Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Please note your immediate exits.
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
Thread Tools | Search this Thread | Display Modes |
2013-04-19, 05:03 AM | [Ignore Me] #76 | |||
Needs a hotfix.
__________________
"Don't matter who did what to who at this point. Fact is, we went to war, and now there ain't no going back. I mean shit, it's what war is, you know? Once you in it, you in it! If it's a lie, then we fight on that lie. But we gotta fight. " Slim Charles aka Tallman - The Wire BRTD Mumble Server powered by Gamercomms |
||||
|
2013-04-19, 07:12 AM | [Ignore Me] #78 | ||
Private
|
The first time I played after the update I took out a few of my own before I realized it. I changed the colors back in the customization settings real quick. Then after that it showed allies in blue again but it still showed vehicles and turrets in red. I took out some poor engineers turret because of this.
|
||
|
2013-04-19, 09:55 AM | [Ignore Me] #80 | ||
Major
|
hey did anyone else notice the new animations for the pistol or bolt action sniper for the TR reload animations? they are much better, and SUPER badass. i like.
although, this patch was fucking buggy, the hotfix will fix the problems i had though (teleporting under the map...) |
||
|
2013-04-19, 01:10 PM | [Ignore Me] #82 | |||
Sergeant Major
|
You can bet the nerfhammer will come down on them very soon after the initial 'OMG SO OP, MUST BUY' phase has died down and SOE has made a decent amount of $ from it.
__________________
|
|||
|
2013-04-19, 01:32 PM | [Ignore Me] #83 | |||
Captain
|
__________________
In planetside since the close beta of the first game! Outfit Brasileira de Planetside 2 |
|||
|
2013-04-19, 02:24 PM | [Ignore Me] #85 | |||
Master Sergeant
|
Once the hype goes away, there won't be much situations where you actually are against the new pistols. New weapons are always spammed at first. |
|||
|
2013-04-19, 07:40 PM | [Ignore Me] #86 | |||
Corporal
|
I almost never say this, but this Update really was a hit out of the park.
No Optimization issues this time. (except I seem to crash way too often when pulling a Sunderer out of vehicle Terms.... and ONLY a Sundy.... no other vehicles keep causing this crash). The vehicle stability changes are AWESOME. I don't even think about popping an ESF now when I need to get somewhere fast. The Flash is handling SOOOOO much better now. The previous day I flipped mine over 6 times while driving fairly slow. Yesterday I played half the day before I even found out how the new flipping mechanic even works just b/c the Flash is so much more realistic and controllable now as opposed to the HaraKiri-Kart it used to be. This coupled together with the previous improvements to climbing slopes by foot has made "getting around" in this game so much more enjoyable now. I'm actually spending more time just exploring mountains and paths and stuff than I am ghost capping now. It's the journey not the destination that's fun... that's exactly how any MMO should be played. The HA unstacking of abilities was also very needed. Glad they ripped that bandaid off now instead of waiting things festered months from now.
I think this thing is BUGGED. I put 4 MAG shot into some LA last night before he slowly turned around and INSTA KILLLED me with the Commissioner. My kneejerk reaction was "is he hacking??" But this was day one, there shouldn't even BE any working hacks day1 after a huge update like this. And I'm pretty sure this guy wasn't MLG pro either. Either the Damage / CollisionHulls are bugged on this new "hand cannon", or SOE just didn't playtest it properly. It's such a P2W "gimme" to the point that I woulda bought one myself on-the-spot if I had enough Station Cash transfered over. Last edited by VGCS; 2013-04-19 at 07:50 PM. |
|||
|
2013-04-19, 08:01 PM | [Ignore Me] #87 | ||
Sergeant Major
|
I tested the commissioner out in the field.
I'd rather just use a carbine. The sucker is intended to be the KILL TEH ZOMBIES pistol in the way that the pump-actions are the KILL TEH ZOMBIES shotguns. I find it rather difficult to use effectively in a crowded situation. My recommendation is have it in your #2 slot when you are in the towers using your pump-actions and pull it out when you don't have time to reload the pump. |
||
|
2013-04-20, 06:49 PM | [Ignore Me] #89 | |||
Captain
|
Who do we talk to to get an extended mag cert? I want an extended mag similar to SMG. Please? |
|||
|
|
Bookmarks |
|
|