on the squad leader ONLY, but being able to spawn on every squad member just brings the stupid to a whole new level.
Why is it stupid on a whole new level.
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Click here to go to the next VIP post in this thread.   Old 2012-03-23, 01:51 AM   [Ignore Me] #90
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Re: Higby Ama on reddit


Originally Posted by RNFB View Post
I feel like Higby doesn't like me, he never answers my questions

Maybe I'll make alt accounts and put NC logos all over them....
Sorry if I missed your question! I tried to get to all of them that didn't seem like obvious duplicates.
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