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Old 2011-11-13, 09:24 PM   [Ignore Me] #76
mefy
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Re: T-Ray Tweets New NC Asset (Wants our Feedback!)


Tray wants our feedback? Well...

I'm assuming its an infantry weapon, please correct if wrong.

My feedback - looks too much like the MCG. How does an infantry weapon like this fit the role of the NC empire? I think you're treading over thin ice here, remember what happened when you gave BFR driver weapons different balancing factors then the empire is used to? i.e. Peregrine got lowest dmg per shot, but most damage over time weapon, TR got opposite, etc... when it should have been the other way around.

This doesn't fit the 'theme' of the NC at all and if this is to be one of their standard heavy infantry weapons then I hope you got a 20 barreled MCG that will trump this gun in just about every way. I say scrap it, or use a similar model as this for the MCG- this may have an NC logo on it but does not shout 'NC' in any way whatsoever.
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Old 2011-11-14, 03:23 AM   [Ignore Me] #77
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Re: T-Ray Tweets New NC Asset (Wants our Feedback!)


Originally Posted by T-Ray View Post
I'm not sure what you mean by that
It is uncommon for the art designer for a major AAA studio to ask random internet people for their thoughts. I was just curious if you'd run out of inspiration for the day or something.




If I may make one more suggestion... As a way to differentiate it from the MCG, why not just have multiple barrels, but make them not rotate? The specific requirements of a railgun would make this not a fun thing to design, since you'd need to power the barrels. Just make them fire sequentially in a circle.

Last edited by CutterJohn; 2011-11-14 at 03:29 AM.
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Old 2011-11-14, 03:29 AM   [Ignore Me] #78
Talek Krell
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Re: T-Ray Tweets New NC Asset (Wants our Feedback!)


Originally Posted by CutterJohn View Post
It is uncommon for the art designer for a major AAA studio to ask random internet people for their thoughts. I was just curious if you'd run out of inspiration for the day or something.

I think what you need to consider is that shut up.
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Old 2011-11-14, 04:33 AM   [Ignore Me] #79
EASyEightyEight
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Re: T-Ray Tweets New NC Asset (Wants our Feedback!)


I almost feel he was asking if it seemed right for the NC to have a long range suppressive weapon, as opposed to whether or not this single, angled (skewed) shot looked alright. I mean, from an Empirical standpoint, it seems blasphemous that the NC would get an MCG, and the TR may just get their own jackhammer, but also from an Empirical standpoint, each of these two weapons could still have their own unique feel for each of their own factions much in the same way the assault rifles do. PS2 is based heavily on PS1, but PS2 is not PS1. Diverging a little from what we've grown accustomed to can be a good thing.

I'm not sure how the lasher would work out though.

Gun looks great to me, save for that X which looks like a bubble honestly (possible placeholder for personal emblems?) Guys shooting at me with this gun will be wearing bulky power armor, and I expect their guns to be just as horrifyingly intimidating to look at. I guess I can just suspend my disbelief better than most

EDIT: I lean more towards style than how believable in functionality a weapon, armor, or vehicle looks, as long as it's not outrageously over the top.

Last edited by EASyEightyEight; 2011-11-14 at 04:39 AM.
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Old 2011-11-14, 04:40 AM   [Ignore Me] #80
Canaris
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Re: T-Ray Tweets New NC Asset (Wants our Feedback!)


anyone suggested RGC for it "Rotary Gauss Cannon", fraid you know where I stand if you want every faction to have a MCG style gun, it fine of course but the MCG should be the TR's version.

My first thoughts on it when I saw it was, Pretty kewl but it's massively bulky at the front and I'd hate to have to carry it into combat for any long periods of time but then it's supposed to NC,

maybe the length of the barrel is a bit to long

another small thought was to have an enlarged metal gun shield protecting the fore grip / ammo magazine / rear barrel
wouldn't do anything except look good





I wouldn't make it too big as you no doubt have seen the Mossy / Reaver side by side thread about area / Hitbox size debate. We'd have the NC raining tears about how big there ass looks lol
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Old 2011-11-14, 04:45 AM   [Ignore Me] #81
FastAndFree
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Re: T-Ray Tweets New NC Asset (Wants our Feedback!)


I agree that would be a welcome change that all empires have similar versions of the heavy weapons, but they don't necessarily have to be versions of the very same weapon. Just close enough.
For example, it the NC's MCG equivalent could be a Metal Storm-like barrelmination



(Although I guess that would be a bitch to animate and implement, as the bullets would have to come from all the barrels, not to mention it would also outperform the TR at their own game)
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Old 2011-11-14, 05:36 AM   [Ignore Me] #82
Bruttal
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Re: T-Ray Tweets New NC Asset (Wants our Feedback!)


kinda curious what changes he makes to it
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Old 2011-11-14, 09:27 AM   [Ignore Me] #83
MooK
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Re: T-Ray Tweets New NC Asset (Wants our Feedback!)


Originally Posted by mefy View Post
Tray wants our feedback? Well...

I'm assuming its an infantry weapon, please correct if wrong.

My feedback - looks too much like the MCG. How does an infantry weapon like this fit the role of the NC empire? I think you're treading over thin ice here, remember what happened when you gave BFR driver weapons different balancing factors then the empire is used to? i.e. Peregrine got lowest dmg per shot, but most damage over time weapon, TR got opposite, etc... when it should have been the other way around.

