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2002-11-12, 12:49 PM | [Ignore Me] #76 | ||
Lieutenant General
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Yeah it will be escorted but
1-That's if you have enough people near your liftoff spot and that's IF they are willing to participate. 2-If you have 20+ peeps helping you fly that thing i would think there's 20+ peeps with various weaponary waiting for you. So again i say Galaxy will be a key vehicle but far from King of land and air |
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2002-11-12, 12:54 PM | [Ignore Me] #77 | ||
Private
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Well a lot of the missions give you the vehicles and make sure you have the people to escort you... so like i said i doubt you will see very often singled out galaxies and i dont believe they will be even close to the king of land and air... They will be what they are designed to be... a slow moving transport that has sufficent fire power to defend its self against ground targets... not air targets...
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LoRdNiKoN Officer VSMC www.vault925.com There is a Vanu in my closet. Can I have a glass of water? |
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2002-11-12, 01:16 PM | [Ignore Me] #78 | ||
Sig Mastah!
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I'm sure that there will be a wide variety of flight groups, ranging from a single unescorted galaxy trying to pick its way past enemy outposts and defenses all the way up to huge waves of 20 or more dropships with wing after wing of fighter support. I know that I'm most interested in small operations with my galaxy and one good escort wing.
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2002-11-12, 02:43 PM | [Ignore Me] #79 | ||
I'm with the Vanu
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Three good galaxy pilots, flying low, could avoid detection, and with three you have two others to cover your blind spots so a swarm of skeeters is not going to be two bad, but with 3 galaxys and say 1-3 reavers and a skeeter to repare i think you could do alright. And this is not like tribes with those small maps, a big map like this if you have some anti air and you see those guys coming plenty of time to set down and let those AA out to deal with the reavers or whatever. My hope for the Galaxy's guns is Flak cannons, like Giant shotguns, not to usefull against something with heavy armor, but can tear up a skeeter or light gunship even if your aim sucks.
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2002-11-12, 04:42 PM | [Ignore Me] #81 | ||
Tobias, I think it's going to be just the oposite: Slow firing, precision cannon. The Galaxy's description states that they are to be used against ground targets, so they're probably not going to be so hot against fellow aircraft, save perhaps another Galaxy... a big, slow target.
Galaxies will NEED aircover. I figure you won't see galaxies very often without a couple gunships riding shotgun. Platoons can be made of up to 3 squads, right? Squad 1: Galaxy full o' troops Squad 2: Galaxy full o' troops Squad 3: air cover: gunships and skeeters, plus whatever else we don't know about I think that would work pretty well. Now if you can just fit a mobile command center in a Galaxy, you'd be all set (but I don't think we'll be able to). |
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2002-11-12, 04:51 PM | [Ignore Me] #82 | ||
Sig Mastah!
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I would assume that since we can fit a tank, we can fit an APC (if not a mobile command center). That raises the question of whether the tank/apc will come aboard with crew and passengers in tow or if everyone will have to disembark from the vehicle before loading it into the Galaxy.
Thoughts? Did I miss it in the faq or summsuch? |
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2002-11-12, 05:39 PM | [Ignore Me] #83 | ||
Ya missed it. :P From the official description of the galaxy:
[Q]Designed to carry a full squad of players (one pilot, two gunners, four passengers, two heavy armors, and a light tank or buggy with driver, passengers and gunner), drop ships can easily deploy a fairly substantial force within a short amount of time.[/Q] Light tank or buggy ain't gonna cut it. Which kinda sucks. The fastest ground vehicles (the ones that need a ride the least) are the only ones that fit. That "passengers and gunner" piques my interest. The only light tank we're aware of (the Lightening) is a 1-man tank. The buggy we've got stats on (Harrasser) is a two-man, pilot/gunner, jobby. No passengers there. So that leaves Some Other Vehicle. Perhaps APC's qualify as light tanks? Time will tell. Last edited by NapalmEnima; 2002-11-12 at 05:45 PM. |
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2002-11-12, 06:04 PM | [Ignore Me] #85 | ||
Sig Mastah!
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Thanks. I was thinking it could carry a main battle tank. That really changes the picture of what kind of force you can project with a galaxy, or even a dozen galaxies.
So we may see dropships used more for securing a warp gate or special operations. And somebody better get to work on the Universe, because I want to carry a big tank. |
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2002-11-12, 07:37 PM | [Ignore Me] #87 | ||||
Lieutenant General
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And of course the galaxy can't hold a heavy tank or 10 people. That would make it way too powerful, land a few galaxies chalk full with 10 guys and a tank each and you get an instant invasion army. Oh and isn't it 6 passengers, 9 with crew?
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2002-11-12, 07:53 PM | [Ignore Me] #88 | ||
[Q]one pilot, two gunners, four passengers, two heavy armors)[/Q]
You left out whoever is riding in that "buggy or light tank". The driver, gunner, and passengers. If there IS a vehicle with "d, g, &ps" that'll fit in a galaxy, that's at least 4 more warm bodies. 13. Staying within what we now know, a buggy holds 2 people. So that's 11. It goes to 11. And don't forget that you can't dust for vomit. For those of you who haven't yet seen the movie "Spinal Tap", I HIGHLY recommend it. It's a "mocumentary" following the lives of a fictional rock band. Go see it, THEN read the above two lines. Insider joke. IF a galaxy can hold an APC, that number could go up a bit more (4 passengers doesn't sound unreasonable for an APC). |
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2002-11-13, 11:40 AM | [Ignore Me] #90 | ||
I'm with the Vanu
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Take 10 galaxy's w/ escort (light tanks inside or buggys) and land near a base of your NME that makes heavy tanks, capture, you got heavy tanks that can be made by your NME, set the spawn point their and your all set. I dont think most base's will be able to resist 40 men, 20 MAX's and 10 light tanks, thats if those pilots and gunners dont get out to help with the killin.
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