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Old 2013-03-18, 10:40 AM   [Ignore Me] #76
Pella
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Re: PlanetSide 2 eSports Details from MLG


Originally Posted by Rahabib View Post
There are two things I worry about most.

1) its going to only cater to large outfits (ala 50v50). this will restrict it to only a few teams. Not only that how are you going to get 50 people to want to compete often enough to make this viable? So your outfit will need probably at least 75 people. Good luck starting up a new outfit to compete. Want to go to MLG? - well SOE better be prepared to pay for 100 plane tickets cause no where are you going to find an outfit of 50 wanting to pay their own way.
2) by having some kind of "ladder" system in game, it will only encourage stat whoring. What fair criteria can they use? kills = large outfits and outfits that are large. caps = outfits that are large and can play a lot more than the smaller outfits. KDR = stat whores. I dont see a system they can use IN GAME to make this work. The only system I can see making this work is to allow teams to schedule events outside the world game and compete for Wins and Loses without other factors interfering. If thats the case, and its scalable (lower than 50v50) then maybe it will work, but then all the in world players will be ticked off.
Ladders will be like a league.

A v B = Winner get 3 Points. Im sure it wont have other stats like k/d kills ect.
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Old 2013-03-18, 10:40 AM   [Ignore Me] #77
Rahabib
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Re: PlanetSide 2 eSports Details from MLG


Originally Posted by Pella View Post
Its happening so i suggest people embrace it.

As for Sizes, They have todo 12v12. Its a must.
agreed. I would love to see an infantry only ladder/league.
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Old 2013-03-18, 10:40 AM   [Ignore Me] #78
NewSith
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Re: PlanetSide 2 eSports Details from MLG


Originally Posted by Rahabib View Post
2) by having some kind of "ladder" system in game, it will only encourage stat whoring. What fair criteria can they use? kills = large outfits and outfits that are large. caps = outfits that are large and can play a lot more than the smaller outfits. KDR = stat whores. I dont see a system they can use IN GAME to make this work. The only system I can see making this work is to allow teams to schedule events outside the world game and compete for Wins and Loses without other factors interfering. If thats the case, and its scalable (lower than 50v50) then maybe it will work, but then all the in world players will be ticked off.
XP if you mean the actual game part, not the competitive.

I had a simple idea mentioned on the official forum - in short, the largest outfit on the server gets a score multiplier of x1.0. The smaller outfits get higher multiplier based on how many times smaller they are.


(Say Outfit X is the biggest, Outfit Y is 3 times smaller. Outfit X gets x1.0, Outfit Y gets x3.0)
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Last edited by NewSith; 2013-03-18 at 10:41 AM.
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Old 2013-03-18, 10:41 AM   [Ignore Me] #79
Rahabib
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Re: PlanetSide 2 eSports Details from MLG


Originally Posted by Pella View Post
Ladders will be like a league.

A v B = Winner get 3 Points. Im sure it wont have other stats like k/d kills ect.
yea. its the whole "in game" part they mentioned. I hope its instanced battles.
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Old 2013-03-18, 10:42 AM   [Ignore Me] #80
Rahabib
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Re: PlanetSide 2 eSports Details from MLG


Originally Posted by NewSith View Post
XP.

I had a simple idea mentioned on the official forum - in short, the largest outfit on the server gets a score multiplier of x1.0. The smaller outfits get higher multiplier based on how many times smaller they are.


(Say Outfit X is the biggest, Outfit Y is 3 times smaller. Outfit X gets x1.0, Outfit Y gets x3.0)
xp can be exploited very easily as well. artificially inflating based on size doesnt make it any fairer.
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Old 2013-03-18, 10:44 AM   [Ignore Me] #81
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Re: PlanetSide 2 eSports Details from MLG


Originally Posted by Hamma View Post
As someone who got their start playing competitively in Tribes before eSports took off I'm excited at the proposition of competing in PlanetSide 2. Though, I will likely take a back seat in actual competition itself there was nothing like listening to a Tribes match back in the day to get the adrenaline pumping.

Have an open mind and quit acting like this is a doomed prospect from the start. None of you know that, you can guess just like anyone else but you have no clue if this will work or not.
I like the publicity that MLG brings Planetside 2, but MLG games are usually brought up to MLG as games that can be competive that people want to view already. You don't try to make games for MLG because it has a good chance of failing. Guild Wars 2 set out to be an Esport. We had a few youtube channels dedicated to promoting it as an Esport. Guild Wars 2 is still not an Esport.. despite developers and community trying to push it there.

I don't think SOE can force themselves into the spot light. It just has to organically happen from the playerbase that enjoys playing the game. I personally don't see Planetside 2 getting there. The game isn't balanced enough with competition in mind to me. Who knows though.... I guess it could happen if SOE pumps a lot of development into MLG specific maps, loadouts and balances everything separate from the core game. That's all time I wish they could focus on the core game that desperately needs the attention. Maybe a year down the road then they could realistically try to develope for MLG when they have the core game solid.. meta game, optimization, base redesigns and map layouts.
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Old 2013-03-18, 10:48 AM   [Ignore Me] #82
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Re: PlanetSide 2 eSports Details from MLG


I agree with the Tribes trip back in time Hamma.
Surprising how well that was set-up to allow casting of matches so long ago and how popular is was, albeit within a very small community.

