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Old 2011-11-19, 06:55 PM   [Ignore Me] #76
NewSith
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Re: Higby Tweets Map


Why didn't anyone take a note of what's on the left. The thing really looks like class selection/customisation window...
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Originally Posted by CutterJohn View Post
Shields.. these are a decent compromise between the console jockeys that want recharging health, and the glorious pc gaming master race that generally doesn't.
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Old 2011-11-19, 07:09 PM   [Ignore Me] #77
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Re: Higby Tweets Map


Originally Posted by NewSith View Post
Why didn't anyone take a note of what's on the left. The thing really looks like class selection/customisation window...
Ahem...

Originally Posted by duck View Post
Updated map full screen, along with some interface on the left monitor.
Originally Posted by Khellendros View Post
It looks like it may be the new equip screen, I see what look like weapon slots, but not sure what the circle thing in the center is, skill training perhaps?
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Old 2011-11-19, 07:17 PM   [Ignore Me] #78
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Re: Higby Tweets Map


Originally Posted by Khellendros View Post
Ahem...
If the discussion were hot I'd surely notice.
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Originally Posted by CutterJohn View Post
Shields.. these are a decent compromise between the console jockeys that want recharging health, and the glorious pc gaming master race that generally doesn't.
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Old 2011-11-19, 08:43 PM   [Ignore Me] #79
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Re: Higby Tweets Map


Originally Posted by MgFalcon View Post
It's an interesting change up from the last map scheme, I wonder if they have different modes for the map... From the looks of this one, it's either thermal (judging by the small amounts of green at the bottom), or the flow of nanites, which would be cool.
Called it.
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Old 2011-11-19, 10:18 PM   [Ignore Me] #80
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Re: Higby Tweets Map


Originally Posted by Talek Krell View Post
Didn't they say at one point that all the bases were somewhat hand crafted?
I think I remember them talking about the terrain being manually molded rather then creating a height map and running it through some generator to create terrain like they did with the first game.

But I also think I remember them mentioning bases being more unique too so maybe you're right.
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Old 2011-11-19, 10:54 PM   [Ignore Me] #81
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Re: Higby Tweets Map


Originally Posted by NewSith View Post
Why didn't anyone take a note of what's on the left. The thing really looks like class selection/customisation window...
Apparently it's the vehicle terminal UI.
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Old 2011-11-19, 10:57 PM   [Ignore Me] #82
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Re: Higby Tweets Map


Originally Posted by Hamma View Post
Apparently it's the vehicle terminal UI.
Yea, there was a nice closeup of that screen at the AGN tonight, I bet we are going to study that frame to death now.
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Old 2011-11-20, 03:47 AM   [Ignore Me] #83
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Ok, my turn to flatten the left side.
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