This doesn't fit the 'theme' of the NC at all and if this is to be one of their standard heavy infantry weapons then I hope you got a 20 barreled MCG that will trump this gun in just about every way. I say scrap it, or use a similar model as this for the MCG- this may have an NC logo on it but does not shout 'NC' in any way whatsoever.
I feel similar to this. Rapid fire, round per minute concentration, etc. does not fit the NC theme to me. If this indeed designed to be similar to a chaingun, I do not personally believe it should be designated to the NC.
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Old 2011-11-14, 10:29 AM   [Ignore Me] #84
morf
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Re: T-Ray Tweets New NC Asset (Wants our Feedback!)


I really don't see the problem with NC getting an MCG so long as the TR MCG is capable of shooting shotgun shells. Seems like a fair trade.
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Old 2011-11-14, 11:12 AM   [Ignore Me] #85
Heaven
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Re: T-Ray Tweets New NC Asset (Wants our Feedback!)


its hard to give feedback when you dont know what kinda weapon it is, it looks like it should belong to a max for sure but the the joy stick and handle look out of place if it is for a max, the colours look good but if thats the new NC heavy HA then i dont like it, it looks clumsy and bulky and i cant imagine a troop carrying it aroung, on the other hand if its a shot gun for the max units i think it looks sweet...
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Old 2011-11-14, 11:16 AM   [Ignore Me] #86
Vancha
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Re: T-Ray Tweets New NC Asset (Wants our Feedback!)


Originally Posted by CutterJohn View Post
If I may make one more suggestion... As a way to differentiate it from the MCG, why not just have multiple barrels, but make them not rotate? The specific requirements of a railgun would make this not a fun thing to design, since you'd need to power the barrels. Just make them fire sequentially in a circle.
I like this idea, but for some reason I'm imagining it with 4 square barrels working that way...

Edit: Also, people need to stop whining about this. It's a new game, people. Stop imaging things in the context of Planetside 1.

Last edited by Vancha; 2011-11-14 at 11:19 AM.
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Old 2011-11-14, 11:27 AM   [Ignore Me] #87
CplVars
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Re: T-Ray Tweets New NC Asset (Wants our Feedback!)


Originally Posted by morf View Post
so long as the TR MCG is capable of shooting shotgun shells

eeeYEEESSSSS! lol
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Old 2011-11-14, 11:30 AM   [Ignore Me] #88
Geist
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Re: T-Ray Tweets New NC Asset (Wants our Feedback!)


Just sort of skimmed the thread, so I may have missed it, but has it been confirmed that this is an MCG weapon?

First off, there are no holes in the barrel(although the model may just not be finished), as well as the barrels being a strange shape. It's just not right, even with NC aesthetics.

Second, is this:
Originally Posted by T-Ray View Post
The frame holds the magnets in place. I guess I could find another way to mount them, thanks
Is it possible that those barrels aren't barrels at all, but actually magnets? There could be a shorter barrel behind the "barrels" we see that fire a large caliber round, while using the magnets as a way to accelerate it, a railgun basically.

This is all speculation of course, it probably is an MCG or something similar, although if it is, I'd be a bit disappointed(that our exclusive high rof minichaingun was no longer exclusive).

Edit: I really think that TRay is screwing with us and that's the TR MCG in NC colors. If you look closely enough, it's pretty obvious.
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Last edited by Geist; 2011-11-14 at 11:42 AM.
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Old 2011-11-14, 12:00 PM   [Ignore Me] #89
Redshift
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Re: T-Ray Tweets New NC Asset (Wants our Feedback!)


Originally Posted by Spectre View Post
Edit: I really think that TRay is screwing with us and that's the TR MCG in NC colors. If you look closely enough, it's pretty obvious.
If he is then it looks terrible, there's no way that looks the shape of a TR weapon.
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Old 2011-11-14, 12:48 PM   [Ignore Me] #90
Mutant
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Re: T-Ray Tweets New NC Asset (Wants our Feedback!)


Originally Posted by Tapman View Post

Just focusing on those, I would extend the shield up a little more to protect the handle, it is very exposed. I assume that the window on the bottom could be used for an iron-sights aiming system but the top/center of the barrel sticks way too far into the field of vision of that window. It would look weird for a solder to hold a heavy weapon up to his face with their arm cocked up overhead, will this machine gun be mountable on walls and rocks or only carried at the waist?

One thing that needs to be noted is the magnets, I will try to keep this simple. A railgun would not necessarily have true magnetic substances, the magnetic force would be generated in a circuit. If you coil part of your circuit evenly, running a current through it will create a magnetic force that is perfectly lined up at the center of the coil. The image below shows a small number of magnetic field lines but if you were to illustrate them, the closer towards the center you got the more accurate it would be for a longer distance.


That would be a diagram for a Gauss/Coil gun, a Rail gun is different.

Gauss use solonoid coils and Rail guns use Transverse flux or Channel coils to reinforce the B field.

Read up on magnetic weapons; http://www.intalek.com/AV/Railguns-T...ura-1994-2.pdf

I could be way off on this but i think what we have here is a rail gun.



Originally Posted by TiberiusAudley View Post
Are those actually barrels? They look more like completely solid rods to me.
I agree to me it looks like 3 pairs of rails firing a single large projectile.
This makes sence as is in keeping with the NC theme.

As for the design, presuming this is a rail gun we have here; if using magnets they need to be perpenducluar to the rails so their B Fields are aligned. The Whitish gray octogons which i presume are the magnets dont current do this. they need to be a hexagon to match the 3 pairs of rails. (gotta have some Sci in the Sci-Fi)

Insted of magnets you could use magnetic flux concentrators as shown in this paper;
Here is some more info on using multiple rail pairs.
http://www.utexas.edu/research/cem/I...blications.pdf


BTW, I design coils for multi MW Induction heating equipment.
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