So like Tribes I assume this will also allow vehicles to be showcased as part of the competition.
Or when they say "specific sets of weapons" will be allowed does that mean no air or land vehicles?
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Old 2013-03-18, 10:56 AM   [Ignore Me] #83
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Re: PlanetSide 2 eSports Details from MLG


The weapon restriction is obvious. In matches your limited to xyz weapons maybe in one series of matces it all the basic kityou get when your a lowly br1 you get certs to improve them but you can only use those weapons. I think it could be very interesting as we have seen receently with the smg and shotguns that they seem to down tune older weapons to make the new FOTM sell on the shop. O if they take those out or the equation then its better balanced as a match and let's face it it would be interesting to see soe of the epeen stat whores who go in for this how they actually fair with no ability to farm kills etc cause your fighting on a level pop not an imbalanced one as you see on most servers.
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Old 2013-03-18, 12:20 PM   [Ignore Me] #84
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Re: PlanetSide 2 eSports Details from MLG


By the way I totally agree with games that have attempted to make themselves eSports and failed.. there are many good examples of that out there. Hopefully this isn't another but there's no way to know. On the bright side, they are working directly with people who KNOW competition in gaming so that has to count for something.
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Old 2013-03-18, 12:31 PM   [Ignore Me] #85
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Re: PlanetSide 2 eSports Details from MLG


Originally Posted by p0intman View Post
shit idea, shit concept.
goodbye
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Old 2013-03-18, 12:42 PM   [Ignore Me] #86
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Re: PlanetSide 2 eSports Details from MLG


Originally Posted by Hamma View Post
By the way I totally agree with games that have attempted to make themselves eSports and failed.. there are many good examples of that out there. Hopefully this isn't another but there's no way to know. On the bright side, they are working directly with people who KNOW competition in gaming so that has to count for something.
Well i cant say for sure that ps2 will fail as esport.
But they are at least seven times more reasons why this game will fail than it will succeed as esport.

1. Ps2 isnt made for esports
2. Ps2 is a huge lag festival
3. Ps2 has a totaly different player base
4. Ps2 isnt twitchy enough
5. Ps2 is already too old
6. Ps2 isnt mainstream enough
7. Ps2 dont get enough love from the devs anymore (it seems 90% of the team is already working for eq next)
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Old 2013-03-18, 12:46 PM   [Ignore Me] #87
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Re: PlanetSide 2 eSports Details from MLG


This just added an "end game" element I am excited.
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Old 2013-03-18, 01:02 PM   [Ignore Me] #88
Sonny
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Re: PlanetSide 2 eSports Details from MLG


Originally Posted by Rahabib View Post
There are two things I worry about most.

1) its going to only cater to large outfits (ala 50v50). this will restrict it to only a few teams. Not only that how are you going to get 50 people to want to compete often enough to make this viable? So your outfit will need probably at least 75 people. Good luck starting up a new outfit to compete. Want to go to MLG? - well SOE better be prepared to pay for 100 plane tickets cause no where are you going to find an outfit of 50 wanting to pay their own way.
I thought I heard that there would be 'weight divisions' of outfit sizes. i.e. small outfits could play against eachother 12 v 12 (or even smaller) while only large outfits could play 48 v 48. Can anyone confirm/deny either way?
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Old 2013-03-18, 01:25 PM   [Ignore Me] #89
Dragonskin
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Re: PlanetSide 2 eSports Details from MLG


Originally Posted by Mox View Post
Well i cant say for sure that ps2 will fail as esport.
But they are at least seven times more reasons why this game will fail than it will succeed as esport.

1. Ps2 isnt made for esports
2. Ps2 is a huge lag festival
3. Ps2 has a totaly different player base
4. Ps2 isnt twitchy enough
5. Ps2 is already too old
6. Ps2 isnt mainstream enough
7. Ps2 dont get enough love from the devs anymore (it seems 90% of the team is already working for eq next)
1. Games typically made for Esports seem to fail anyway
2. This is a legit concern
3. This isn't exactly true anymore. Most of the players are from other games. There is even a competitive outfit that came to Waterson on TR side called NCU that has members that do play in MLG events already.
4. Not sure what you mean exactly. Smaller maps could generate more twichty moments, but it's no less twitchy than Halo in my opinion.
5. Age doesn't really matter as long as there is a demand for the content.
6. This is more tied to 5 and I don't think the demand is there for this game because other games fill the small scale competition and I just don't think large scale will be as popular.
7. I don't think this is true. The patches are just as bad now as they were in beta about breaking things and introducing new bugs. GU04 did a lot of balancing and we will be getting a new continent in a month or so. New weapons, new vehicles coming, updated flash. I don't really see the lack of development from SOE. It's just never as fast as we would want.
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Old 2013-03-18, 01:34 PM   [Ignore Me] #90
Climhazzard
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Re: PlanetSide 2 eSports Details from MLG


Originally Posted by p0intman View Post
When your primary part of the game is playing in the equivilent of instanced arenas, you relinquish your right to have an opinion on anything on the main game.
The last I heard, participation in the tournaments requires participation in the main game.

Originally Posted by Rumblepit View Post
im no physic,but momma didn't raise no fool!
It's spelled "psychic".

Originally Posted by NewSith View Post
(Say Outfit X is the biggest, Outfit Y is 3 times smaller. Outfit X gets x1.0, Outfit Y gets x3.0)
But how do you reliably judge an outfit's size? You can't really use the total number of members, because a lot of those members maybe be inactive.
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